Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ASkeatShow
Ao Kuang
Level 138
God Stats
5W - 11L
1,259 SR
Queue Stats
229W - 230L
1,559 Elo+
Solo
Terra
Terra
Hash-sl1ng1ng-sl
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 213L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
TheCaz8484
Zhong Kui
Level 159
God Stats
0W - 2L
1,299 SR
Queue Stats
57W - 48L
1,484 Elo+
Party 2
Medusa
Medusa
patateISback
Medusa
Level 144
God Stats
1W - 1L
1,677 SR
Queue Stats
51W - 49L
1,535 Elo+
Party 2
Team Averages
Level 140
1,447 SR
1,515 Elo+

VS

Team Averages
Level 134
1,484 SR
1,488 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Arbiter D10
Agni
Level 120
God Stats
14W - 15L
1,457 SR
Queue Stats
430W - 465L
1,471 Elo+
Party 1
Pele
Pele
CheddarBob976108
Pele
Level 104
God Stats
1W - 1L
1,287 SR
Queue Stats
17W - 21L
1,357 Elo+
Solo
Chiron
Chiron
beg4geb
Chiron
Level 154
God Stats
3W - 3L
1,524 SR
Queue Stats
413W - 403L
1,635 Elo+
Party 1
Chaac
Chaac
xbigdaddyjuicex
Chaac
Level 148
God Stats
10W - 5L
1,654 SR
Queue Stats
344W - 375L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 2
5,684
568
5,408
8,666
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
ASkeatShow
Ao Kuang
9
3 / 1 / 2
5,824
582
3,429
8,544
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 1
4,399
440
1,994
7,148
2,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
TheCaz8484
Zhong Kui
10
3 / 0 / 1
5,690
569
3,178
5,691
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
0 / 4 / 1
4,541
454
3,973
8,094
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 0 / 4
5,261
526
4,506
8,362
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,147
515
1,866
5,127
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 1 / 0
5,382
538
2,121
7,427
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
beg4geb
Chiron
9
5 / 0 / 1
5,941
594
8,996
5,126
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
5,181
518
5,493
8,823
5,548
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
6
6
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
2
1
W
Athena
 
Athena
1
0
4
3
L
Ao Kuang
ASkeatShow
Ao Kuang
3
1
2
4
W
0
3
1
0.17
W
0
1
0
0
L
0
1
1
0.5
L
Zhong Kui
TheCaz8484
Zhong Kui
3
0
1
3.5
W
Chiron
beg4geb
Chiron
5
0
1
5.5
L
Medusa
0
4
1
0.13
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,982
Damage
22,982
38,143
Taken
34,865
16,907
Mitigated
16,218
16,614
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,408
2,965
0
4,578
8,666
4,899
0
223
8,443
0
41,287
W
Athena
 
Athena
4,506
1,396
0
3,136
8,362
4,607
66
1,732
5,817
13,802
2,829
L
Ao Kuang
ASkeatShow
Ao Kuang
3,429
1,479
0
3,088
8,544
3,050
0
835
7,607
35,832
0
W
1,866
306
0
1,056
5,127
1,779
607
1,854
3,273
26,932
0
W
2,121
962
0
317
7,427
2,646
0
1,911
5,475
0
40,902
L
1,994
698
1,238
2,694
7,148
2,795
0
2,009
5,139
8,492
0
L
Zhong Kui
TheCaz8484
Zhong Kui
3,178
95
0
3,319
5,691
3,689
0
985
4,488
32,586
0
W
Chiron
beg4geb
Chiron
8,996
4,642
426
1,965
5,126
1,638
1,002
1,768
3,358
0
38,541
L
Medusa
3,973
1,455
0
1,697
8,094
2,474
0
1,284
6,810
0
30,227
W
5,493
1,070
0
2,544
8,823
5,548
0
1,336
7,004
0
38,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
26,912
259
Minions Killed
278
0
Camps Cleared
0
894,302
Distance Traveled
1,001,078
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,684
568
78
8
0
189,815
0
W
Athena
5,261
526
25
3
0
213,419
4
L
Ao Kuang
5,824
582
63
6
0
207,514
3
W
Agni
5,147
515
59
6
0
188,208
1
W
Pele
5,382
538
78
8
0
214,932
4
L
Terra
4,399
440
14
1
0
144,704
2
L
Zhong Kui
5,690
569
53
5
0
188,083
1
W
Chiron
5,941
594
58
6
0
182,006
0
L
Medusa
4,541
454
51
5
0
164,186
0
W
Chaac
5,181
518
58
6
0
202,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role