Player Matchup

Artio
Artio
Ozzoll
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Medusa
Medusa
Vazlekk
Medusa
Level 24
God Stats
0W - 3L
1,166 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Anubis
Anubis
YungNiqq
Anubis
Level 13
God Stats
8W - 7L
1,231 SR
Queue Stats
10W - 16L
1,067 Elo+
Party 1
Fenrir
Fenrir
Yunglnjun
Fenrir
Level 145
God Stats
1W - 6L
1,252 SR
Queue Stats
56W - 66L
1,388 Elo+
Party 1
Mulan
Mulan
pnyboy
Mulan
Level 8
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Team Averages
Level 43
1,281 SR
1,193 Elo+

VS

Team Averages
Level 116
1,459 SR
1,417 Elo+
Odin
Odin
ESTEFANO-ELPRO97
Odin
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
281W - 295L
1,449 Elo+
Solo
Poseidon
Poseidon
Fenrisulfr129
Poseidon
Level 107
God Stats
11W - 9L
1,228 SR
Queue Stats
328W - 308L
1,483 Elo+
Solo
Bacchus
Bacchus
Marrito13
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,252 Elo+
Solo
Arachne
Arachne
TopDKmast3r
Arachne
Level 96
God Stats
18W - 7L
1,635 SR
Queue Stats
116W - 97L
1,451 Elo+
Solo
Artemis
Artemis
XPePeCRX
Artemis
Level 144
God Stats
6W - 10L
1,434 SR
Queue Stats
243W - 242L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ozzoll
Artio
10
1 / 7 / 2
7,939
361
2,161
13,172
15,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Vazlekk
Medusa
16
2 / 8 / 2
10,315
469
7,938
17,757
6,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
YungNiqq
Anubis
16
4 / 6 / 2
10,576
481
12,856
17,461
9,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Yunglnjun
Fenrir
16
6 / 6 / 1
10,290
468
13,667
21,024
10,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
pnyboy
Mulan
15
0 / 7 / 3
9,930
451
15,239
22,282
18,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
12,390
563
12,498
18,847
19,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Fenrisulfr129
Poseidon
19
8 / 4 / 8
13,088
595
15,685
11,545
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Marrito13
Bacchus
17
1 / 2 / 10
12,016
546
9,285
25,135
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
TopDKmast3r
Arachne
20
13 / 1 / 7
13,668
621
14,020
17,213
9,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
XPePeCRX
Artemis
19
7 / 5 / 10
12,806
582
14,503
19,266
8,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
13
Kills
34
34
Deaths
13
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
W
Poseidon
Fenrisulfr129
Poseidon
8
4
8
3
W
Bacchus
Marrito13
Bacchus
1
2
10
3
L
Artio
Ozzoll
Artio
1
7
2
0.29
W
Arachne
TopDKmast3r
Arachne
13
1
7
16.5
L
Medusa
Vazlekk
Medusa
2
8
2
0.38
W
Artemis
XPePeCRX
Artemis
7
5
10
2.4
L
Anubis
YungNiqq
Anubis
4
6
2
0.83
L
Fenrir
Yunglnjun
Fenrir
6
6
1
1.08
L
Mulan
pnyboy
Mulan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,861
Damage
65,991
91,696
Taken
92,006
60,694
Mitigated
63,549
22,464
Healing
35,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,498
2,150
439
4,720
18,847
19,448
204
4,354
14,199
0
53,738
W
Poseidon
Fenrisulfr129
Poseidon
15,685
2,364
0
1,660
11,545
4,589
0
3,335
8,210
99,348
0
W
Bacchus
Marrito13
Bacchus
9,285
1,407
0
13,312
25,135
20,882
1,067
2,460
22,640
58,410
0
L
Artio
Ozzoll
Artio
2,161
369
166
1,321
13,172
15,094
0
2,394
10,682
15,710
0
W
Arachne
TopDKmast3r
Arachne
14,020
9,654
0
10,721
17,213
9,715
13
2,646
14,452
0
134,473
L
Medusa
Vazlekk
Medusa
7,938
3,720
0
4,926
17,757
6,844
948
3,625
13,998
0
67,987
W
Artemis
XPePeCRX
Artemis
14,503
7,363
0
5,022
19,266
8,915
3,242
2,768
16,428
0
114,351
L
Anubis
YungNiqq
Anubis
12,856
256
0
5,597
17,461
9,478
0
4,805
12,363
79,988
0
L
Fenrir
Yunglnjun
Fenrir
13,667
3,464
0
4,834
21,024
10,752
0
5,052
15,770
0
77,771
L
Mulan
pnyboy
Mulan
15,239
1,833
0
5,620
22,282
18,526
894
8,445
13,617
0
66,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
63,968
505
Minions Killed
610
0
Camps Cleared
0
1,913,822
Distance Traveled
2,185,915
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,390
563
49
2
0
445,278
0
W
Poseidon
13,088
595
146
7
0
443,964
3
W
Bacchus
12,016
546
97
4
0
364,051
0
L
Artio
7,939
361
35
2
0
410,885
9
W
Arachne
13,668
621
161
7
0
560,641
3
L
Medusa
10,315
469
111
5
0
390,997
5
W
Artemis
12,806
582
157
7
0
371,981
1
L
Anubis
10,576
481
126
6
0
325,836
1
L
Fenrir
10,290
468
115
5
0
419,648
1
L
Mulan
9,930
451
118
5
0
366,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role