Player Matchup

Ishtar
Ishtar
BrodesKnows
Ishtar
Level 108
God Stats
7W - 8L
1,452 SR
Queue Stats
28W - 42L
1,405 Elo+
Party 2
Lancelot
Lancelot
JOE STIL
Lancelot
Level 123
God Stats
4W - 3L
1,553 SR
Queue Stats
32W - 48L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
Jeffy11419
Aphrodite
Level 125
God Stats
0W - 1L
1,277 SR
Queue Stats
29W - 46L
1,401 Elo+
Party 2
Chaac
Chaac
malley300
Chaac
Level 67
God Stats
6W - 8L
1,623 SR
Queue Stats
29W - 46L
1,400 Elo+
Party 2
Geb
Geb
ooRoscoe
Geb
Level 121
God Stats
4W - 3L
1,586 SR
Queue Stats
29W - 45L
1,408 Elo+
Party 2
Team Averages
Level 109
1,498 SR
1,406 Elo+

VS

Team Averages
Level 118
1,543 SR
1,516 Elo+
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Cahji
Ne Zha
Level 88
God Stats
11W - 10L
1,530 SR
Queue Stats
128W - 119L
1,507 Elo+
Solo
Ishtar
Ishtar
KnightlessKing
Ishtar
Level 155
God Stats
9W - 12L
1,431 SR
Queue Stats
169W - 139L
1,548 Elo+
Party 1
Merlin
Merlin
LFelipem5002
Merlin
Level 80
God Stats
4W - 3L
1,597 SR
Queue Stats
87W - 58L
1,531 Elo+
Solo
Camazotz
Camazotz
cry51x
Camazotz
Level 113
God Stats
22W - 21L
1,659 SR
Queue Stats
84W - 82L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 6 / 0
7,420
391
7,732
12,449
4,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
JOE STIL
Lancelot
11
0 / 3 / 0
7,259
382
6,903
13,105
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Jeffy11419
Aphrodite
13
0 / 2 / 0
7,866
414
3,933
10,727
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
malley300
Chaac
15
0 / 1 / 0
8,876
467
10,759
16,766
13,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 0
7,228
380
6,529
15,586
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 0 / 6
9,300
489
11,710
13,701
16,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Cahji
Ne Zha
13
4 / 0 / 8
9,506
500
10,914
16,119
19,422
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 0 / 8
9,079
478
9,187
10,133
4,831
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
3 / 0 / 0
9,624
507
9,979
5,980
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
cry51x
Camazotz
13
1 / 0 / 5
8,134
428
5,163
14,413
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
13
13
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
6
5
L
Ishtar
0
6
0
0
W
Ne Zha
Cahji
Ne Zha
4
0
8
8
L
Lancelot
JOE STIL
Lancelot
0
3
0
0
L
Aphrodite
Jeffy11419
Aphrodite
0
2
0
0
W
3
0
8
7
W
Merlin
3
0
0
3
W
Camazotz
cry51x
Camazotz
1
0
5
3.5
L
Chaac
malley300
Chaac
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,856
Damage
46,953
68,633
Taken
60,346
42,885
Mitigated
49,444
28,049
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,710
1,270
0
5,616
13,701
16,429
0
1,328
12,319
52,228
0
L
Ishtar
7,732
3,872
0
3,084
12,449
4,710
0
2,578
9,805
0
53,101
W
Ne Zha
Cahji
Ne Zha
10,914
2,311
0
5,571
16,119
19,422
0
3,757
12,166
158
48,218
L
Lancelot
JOE STIL
Lancelot
6,903
1,378
0
3,498
13,105
5,401
0
1,997
11,019
0
51,317
L
Aphrodite
Jeffy11419
Aphrodite
3,933
178
2,254
6,167
10,727
5,174
0
5,540
5,115
56,152
0
W
9,187
4,142
0
2,770
10,133
4,831
232
2,188
7,907
39
63,150
W
Merlin
9,979
828
0
982
5,980
2,804
522
1,430
4,422
84,896
0
W
Camazotz
cry51x
Camazotz
5,163
1,136
0
5,914
14,413
5,958
2,086
1,311
13,070
0
55,120
L
Chaac
malley300
Chaac
10,759
1,336
0
7,875
16,766
13,240
996
7,009
9,219
0
75,367
L
6,529
689
373
4,798
15,586
14,360
0
3,876
11,589
24,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
45,643
466
Minions Killed
509
0
Camps Cleared
0
1,836,252
Distance Traveled
1,812,283
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,300
489
104
5
0
327,483
2
L
Ishtar
7,420
391
119
6
0
306,298
4
W
Ne Zha
9,506
500
60
3
0
372,096
1
L
Lancelot
7,259
382
80
4
0
422,570
5
L
Aphrodite
7,866
414
114
6
0
359,792
3
W
Ishtar
9,079
478
112
6
0
356,526
3
W
Merlin
9,624
507
153
8
0
353,662
5
W
Camazotz
8,134
428
80
4
0
402,516
0
L
Chaac
8,876
467
137
7
0
360,201
2
L
Geb
7,228
380
16
1
0
387,391
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role