Player Matchup

Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nakiun
Arachne
Level 103
God Stats
4W - 4L
1,571 SR
Queue Stats
96W - 100L
1,429 Elo+
Party 1
Achilles
Achilles
Whixxa
Achilles
Level 84
God Stats
6W - 2L
1,788 SR
Queue Stats
26W - 35L
1,399 Elo+
Party 1
Team Averages
Level 97
1,620 SR
1,443 Elo+

VS

Team Averages
Level 67
1,418 SR
1,247 Elo+
Hel
Hel
OrionxHybrid
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,215 Elo+
Solo
Fenrir
Fenrir
TLZ Pyro
Fenrir
Level 28
God Stats
2W - 8L
1,330 SR
Queue Stats
5W - 15L
1,245 Elo+
Party 2
Fafnir
Fafnir
YT-uhTrashcan
Fafnir
Level 64
God Stats
0W - 4L
1,424 SR
Queue Stats
81W - 146L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 0 / 4
8,301
830
7,268
3,156
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Nakiun
Arachne
13
4 / 1 / 3
8,280
828
8,477
6,347
2,947
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Whixxa
Achilles
11
0 / 2 / 6
7,969
797
3,685
11,812
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,612
561
0
2,523
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
TLZ Pyro
Fenrir
11
2 / 3 / 1
6,668
667
3,854
11,827
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 3 / 2
6,699
670
2,667
10,130
10,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
3
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
4
5
W
Arachne
Nakiun
Arachne
4
1
3
5.5
L
0
1
0
0
L
Fenrir
TLZ Pyro
Fenrir
2
3
1
0.83
W
Achilles
Whixxa
Achilles
0
2
6
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
6,521
21,315
Taken
24,480
17,028
Mitigated
16,172
8,893
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,268
2,403
0
1,069
3,156
1,228
382
1,149
1,924
33,643
0
W
Arachne
Nakiun
Arachne
8,477
6,304
0
4,156
6,347
2,947
436
1,007
4,799
0
25,763
L
0
0
0
0
2,523
715
0
1,183
1,340
1,688
0
L
Fenrir
TLZ Pyro
Fenrir
3,854
262
0
123
11,827
5,178
0
2,804
9,023
0
13,166
W
Achilles
Whixxa
Achilles
3,685
893
26
3,642
11,812
12,853
405
718
10,955
0
12,115
L
2,667
642
0
2,269
10,130
10,279
0
3,393
6,737
13,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
18,979
98
Minions Killed
54
6
Camps Cleared
1
596,461
Distance Traveled
360,572
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,301
830
52
5
2
172,791
0
W
Arachne
8,280
828
36
4
4
214,149
2
L
Hel
5,612
561
4
0
1
22,114
1
L
Fenrir
6,668
667
32
3
0
188,056
0
W
Achilles
7,969
797
10
1
0
209,521
3
L
Fafnir
6,699
670
18
2
0
150,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role