Player Matchup

Sol
Sol
Ale_PR1
Sol
Level 106
God Stats
8W - 6L
1,674 SR
Queue Stats
181W - 172L
1,416 Elo+
Party 1
Ishtar
Ishtar
II_zToXiiCx_II
Ishtar
Level 12
God Stats
3W - 1L
1,538 SR
Queue Stats
11W - 15L
1,154 Elo+
Party 1
Geb
Geb
Newroyalghost
Geb
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 108L
1,500 Elo+
Party 1
Arachne
Arachne
iStaminBus--
Arachne
Level 127
God Stats
22W - 15L
1,601 SR
Queue Stats
218W - 187L
1,495 Elo+
Party 1
Artio
Artio
iVoidz---
Artio
Level 124
God Stats
37W - 26L
1,634 SR
Queue Stats
188W - 175L
1,472 Elo+
Party 1
Team Averages
Level 79
1,589 SR
1,408 Elo+

VS

Team Averages
Level 70
1,524 SR
1,394 Elo+
Hun Batz
Hun Batz
Ghostyyx-
Hun Batz
Level 100
God Stats
2W - 3L
1,644 SR
Queue Stats
461W - 454L
1,490 Elo+
Party 2
Geb
Geb
Nawmasi
Geb
Level 65
God Stats
3W - 4L
1,594 SR
Queue Stats
453W - 497L
1,379 Elo+
Solo
Olorun
Olorun
TheNinjaSimp
Olorun
Level 49
God Stats
3W - 5L
1,544 SR
Queue Stats
142W - 165L
1,426 Elo+
Party 2
Thanatos
Thanatos
ToxicDID911
Thanatos
Level 97
God Stats
7W - 7L
1,448 SR
Queue Stats
353W - 364L
1,449 Elo+
Party 2
Medusa
Medusa
mccrazyjayman
Medusa
Level 37
God Stats
3W - 5L
1,392 SR
Queue Stats
9W - 12L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 1 / 2
9,834
615
10,774
9,801
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 1 / 0
7,269
454
2,886
7,177
2,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 3
7,615
476
3,294
12,727
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
iStaminBus--
Arachne
16
6 / 3 / 4
9,598
600
8,911
16,744
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
iVoidz---
Artio
15
1 / 0 / 4
8,917
557
7,327
13,139
15,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ghostyyx-
Hun Batz
14
0 / 1 / 0
7,883
493
6,444
10,550
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
11
0 / 1 / 2
6,355
397
5,123
9,259
7,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
12
2 / 4 / 1
7,490
468
7,499
11,852
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ToxicDID911
Thanatos
11
2 / 6 / 1
7,048
441
6,762
12,525
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 0
6,841
428
8,182
9,185
3,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
6
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
7
1
2
8
L
Hun Batz
Ghostyyx-
Hun Batz
0
1
0
0
W
1
1
0
1
L
Geb
0
1
2
1
W
1
1
3
2.5
L
Olorun
2
4
1
0.63
L
Thanatos
ToxicDID911
Thanatos
2
6
1
0.42
W
Arachne
iStaminBus--
Arachne
6
3
4
2.67
W
Artio
iVoidz---
Artio
1
0
4
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,192
Damage
34,010
59,588
Taken
53,371
36,337
Mitigated
32,293
23,685
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,774
3,808
0
4,736
9,801
4,309
2,295
1,981
7,820
70,187
8,615
L
Hun Batz
Ghostyyx-
Hun Batz
6,444
1,163
0
3,252
10,550
9,761
0
6,423
4,127
0
58,096
W
2,886
1,647
0
812
7,177
2,211
3,180
1,195
5,982
0
40,059
L
Geb
5,123
766
0
1,443
9,259
7,550
594
2,847
6,412
21,075
3,072
W
3,294
599
0
2,682
12,727
7,209
411
3,174
9,553
18,899
0
L
Olorun
7,499
3,435
239
3,722
11,852
5,705
0
3,244
8,608
43,424
7,251
L
Thanatos
ToxicDID911
Thanatos
6,762
1,144
0
6,438
12,525
5,620
1,282
4,553
7,972
0
40,032
W
Arachne
iStaminBus--
Arachne
8,911
5,769
0
8,459
16,744
7,264
90
3,053
13,652
0
84,379
W
Artio
iVoidz---
Artio
7,327
822
0
6,996
13,139
15,344
84
1,899
10,065
55,029
0
L
8,182
4,167
0
1,299
9,185
3,657
100
3,397
5,788
0
35,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
35,617
451
Minions Killed
348
0
Camps Cleared
0
1,639,152
Distance Traveled
1,508,125
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,834
615
124
8
0
315,676
5
L
Hun Batz
7,883
493
106
7
0
299,312
3
W
Ishtar
7,269
454
72
5
0
312,836
0
L
Geb
6,355
397
28
2
0
324,730
1
W
Geb
7,615
476
16
1
0
329,131
0
L
Olorun
7,490
468
82
5
0
275,720
1
L
Thanatos
7,048
441
73
5
0
304,862
0
W
Arachne
9,598
600
123
8
0
356,587
1
W
Artio
8,917
557
116
7
0
324,922
2
L
Medusa
6,841
428
59
4
0
303,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role