Player Matchup

Horus
Horus
Gold V
DangGurlYuThicc
Horus
Gold V
Level 135
God Stats
5W - 4L
1,603 SR
Queue Stats
12W - 9L
1,440 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
IgnusllDraconem
Sun Wukong
Gold V
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,430 MMR
Party 1
Ymir
Ymir
Gold V
Kilo Fusion
Ymir
Gold V
Level 129
God Stats
1W - 2L
1,639 SR
Queue Stats
12W - 9L
1,430 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,581 SR
1,434 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,676 SR
1,377 MMR
Cerberus
Cerberus
Silver IV
Bigs0242
Cerberus
Silver IV
Level 67
God Stats
5W - 0L
1,509 SR
Queue Stats
5W - 3L
1,316 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze IV
JesseUsrey
Baron Samedi
Bronze IV
Level 129
God Stats
4W - 0L
1,685 SR
Queue Stats
7W - 1L
1,500 MMR
Party 2
Mulan
Mulan
Bronze V
MVP Silent
Mulan
Bronze V
Level 100
God Stats
3W - 0L
1,835 SR
Queue Stats
5W - 3L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
11,918
662
20,695
24,767
32,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
IgnusllDraconem
Sun Wukong
17
5 / 4 / 6
12,819
712
17,961
27,385
39,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 10 / 8
11,827
657
18,400
31,677
16,899
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesHeraAresFenrirSkadi

VS

Bans
CthulhuChaacZeusGuan YuMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigs0242
Cerberus
18
4 / 3 / 12
13,028
724
16,542
25,189
31,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
JesseUsrey
Baron Samedi
20
14 / 4 / 4
15,031
835
34,585
20,437
11,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
15
1 / 5 / 14
12,719
707
18,604
28,907
31,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
12
Kills
19
19
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bigs0242
Cerberus
4
3
12
3.33
L
5
5
5
1.5
L
Sun Wukong
IgnusllDraconem
Sun Wukong
5
4
6
2
W
Baron Samedi
JesseUsrey
Baron Samedi
14
4
4
4
L
2
10
8
0.6
W
Mulan
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,056
Damage
69,731
83,829
Taken
74,533
88,556
Mitigated
74,736
15,446
Healing
34,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bigs0242
Cerberus
16,542
1,209
799
9,383
25,189
31,970
577
8,025
16,478
49,456
0
L
20,695
6,713
1,515
5,602
24,767
32,340
504
13,094
11,673
688
38,012
L
Sun Wukong
IgnusllDraconem
Sun Wukong
17,961
2,341
828
2,958
27,385
39,317
503
16,766
10,619
42
47,557
W
Baron Samedi
JesseUsrey
Baron Samedi
34,585
3,876
6,180
6,548
20,437
11,454
1,788
3,336
16,802
92,015
0
L
18,400
2,787
0
4,543
31,677
16,899
307
22,199
9,478
54,067
0
W
Mulan
18,604
4,137
0
11,853
28,907
31,312
323
8,076
20,272
291
32,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
40,778
167
Minions Killed
231
4
Camps Cleared
10
837,746
Distance Traveled
912,338
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,028
724
78
4
2
329,030
4
L
Horus
11,918
662
47
3
1
284,710
0
L
Sun Wukong
12,819
712
47
3
2
306,547
3
W
Baron Samedi
15,031
835
129
7
4
295,787
1
L
Ymir
11,827
657
73
4
1
246,489
3
W
Mulan
12,719
707
24
1
4
287,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role