Player Matchup

Ganesha
Ganesha
BiggieBawlz1273
Ganesha
Level 65
God Stats
6W - 13L
1,337 SR
Queue Stats
311W - 314L
1,386 Elo+
Party 2
Medusa
Medusa
Bnasty0131
Medusa
Level 124
God Stats
6W - 6L
1,496 SR
Queue Stats
858W - 933L
1,397 Elo+
Party 2
Hera
Hera
Hinф
Hera
Level 137
God Stats
0W - 1L
1,256 SR
Queue Stats
62W - 74L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
SoftG Dark
Erlang Shen
Level 65
God Stats
10W - 8L
1,500 SR
Queue Stats
442W - 455L
1,411 Elo+
Solo
Pele
Pele
smchiles98
Pele
Level 100
God Stats
3W - 6L
1,350 SR
Queue Stats
419W - 443L
1,423 Elo+
Party 2
Team Averages
Level 98
1,388 SR
1,402 Elo+

VS

Team Averages
Level 110
1,501 SR
1,452 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Abdeldepablosg
Hercules
Level 147
God Stats
6W - 6L
1,491 SR
Queue Stats
176W - 172L
1,464 Elo+
Party 1
Mulan
Mulan
Ale0912c
Mulan
Level 69
God Stats
82W - 69L
1,575 SR
Queue Stats
182W - 177L
1,406 Elo+
Party 1
Nemesis
Nemesis
AntonioTv3960
Nemesis
Level 98
God Stats
7W - 8L
1,398 SR
Queue Stats
142W - 151L
1,427 Elo+
Solo
Janus
Janus
Sebatron1509
Janus
Level 109
God Stats
65W - 55L
1,539 SR
Queue Stats
290W - 274L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,649
475
4,307
11,170
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Bnasty0131
Medusa
12
1 / 5 / 0
6,605
472
2,925
10,757
5,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
Hinф
Hera
11
0 / 2 / 1
6,797
486
5,822
7,566
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
SoftG Dark
Erlang Shen
13
1 / 1 / 0
7,373
527
7,594
12,388
8,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 0
7,398
528
3,441
13,988
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 0 / 1
7,981
570
6,133
5,631
1,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
11
2 / 1 / 3
7,001
500
6,538
15,064
7,344
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Ale0912c
Mulan
12
2 / 1 / 0
7,086
506
8,884
13,367
8,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
10
0 / 0 / 1
6,057
433
2,478
8,753
3,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 3
7,524
537
6,475
5,875
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
1
3.5
W
Hercules
2
1
3
3.5
W
Mulan
Ale0912c
Mulan
2
1
0
2
W
Nemesis
0
0
1
0.5
L
0
1
2
1
L
Medusa
Bnasty0131
Medusa
1
5
0
0.2
L
Hera
Hinф
Hera
0
2
1
0.25
W
4
1
3
5.5
L
Erlang Shen
SoftG Dark
Erlang Shen
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,089
Damage
30,508
55,869
Taken
48,690
32,548
Mitigated
23,371
16,307
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,133
2,473
0
2,126
5,631
1,837
1,562
866
4,765
0
54,520
W
Hercules
6,538
2,348
0
4,666
15,064
7,344
594
4,696
10,368
0
39,938
W
Mulan
Ale0912c
Mulan
8,884
2,023
106
7,086
13,367
8,978
0
293
13,074
0
45,570
W
Nemesis
2,478
226
0
347
8,753
3,132
0
1,888
6,865
0
36,254
L
4,307
654
451
2,228
11,170
9,768
0
1,359
9,699
27,230
0
L
Medusa
Bnasty0131
Medusa
2,925
992
211
3,244
10,757
5,889
24
1,677
8,974
0
50,345
L
Hera
Hinф
Hera
5,822
948
0
1,445
7,566
2,571
0
2,335
5,060
53,298
0
W
6,475
395
0
939
5,875
2,080
629
2,386
3,489
44,427
0
L
Erlang Shen
SoftG Dark
Erlang Shen
7,594
3,922
0
7,100
12,388
8,941
0
0
12,388
0
54,815
L
3,441
918
0
1,628
13,988
5,379
0
609
13,273
0
72,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
35,649
400
Minions Killed
376
0
Camps Cleared
0
1,390,621
Distance Traveled
1,459,193
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,981
570
94
7
0
284,893
6
W
Hercules
7,001
500
58
4
0
295,179
11
W
Mulan
7,086
506
76
5
0
272,299
1
W
Nemesis
6,057
433
63
5
0
315,866
4
L
Ganesha
6,649
475
9
1
0
283,160
3
L
Medusa
6,605
472
91
7
0
247,727
1
L
Hera
6,797
486
109
8
0
265,209
4
W
Janus
7,524
537
85
6
0
290,956
0
L
Erlang Shen
7,373
527
76
5
0
284,290
1
L
Pele
7,398
528
115
8
0
310,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role