Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chimère
Arachne
Level 88
God Stats
10W - 28L
1,328 SR
Queue Stats
91W - 94L
1,445 Elo+
Solo
Sol
Sol
Hitzu
Sol
Level 157
God Stats
8W - 8L
1,614 SR
Queue Stats
118W - 109L
1,572 Elo+
Solo
Poseidon
Poseidon
MANU510
Poseidon
Level 81
God Stats
12W - 9L
1,493 SR
Queue Stats
35W - 31L
1,566 Elo+
Solo
Team Averages
Level 114
1,487 SR
1,516 Elo+

VS

Team Averages
Level 60
1,623 SR
1,522 Elo+
Kali
Kali
Axeel2205
Kali
Level 64
God Stats
3W - 1L
1,672 SR
Queue Stats
139W - 129L
1,520 Elo+
Party 1
Zeus
Zeus
Florentiiin0902
Zeus
Level 60
God Stats
74W - 57L
1,618 SR
Queue Stats
165W - 150L
1,530 Elo+
Party 1
Athena
Athena
Jamy21
Athena
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,669 Elo+
Solo
Hades
Hades
TheFatKiing
Hades
Level 49
God Stats
45W - 31L
1,626 SR
Queue Stats
165W - 138L
1,509 Elo+
Party 1
Rama
Rama
limingshouwei
Rama
Level 93
God Stats
1W - 0L
1,697 SR
Queue Stats
109W - 114L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 3
6,017
547
2,527
7,216
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
 
Artio
9
0 / 1 / 0
5,470
497
4,972
9,504
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Chimère
Arachne
9
1 / 4 / 1
5,627
512
4,203
9,385
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
Hitzu
Sol
12
2 / 0 / 0
6,588
599
8,166
8,146
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
MANU510
Poseidon
11
1 / 2 / 0
6,305
573
2,060
5,094
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
3 / 1 / 2
6,419
584
3,159
11,848
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 3
6,658
605
6,126
4,445
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Jamy21
Athena
9
0 / 1 / 3
5,531
503
3,294
9,053
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 2
6,705
610
6,181
8,674
4,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 0
5,079
462
3,242
7,985
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
8
8
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
3
2.5
L
Artio
 
Artio
0
1
0
0
W
Kali
3
1
2
4
L
Arachne
Chimère
Arachne
1
4
1
0.38
W
2
1
3
3.5
L
Sol
Hitzu
Sol
2
0
0
2
W
Athena
Jamy21
Athena
0
1
3
1.5
L
Poseidon
MANU510
Poseidon
1
2
0
0.5
W
3
0
2
4
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
22,002
39,345
Taken
42,005
19,458
Mitigated
20,602
14,266
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,527
427
314
2,014
7,216
5,851
272
2,380
4,836
0
16,316
L
Artio
 
Artio
4,972
643
147
3,962
9,504
5,158
0
5,588
3,916
26,746
0
W
Kali
3,159
1,314
0
3,278
11,848
5,301
0
1,081
10,615
0
51,443
L
Arachne
Chimère
Arachne
4,203
3,693
0
930
9,385
3,529
18
3,257
6,128
0
34,476
W
6,126
813
0
1,162
4,445
1,590
0
1,120
3,147
46,308
0
L
Sol
Hitzu
Sol
8,166
4,164
0
6,358
8,146
2,861
234
1,862
6,284
54,603
8,000
W
Athena
Jamy21
Athena
3,294
1,204
0
2,253
9,053
6,684
0
3,808
5,221
16,883
0
L
Poseidon
MANU510
Poseidon
2,060
116
0
541
5,094
2,059
0
2,514
2,580
45,067
0
W
6,181
821
340
5,830
8,674
4,261
146
3,613
4,612
44,846
0
W
3,242
2,580
0
2,250
7,985
2,766
0
4,315
3,670
0
29,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
30,392
342
Minions Killed
353
0
Camps Cleared
0
1,062,815
Distance Traveled
1,046,906
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,017
547
34
3
0
240,043
3
L
Artio
5,470
497
61
6
0
180,166
3
W
Kali
6,419
584
91
8
0
260,749
3
L
Arachne
5,627
512
54
5
0
226,041
1
W
Zeus
6,658
605
96
9
0
204,512
4
L
Sol
6,588
599
93
8
0
199,089
1
W
Athena
5,531
503
19
2
0
218,264
0
L
Poseidon
6,305
573
100
9
0
217,476
5
W
Hades
6,705
610
91
8
0
176,912
2
W
Rama
5,079
462
56
5
0
186,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role