Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AhhDeepInsid3
Atlas
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,371 Elo+
Solo
Mercury
Mercury
alxbet
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,513 Elo+
Party 2
Achilles
Achilles
soggy_taco075
Achilles
Level 145
God Stats
6W - 12L
1,476 SR
Queue Stats
407W - 435L
1,561 Elo+
Party 2
Vulcan
Vulcan
xGuNKuNgFUx
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,478 Elo+
Party 2
Team Averages
Level 111
1,495 SR
1,485 Elo+

VS

Team Averages
Level 149
1,629 SR
1,542 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FamousGuy4Life
Geb
Level 155
God Stats
3W - 0L
1,732 SR
Queue Stats
434W - 432L
1,562 Elo+
Solo
Hercules
Hercules
Rikidus
Hercules
Level 157
God Stats
7W - 7L
1,615 SR
Queue Stats
445W - 435L
1,536 Elo+
Party 1
Baba Yaga
Baba Yaga
Toochie
Baba Yaga
Level 128
God Stats
6W - 3L
1,686 SR
Queue Stats
464W - 443L
1,511 Elo+
Party 1
Merlin
Merlin
xAzaLuna
Merlin
Level 148
God Stats
16W - 11L
1,613 SR
Queue Stats
626W - 644L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 3
6,786
679
5,399
14,421
12,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 5
8,050
805
5,569
10,178
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
alxbet
Mercury
11
2 / 5 / 0
6,893
689
4,806
8,017
4,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
soggy_taco075
Achilles
14
3 / 3 / 2
7,813
781
9,034
11,080
9,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
13
1 / 4 / 3
7,018
702
7,642
6,945
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 2 / 9
8,540
854
12,375
7,979
4,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 10
8,399
840
6,858
9,385
8,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
Rikidus
Hercules
15
4 / 2 / 13
9,041
904
6,262
16,364
13,617
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
Toochie
Baba Yaga
15
3 / 1 / 9
8,261
826
9,433
4,908
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
xAzaLuna
Merlin
17
4 / 1 / 8
9,345
935
11,101
8,197
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
7
Kills
20
21
Deaths
8
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
3
0.3
W
Ne Zha
 
Ne Zha
4
2
9
4.25
L
1
4
5
0.88
W
5
2
10
5
W
Hercules
Rikidus
Hercules
4
2
13
5.25
W
Baba Yaga
Toochie
Baba Yaga
3
1
9
7.5
L
Mercury
alxbet
Mercury
2
5
0
0.4
L
Achilles
soggy_taco075
Achilles
3
3
2
1.33
W
Merlin
xAzaLuna
Merlin
4
1
8
8
L
Vulcan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
46,029
50,641
Taken
46,833
41,076
Mitigated
32,366
9,909
Healing
25,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,399
523
1,012
1,882
14,421
12,636
0
8,421
6,000
12,018
0
W
Ne Zha
 
Ne Zha
12,375
2,426
1,213
2,138
7,979
4,076
709
2,895
5,084
0
23,001
L
5,569
1,756
656
956
10,178
11,752
0
5,769
4,409
11,568
0
W
6,858
296
558
2,267
9,385
8,928
0
4,052
5,333
12,058
0
W
Hercules
Rikidus
Hercules
6,262
1,614
1,140
8,394
16,364
13,617
334
6,399
9,965
105
9,957
W
Baba Yaga
Toochie
Baba Yaga
9,433
0
1,013
1,913
4,908
2,041
1,299
2,569
2,339
19,033
0
L
Mercury
alxbet
Mercury
4,806
1,321
569
586
8,017
4,011
0
3,975
4,042
0
6,088
L
Achilles
soggy_taco075
Achilles
9,034
2,609
1,394
1,687
11,080
9,747
0
6,344
4,736
0
23,754
W
Merlin
xAzaLuna
Merlin
11,101
198
2,502
3,915
8,197
3,704
911
2,695
5,502
38,266
0
L
Vulcan
7,642
3,741
676
491
6,945
2,930
0
2,988
3,957
15,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
43,586
74
Minions Killed
133
0
Camps Cleared
0
854,215
Distance Traveled
977,892
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,786
679
1
0
0
161,919
3
W
Ne Zha
8,540
854
35
4
0
171,712
4
L
Atlas
8,050
805
16
2
0
160,052
0
W
Geb
8,399
840
13
1
0
193,136
0
W
Hercules
9,041
904
4
0
0
204,211
0
W
Baba Yaga
8,261
826
26
3
0
209,713
1
L
Mercury
6,893
689
9
1
0
171,464
1
L
Achilles
7,813
781
25
3
0
188,827
3
W
Merlin
9,345
935
55
6
0
199,120
1
L
Vulcan
7,018
702
23
2
0
171,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role