Player Matchup

Discordia
Discordia
GCALL
Discordia
Level 15
God Stats
4W - 3L
1,348 SR
Queue Stats
8W - 23L
1,163 Elo+
Party 1
Neith
Neith
Kosnemo
Neith
Level 116
God Stats
33W - 35L
1,456 SR
Queue Stats
170W - 238L
1,453 Elo+
Solo
Pele
Pele
palominopr
Pele
Level 108
God Stats
2W - 3L
1,300 SR
Queue Stats
27W - 51L
1,339 Elo+
Party 1
Team Averages
Level 80
1,368 SR
1,318 Elo+

VS

Team Averages
Level 88
1,774 SR
1,549 Elo+
Ah Puch
Ah Puch
StickyPause
Ah Puch
Level 160
God Stats
6W - 1L
1,803 SR
Queue Stats
99W - 41L
1,636 Elo+
Party 2
Ne Zha
Ne Zha
ibesir
Ne Zha
Level 17
God Stats
6W - 1L
1,801 SR
Queue Stats
74W - 24L
1,647 Elo+
Party 2
Janus
Janus
xHeartAttack
Janus
Level 87
God Stats
22W - 29L
1,717 SR
Queue Stats
44W - 62L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GCALL
Discordia
14
0 / 4 / 12
9,522
732
8,846
11,921
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Kosnemo
Neith
16
6 / 5 / 5
11,252
866
9,127
12,184
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 6 / 5
10,766
828
13,215
17,794
7,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
StickyPause
Ah Puch
14
3 / 3 / 7
9,649
742
8,427
11,268
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
ibesir
Ne Zha
16
10 / 5 / 2
11,236
864
15,688
15,833
7,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 11
9,220
709
9,438
10,322
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
13
Kills
14
15
Deaths
13
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
GCALL
Discordia
0
4
12
1.5
W
Neith
Kosnemo
Neith
6
5
5
1.7
L
Ah Puch
StickyPause
Ah Puch
3
3
7
2.17
L
Ne Zha
ibesir
Ne Zha
10
5
2
2.2
W
7
6
5
1.58
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
33,553
41,899
Taken
37,423
16,223
Mitigated
15,607
8,581
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GCALL
Discordia
8,846
448
0
2,144
11,921
4,409
246
5,829
5,766
30,361
0
W
Neith
Kosnemo
Neith
9,127
3,528
0
2,758
12,184
4,634
1,737
5,371
6,687
0
32,979
L
Ah Puch
StickyPause
Ah Puch
8,427
269
0
3,514
11,268
4,657
288
2,509
8,759
27,889
0
L
Ne Zha
ibesir
Ne Zha
15,688
4,952
0
4,325
15,833
7,396
611
4,191
11,642
0
45,332
W
13,215
3,127
0
3,679
17,794
7,180
752
6,188
11,188
0
44,825
L
9,438
236
0
1,440
10,322
3,554
0
2,560
7,762
26,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
30,105
162
Minions Killed
143
5
Camps Cleared
8
688,536
Distance Traveled
697,668
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,522
732
41
3
1
223,225
4
W
Neith
11,252
866
57
4
2
207,840
2
L
Ah Puch
9,649
742
58
4
4
253,311
3
L
Ne Zha
11,236
864
50
4
3
226,100
4
W
Pele
10,766
828
64
5
2
257,471
2
L
Janus
9,220
709
35
3
1
218,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role