Player Matchup

Chaac
Chaac
Kryptonathan
Chaac
Level 87
God Stats
1W - 1L
1,522 SR
Queue Stats
56W - 39L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
PhoenixMInato
Jing Wei
Level 140
God Stats
3W - 8L
1,250 SR
Queue Stats
229W - 210L
1,450 Elo+
Party 3
Sobek
Sobek
SkinCricket
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,580 Elo+
Party 2
Ra
Ra
Zhyia
Ra
Level 87
God Stats
1W - 3L
1,169 SR
Queue Stats
228W - 206L
1,448 Elo+
Party 3
Mercury
Mercury
acl TERROR27
Mercury
Level 127
God Stats
0W - 1L
1,509 SR
Queue Stats
53W - 44L
1,472 Elo+
Party 2
Team Averages
Level 96
1,390 SR
1,493 Elo+

VS

Team Averages
Level 108
1,524 SR
1,472 Elo+
Artemis
Artemis
ItsFookinScooty
Artemis
Level 89
God Stats
1W - 3L
1,268 SR
Queue Stats
171W - 181L
1,479 Elo+
Party 1
Terra
Terra
NooseKnifeNinja
Terra
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 195L
1,518 Elo+
Party 1
Chiron
Chiron
RedDevil541
Chiron
Level 113
God Stats
6W - 3L
1,597 SR
Queue Stats
206W - 217L
1,458 Elo+
Solo
Ymir
Ymir
StealthGeneral
Ymir
Level 136
God Stats
3W - 0L
1,715 SR
Queue Stats
551W - 579L
1,482 Elo+
Party 1
Atlas
Atlas
devilscaretaker
Atlas
Level 62
God Stats
26W - 28L
1,542 SR
Queue Stats
416W - 426L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
10,103
674
30,485
24,147
33,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
PhoenixMInato
Jing Wei
15
2 / 8 / 4
9,287
619
14,038
17,808
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 9 / 6
9,226
615
10,682
32,722
36,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
17
2 / 6 / 5
9,562
637
18,132
15,766
12,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
acl TERROR27
Mercury
15
2 / 7 / 1
9,216
614
8,060
16,244
8,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 18
12,499
833
35,718
18,428
11,666
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 24
10,902
727
6,874
20,912
24,108
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
19
6 / 1 / 22
11,226
748
22,711
17,852
11,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 22
10,247
683
7,186
31,940
31,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 1 / 20
11,408
761
22,716
25,787
17,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
10
Kills
34
34
Deaths
10
23
Assists
106
Player
Kills
Deaths
Assists
KDA
W
14
3
18
7.67
L
3
4
7
1.63
W
5
3
24
5.67
L
Jing Wei
PhoenixMInato
Jing Wei
2
8
4
0.5
W
Chiron
6
1
22
17
L
1
9
6
0.44
W
2
2
22
6.5
L
Ra
2
6
5
0.75
L
Mercury
acl TERROR27
Mercury
2
7
1
0.36
W
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,397
Damage
95,205
106,687
Taken
114,919
100,516
Mitigated
95,986
35,028
Healing
69,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,718
25,798
1,248
4,003
18,428
11,666
2,610
4,136
14,052
0
58,061
L
30,485
1,785
834
10,790
24,147
33,820
0
8,349
15,798
0
44,273
W
6,874
1,493
15,231
8,118
20,912
24,108
1,760
6,972
13,528
11,838
0
L
Jing Wei
PhoenixMInato
Jing Wei
14,038
11,146
0
2,344
17,808
8,829
0
6,719
11,089
0
25,983
W
Chiron
22,711
8,313
5,748
5,712
17,852
11,061
2,697
3,874
13,432
0
45,964
L
10,682
1,677
93
7,863
32,722
36,401
0
8,051
24,671
17,222
0
W
7,186
635
2,205
13,243
31,940
31,232
437
7,891
23,666
17,789
0
L
Ra
18,132
477
5,767
3,894
15,766
12,614
0
8,475
7,291
33,470
0
L
Mercury
acl TERROR27
Mercury
8,060
4,893
1,012
2,431
16,244
8,852
0
5,182
11,062
0
13,728
W
22,716
8,181
1,299
12,481
25,787
17,919
921
5,941
19,367
44,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,394
Gold Earned
56,282
116
Minions Killed
144
0
Camps Cleared
0
1,197,739
Distance Traveled
1,352,812
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,499
833
43
3
0
264,204
0
L
Chaac
10,103
674
19
1
0
285,788
0
W
Terra
10,902
727
9
1
0
292,244
0
L
Jing Wei
9,287
619
28
2
0
192,827
0
W
Chiron
11,226
748
44
3
0
271,040
0
L
Sobek
9,226
615
8
1
0
218,369
0
W
Ymir
10,247
683
16
1
0
264,105
4
L
Ra
9,562
637
46
3
0
243,286
0
L
Mercury
9,216
614
15
1
0
257,469
0
W
Atlas
11,408
761
32
2
0
261,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role