Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MisteriusGamer
Nox
Level 156
God Stats
2W - 14L
1,050 SR
Queue Stats
112W - 147L
1,400 Elo+
Solo
Thanatos
Thanatos
severo-chan
Thanatos
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Mulan
Mulan
twitch_Severo857
Mulan
Level 56
God Stats
6W - 2L
1,673 SR
Queue Stats
125W - 170L
1,355 Elo+
Party 1
Team Averages
Level 81
1,445 SR
1,451 Elo+

VS

Team Averages
Level 120
1,576 SR
1,455 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
muñequillo
Hou Yi
Level 114
God Stats
2W - 0L
1,695 SR
Queue Stats
92W - 124L
1,399 Elo+
Solo
Mulan
Mulan
pQp IKUR1NG4 TM
Mulan
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 276L
1,449 Elo+
Solo
Bacchus
Bacchus
uBlaacKz7
Bacchus
Level 109
God Stats
4W - 1L
1,683 SR
Queue Stats
131W - 101L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 1 / 1
3,392
678
1,136
3,358
1,439
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
 
Apollo
5
1 / 0 / 0
3,146
629
1,554
2,797
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
2,967
593
699
2,345
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
severo-chan
Thanatos
1
0 / 0 / 0
2,475
495
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,019
804
2,511
4,943
1,859
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
0 / 0 / 0
3,567
713
1,473
1,446
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
5
1 / 0 / 0
3,448
690
340
4,369
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
6
0 / 0 / 1
3,337
667
1,733
1,941
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 1 / 0
4,171
834
3,442
4,530
1,755
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
uBlaacKz7
Bacchus
5
0 / 1 / 1
3,306
661
2,152
2,765
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
Apollo
 
Apollo
1
0
0
1
W
Thoth
 
Thoth
0
0
0
0
W
Thor
 
Thor
1
0
0
1
L
0
0
0
0
W
Hou Yi
0
0
1
0.5
W
2
1
0
2
L
Thanatos
severo-chan
Thanatos
0
0
0
0
L
1
2
0
0.5
W
Bacchus
uBlaacKz7
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,900
Damage
9,140
13,443
Taken
15,051
4,884
Mitigated
5,857
5,054
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,136
225
315
1,252
3,358
1,439
0
1,293
2,065
8,234
985
L
Apollo
 
Apollo
1,554
1,077
0
1,435
2,797
756
0
859
1,938
0
13,121
W
Thoth
 
Thoth
1,473
180
0
720
1,446
473
720
699
747
18,288
0
W
Thor
 
Thor
340
0
0
1,856
4,369
1,207
0
0
4,369
0
12,201
L
699
98
0
670
2,345
830
0
1,295
872
10,531
0
W
Hou Yi
1,733
690
0
1,481
1,941
524
0
645
1,296
0
18,362
W
3,442
970
0
1,761
4,530
1,755
0
0
4,530
0
21,519
L
Thanatos
severo-chan
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
2,511
709
0
1,382
4,943
1,859
0
0
4,943
0
19,747
W
Bacchus
uBlaacKz7
Bacchus
2,152
298
0
1,130
2,765
1,898
0
450
2,315
7,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,999
Gold Earned
17,829
93
Minions Killed
162
0
Camps Cleared
0
347,363
Distance Traveled
468,303
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,392
678
13
3
0
74,143
2
L
Apollo
3,146
629
29
6
0
75,291
0
W
Thoth
3,567
713
39
8
0
83,946
1
W
Thor
3,448
690
34
7
0
104,760
1
L
Nox
2,967
593
10
2
0
87,029
0
W
Hou Yi
3,337
667
38
8
0
85,516
0
W
Mulan
4,171
834
45
9
0
103,008
0
L
Thanatos
2,475
495
0
0
0
0
0
L
Mulan
4,019
804
41
8
0
110,900
0
W
Bacchus
3,306
661
6
1
0
91,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role