Player Matchup

Hachiman
Hachiman
Monarin
Hachiman
Level 88
God Stats
3W - 4L
1,579 SR
Queue Stats
96W - 96L
1,533 Elo+
Party 3
Ishtar
Ishtar
Splogin
Ishtar
Level 126
God Stats
2W - 2L
1,844 SR
Queue Stats
110W - 121L
1,501 Elo+
Solo
Geb
Geb
TerrorGhost501
Geb
Level 109
God Stats
4W - 6L
1,611 SR
Queue Stats
118W - 112L
1,542 Elo+
Party 3
Artemis
Artemis
TheeeNutKing
Artemis
Level 143
God Stats
4W - 5L
1,569 SR
Queue Stats
188W - 177L
1,543 Elo+
Solo
Raijin
Raijin
kirikazugod
Raijin
Level 99
God Stats
10W - 9L
1,662 SR
Queue Stats
48W - 49L
1,540 Elo+
Party 3
Team Averages
Level 113
1,653 SR
1,532 Elo+

VS

Team Averages
Level 135
1,448 SR
1,572 Elo+
Chaac
Chaac
Gtwhitedante
Chaac
Level 153
God Stats
5W - 3L
1,345 SR
Queue Stats
107W - 106L
1,537 Elo+
Solo
Arachne
Arachne
HelpfulRain9380
Arachne
Level 104
God Stats
3W - 5L
1,537 SR
Queue Stats
59W - 51L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
KillerPanda959
Jing Wei
Level 130
God Stats
3W - 2L
1,418 SR
Queue Stats
44W - 35L
1,586 Elo+
Party 2
Thoth
Thoth
TOPHAMOFTHEPACK
Thoth
Level 129
God Stats
2W - 1L
1,649 SR
Queue Stats
113W - 98L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
Tekkadan562
Sylvanus
Level 160
God Stats
2W - 5L
1,293 SR
Queue Stats
373W - 305L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Monarin
Hachiman
8
0 / 1 / 0
4,677
468
2,167
4,750
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
Splogin
Ishtar
9
1 / 1 / 2
5,431
543
2,654
6,508
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,795
480
2,420
9,412
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
TheeeNutKing
Artemis
10
1 / 2 / 0
5,475
548
6,069
7,366
2,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
9
2 / 1 / 1
5,560
556
5,036
4,912
1,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,201
620
4,387
9,427
5,722
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 2
6,208
621
5,227
6,123
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
10
0 / 1 / 2
5,547
555
3,025
5,749
2,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 0
4,921
492
1,933
6,441
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tekkadan562
Sylvanus
8
1 / 1 / 1
4,813
481
5,138
6,063
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
7
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
5
0
2
6
W
Jing Wei
0
1
2
1
L
Hachiman
Monarin
Hachiman
0
1
0
0
L
Ishtar
Splogin
Ishtar
1
1
2
2
W
1
1
0
1
W
Sylvanus
Tekkadan562
Sylvanus
1
1
1
1.5
L
0
2
0
0
L
Artemis
TheeeNutKing
Artemis
1
2
0
0.5
L
Raijin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,346
Damage
19,710
32,948
Taken
33,803
13,363
Mitigated
15,989
9,528
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,387
783
0
3,925
9,427
5,722
0
0
9,427
0
45,248
W
5,227
4,406
0
1,144
6,123
2,196
0
1,186
4,937
0
32,242
W
Jing Wei
3,025
2,381
0
2,900
5,749
2,115
0
652
5,097
0
38,931
L
Hachiman
Monarin
Hachiman
2,167
940
0
583
4,750
1,331
0
992
3,758
0
27,095
L
Ishtar
Splogin
Ishtar
2,654
1,483
0
2,720
6,508
2,208
477
242
6,266
0
32,785
W
1,933
86
0
1,050
6,441
2,280
132
3,433
3,008
29,815
0
W
Sylvanus
Tekkadan562
Sylvanus
5,138
1,565
1,018
2,692
6,063
3,676
0
2,185
3,193
19,792
11,664
L
2,420
676
445
3,859
9,412
5,399
24
2,491
6,921
16,147
0
L
Artemis
TheeeNutKing
Artemis
6,069
3,287
0
1,000
7,366
2,689
0
0
7,366
0
37,213
L
Raijin
5,036
776
0
921
4,912
1,736
135
2,235
2,677
36,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,938
Gold Earned
27,690
284
Minions Killed
322
0
Camps Cleared
0
922,382
Distance Traveled
967,887
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,201
620
81
8
0
190,722
4
W
Arachne
6,208
621
70
7
0
230,688
1
W
Jing Wei
5,547
555
74
7
0
184,747
1
L
Hachiman
4,677
468
57
6
0
187,004
2
L
Ishtar
5,431
543
81
8
0
195,222
0
W
Thoth
4,921
492
44
4
0
191,464
1
W
Sylvanus
4,813
481
53
5
0
170,266
5
L
Geb
4,795
480
19
2
0
202,829
3
L
Artemis
5,475
548
67
7
0
151,521
0
L
Raijin
5,560
556
60
6
0
185,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role