Player Matchup

Anubis
Anubis
B0B3RT
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,839 Elo+
Party 2
Atlas
Atlas
XvZone
Atlas
Level 66
God Stats
12W - 14L
1,614 SR
Queue Stats
134W - 170L
1,491 Elo+
Party 3
Apollo
Apollo
jaanu1107
Apollo
Level 29
God Stats
2W - 0L
1,479 SR
Queue Stats
25W - 11L
1,596 Elo+
Party 2
Awilix
Awilix
tokyojuuI
Awilix
Level 86
God Stats
1W - 0L
1,297 SR
Queue Stats
14W - 4L
1,688 Elo+
Party 2
Gilgamesh
Gilgamesh
yunghitta99
Gilgamesh
Level 15
God Stats
2W - 0L
1,783 SR
Queue Stats
6W - 7L
1,618 Elo+
Party 3
Team Averages
Level 61
1,535 SR
1,646 Elo+

VS

Team Averages
Level 90
1,595 SR
1,454 Elo+
Freya
Freya
Biggie_fry2
Freya
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
24W - 38L
1,396 Elo+
Party 1
Medusa
Medusa
Eliaz-Diaz
Medusa
Level 147
God Stats
3W - 5L
1,798 SR
Queue Stats
74W - 77L
1,479 Elo+
Party 1
Hera
Hera
LazyWizardGaming
Hera
Level 69
God Stats
1W - 3L
1,610 SR
Queue Stats
21W - 28L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
Shadow_Kahn
Erlang Shen
Level 81
God Stats
3W - 8L
1,456 SR
Queue Stats
40W - 45L
1,441 Elo+
Party 1
Bakasura
Bakasura
SmolLad12
Bakasura
Level 129
God Stats
2W - 2L
1,611 SR
Queue Stats
80W - 79L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B0B3RT
Anubis
18
3 / 1 / 16
11,082
1,007
16,499
6,611
4,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
XvZone
Atlas
17
3 / 1 / 15
11,902
1,082
10,282
14,936
19,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
jaanu1107
Apollo
17
3 / 0 / 13
11,091
1,008
5,433
7,857
4,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
tokyojuuI
Awilix
17
11 / 2 / 5
12,384
1,126
12,166
10,502
5,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
yunghitta99
Gilgamesh
17
1 / 0 / 15
11,726
1,066
12,636
18,403
18,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

255

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
9,829
894
6,297
14,815
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Eliaz-Diaz
Medusa
16
1 / 6 / 0
10,734
976
17,616
13,981
5,174
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 0
11,003
1,000
12,157
8,272
4,358
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Shadow_Kahn
Erlang Shen
16
1 / 5 / 2
10,289
935
10,932
16,415
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
SmolLad12
Bakasura
16
1 / 0 / 2
10,785
980
6,267
8,085
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
21
Kills
4
4
Deaths
21
64
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
B0B3RT
Anubis
3
1
16
11
L
0
7
2
0.14
L
Medusa
Eliaz-Diaz
Medusa
1
6
0
0.17
L
1
3
0
0.33
L
Erlang Shen
Shadow_Kahn
Erlang Shen
1
5
2
0.4
L
Bakasura
SmolLad12
Bakasura
1
0
2
2
W
Atlas
XvZone
Atlas
3
1
15
10.5
W
Apollo
jaanu1107
Apollo
3
0
13
9.5
W
Awilix
tokyojuuI
Awilix
11
2
5
6.75
W
Gilgamesh
yunghitta99
Gilgamesh
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,016
Damage
53,269
58,309
Taken
61,568
52,317
Mitigated
27,977
14,280
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B0B3RT
Anubis
16,499
141
0
2,778
6,611
4,577
0
2,665
3,946
41,269
0
L
6,297
2,307
0
785
14,815
5,470
0
7,676
7,139
11,898
0
L
Medusa
Eliaz-Diaz
Medusa
17,616
5,540
0
699
13,981
5,174
0
5,683
8,298
0
54,572
L
12,157
2,758
0
1,172
8,272
4,358
0
3,139
5,133
26,131
0
L
Erlang Shen
Shadow_Kahn
Erlang Shen
10,932
5,661
78
3,507
16,415
7,693
0
7,160
9,255
0
22,963
L
Bakasura
SmolLad12
Bakasura
6,267
3,876
0
1,418
8,085
5,282
0
3,123
4,962
0
15,828
W
Atlas
XvZone
Atlas
10,282
3,025
0
2,776
14,936
19,260
0
5,477
8,899
24,604
0
W
Apollo
jaanu1107
Apollo
5,433
4,515
0
999
7,857
4,051
0
2,099
5,758
0
23,046
W
Awilix
tokyojuuI
Awilix
12,166
4,081
0
0
10,502
5,592
0
2,373
8,129
0
26,000
W
Gilgamesh
yunghitta99
Gilgamesh
12,636
3,687
2,801
4,926
18,403
18,837
0
5,840
12,362
0
25,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,185
Gold Earned
52,640
190
Minions Killed
206
7
Camps Cleared
11
1,019,001
Distance Traveled
1,019,456
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,082
1,007
65
6
0
171,632
0
L
Freya
9,829
894
24
2
0
165,411
0
L
Medusa
10,734
976
91
8
4
199,344
0
L
Hera
11,003
1,000
35
3
0
200,403
1
L
Erlang Shen
10,289
935
24
2
2
211,616
0
L
Bakasura
10,785
980
32
3
5
242,682
0
W
Atlas
11,902
1,082
36
3
0
214,640
1
W
Apollo
11,091
1,008
40
4
5
209,257
0
W
Awilix
12,384
1,126
24
2
2
190,660
0
W
Gilgamesh
11,726
1,066
25
2
0
232,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role