Player Matchup

Chang'e
Chang'e
TabsX_-
Chang'e
Level 84
God Stats
19W - 11L
1,658 SR
Queue Stats
364W - 326L
1,538 Elo+
Party 2
Ares
Ares
asenin592
Ares
Level 89
God Stats
2W - 4L
1,278 SR
Queue Stats
183W - 169L
1,537 Elo+
Solo
Chaac
Chaac
elmonomalo
Chaac
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 46L
1,400 Elo+
Party 2
Fenrir
Fenrir
kitaug
Fenrir
Level 51
God Stats
6W - 6L
1,459 SR
Queue Stats
84W - 74L
1,513 Elo+
Party 3
Sol
Sol
mortofdays
Sol
Level 129
God Stats
1W - 1L
1,265 SR
Queue Stats
198W - 170L
1,572 Elo+
Party 3
Team Averages
Level 97
1,432 SR
1,512 Elo+

VS

Team Averages
Level 102
1,644 SR
1,558 Elo+
Kuzenbo
Kuzenbo
KuzenboCommander
Kuzenbo
Level 86
God Stats
356W - 344L
1,575 SR
Queue Stats
357W - 351L
1,543 Elo+
Solo
Thanatos
Thanatos
Raa225
Thanatos
Level 98
God Stats
18W - 19L
1,885 SR
Queue Stats
55W - 59L
1,596 Elo+
Party 1
Ymir
Ymir
dR TooClutch
Ymir
Level 65
God Stats
17W - 22L
1,515 SR
Queue Stats
141W - 105L
1,526 Elo+
Party 1
Chiron
Chiron
dRChillPhill
Chiron
Level 153
God Stats
7W - 4L
1,870 SR
Queue Stats
389W - 398L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
panini467
Baron Samedi
Level 108
God Stats
1W - 5L
1,378 SR
Queue Stats
364W - 349L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TabsX_-
Chang'e
7
0 / 1 / 0
3,950
658
1,808
2,559
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
5
1 / 0 / 0
3,427
571
861
3,429
1,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
8
1 / 0 / 1
4,368
728
2,791
2,570
1,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
kitaug
Fenrir
6
2 / 0 / 1
3,964
661
1,522
3,942
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,108
685
2,101
2,847
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,120
187
0
0
0
Thanatos
Raa225
Thanatos
6
1 / 3 / 1
3,886
648
2,651
6,088
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,281
547
521
4,217
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
7
1 / 0 / 0
3,987
665
1,970
2,590
856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
panini467
Baron Samedi
6
0 / 1 / 0
3,597
600
630
3,739
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Thanatos
Raa225
Thanatos
1
3
1
0.5
W
Chang'e
TabsX_-
Chang'e
0
1
0
0
W
Ares
1
0
0
1
L
0
1
1
0.5
L
Chiron
1
0
0
1
W
Chaac
1
0
1
1.5
W
Fenrir
kitaug
Fenrir
2
0
1
2.5
W
1
1
0
1
L
Baron Samedi
panini467
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,083
Damage
5,772
15,347
Taken
16,634
5,167
Mitigated
6,619
6,291
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Raa225
Thanatos
2,651
1,225
0
3,978
6,088
2,443
0
934
5,092
0
20,988
W
Chang'e
TabsX_-
Chang'e
1,808
337
70
1,018
2,559
659
0
0
2,559
19,144
0
W
Ares
861
0
26
1,110
3,429
1,644
0
394
3,035
8,844
0
L
521
113
43
1,689
4,217
2,006
0
2,385
1,832
7,478
0
L
Chiron
1,970
1,108
64
1,216
2,590
856
0
1,185
1,265
0
22,881
W
Chaac
2,791
982
0
1,043
2,570
1,078
0
630
1,940
0
21,447
W
Fenrir
kitaug
Fenrir
1,522
605
0
1,894
3,942
1,228
66
0
3,942
0
12,516
W
2,101
1,330
0
1,130
2,847
558
1,632
127
2,720
23,544
419
L
Baron Samedi
panini467
Baron Samedi
630
136
0
1,441
3,739
1,314
0
0
3,739
16,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,817
Gold Earned
15,871
175
Minions Killed
119
0
Camps Cleared
0
571,019
Distance Traveled
426,016
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
1,120
187
0
0
0
0
0
L
Thanatos
3,886
648
37
6
0
128,480
2
W
Chang'e
3,950
658
44
7
0
103,173
1
W
Ares
3,427
571
13
2
0
114,330
3
L
Ymir
3,281
547
11
2
0
92,054
3
L
Chiron
3,987
665
42
7
0
111,237
1
W
Chaac
4,368
728
43
7
0
121,245
2
W
Fenrir
3,964
661
28
5
0
135,992
2
W
Sol
4,108
685
47
8
0
96,279
1
L
Baron Samedi
3,597
600
29
5
0
94,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role