Player Matchup

Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ChundaMann
Ah Puch
Level 127
God Stats
3W - 1L
1,751 SR
Queue Stats
55W - 38L
1,567 Elo+
Party 1
Discordia
Discordia
neeGOD
Discordia
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 15L
1,717 Elo+
Party 1
Merlin
Merlin
xPachenko
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,600 Elo+
Party 1
Bellona
Bellona
yFenix
Bellona
Level 125
God Stats
2W - 0L
1,502 SR
Queue Stats
95W - 74L
1,535 Elo+
Party 1
Team Averages
Level 119
1,551 SR
1,584 Elo+

VS

Team Averages
Level 105
1,430 SR
1,610 Elo+
Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Nikea
Chaac
Level 123
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 1L
1,848 Elo+
Party 2
Freya
Freya
OkuDatsuaMain
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,511 Elo+
Solo
Achilles
Achilles
coloo100
Achilles
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 2
Zhong Kui
Zhong Kui
juliopark
Zhong Kui
Level 147
God Stats
6W - 4L
1,360 SR
Queue Stats
178W - 178L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 6 / 12
10,910
839
16,380
15,028
8,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
ChundaMann
Ah Puch
18
6 / 2 / 13
11,211
862
21,848
11,325
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
neeGOD
Discordia
16
3 / 1 / 11
9,822
756
9,832
6,368
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
xPachenko
Merlin
18
5 / 2 / 10
10,739
826
10,180
7,460
3,698
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
yFenix
Bellona
16
3 / 3 / 15
9,976
767
9,153
13,657
12,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 7 / 6
9,380
722
9,497
12,904
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Nikea
Chaac
17
0 / 5 / 6
8,758
674
7,952
17,712
20,924
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 2
6,749
519
739
6,437
2,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
coloo100
Achilles
15
1 / 5 / 7
8,162
628
6,690
15,544
19,148
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
juliopark
Zhong Kui
18
7 / 4 / 4
10,208
785
11,875
18,167
13,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
26
Kills
11
14
Deaths
26
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
6
12
2.5
L
Scylla
 
Scylla
3
7
6
0.86
W
Ah Puch
ChundaMann
Ah Puch
6
2
13
6.25
L
Chaac
Nikea
Chaac
0
5
6
0.6
L
0
5
2
0.2
L
Achilles
coloo100
Achilles
1
5
7
0.9
L
Zhong Kui
juliopark
Zhong Kui
7
4
4
2.25
W
Discordia
neeGOD
Discordia
3
1
11
8.5
W
Merlin
xPachenko
Merlin
5
2
10
5
W
Bellona
yFenix
Bellona
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,393
Damage
36,753
53,838
Taken
70,764
32,757
Mitigated
61,341
23,164
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,380
9,730
800
2,705
15,028
8,241
1,187
7,318
7,710
0
35,036
L
Scylla
 
Scylla
9,497
296
213
658
12,904
5,716
0
8,497
4,407
21,177
0
W
Ah Puch
ChundaMann
Ah Puch
21,848
157
1,071
5,443
11,325
5,188
2,344
4,993
6,332
37,130
0
L
Chaac
Nikea
Chaac
7,952
264
749
3,708
17,712
20,924
0
10,173
7,539
0
22,204
L
739
48
1,254
557
6,437
2,552
0
2,928
3,509
3,201
0
L
Achilles
coloo100
Achilles
6,690
965
144
2,436
15,544
19,148
0
9,196
6,348
0
11,933
L
Zhong Kui
juliopark
Zhong Kui
11,875
693
1,010
7,287
18,167
13,001
0
11,066
7,101
27,011
0
W
Discordia
neeGOD
Discordia
9,832
507
1,325
1,196
6,368
3,051
1,831
1,954
4,414
21,370
0
W
Merlin
xPachenko
Merlin
10,180
195
1,006
1,189
7,460
3,698
2,742
3,815
3,645
30,476
0
W
Bellona
yFenix
Bellona
9,153
1,641
3,855
4,574
13,657
12,579
248
4,031
9,626
0
17,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
43,257
159
Minions Killed
108
0
Camps Cleared
0
1,300,253
Distance Traveled
979,536
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,910
839
30
2
0
267,379
1
L
Scylla
9,380
722
40
3
0
208,533
4
W
Ah Puch
11,211
862
33
3
0
258,675
0
L
Chaac
8,758
674
20
2
0
242,914
0
L
Freya
6,749
519
10
1
0
81,272
0
L
Achilles
8,162
628
4
0
0
234,122
1
L
Zhong Kui
10,208
785
34
3
0
212,695
4
W
Discordia
9,822
756
31
2
0
252,470
0
W
Merlin
10,739
826
51
4
0
250,364
3
W
Bellona
9,976
767
14
1
0
271,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role