Player Matchup

Sol
Sol
FitraDaytime
Sol
Level 95
God Stats
9W - 7L
1,719 SR
Queue Stats
136W - 136L
1,514 Elo+
Party 1
Set
Set
LookOutRogue
Set
Level 29
God Stats
3W - 2L
1,308 SR
Queue Stats
33W - 28L
1,581 Elo+
Party 1
Aphrodite
Aphrodite
Nunchukdaddi
Aphrodite
Level 94
God Stats
20W - 12L
1,713 SR
Queue Stats
269W - 293L
1,482 Elo+
Party 1
Cliodhna
Cliodhna
cape8p
Cliodhna
Level 159
God Stats
6W - 6L
1,644 SR
Queue Stats
491W - 470L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
mastermantis
Heimdallr
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 163L
1,472 Elo+
Party 1
Team Averages
Level 103
1,577 SR
1,521 Elo+

VS

Team Averages
Level 72
1,583 SR
1,463 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DriedPizza95536
Anhur
Level 48
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
MercyDanx_uwu
Pele
Level 47
God Stats
1W - 1L
1,819 SR
Queue Stats
54W - 71L
1,331 Elo+
Solo
Hera
Hera
SinaloaSicario
Hera
Level 27
God Stats
0W - 3L
1,386 SR
Queue Stats
80W - 74L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
vFIERCE DEITY
Danzaburou
Level 147
God Stats
9W - 15L
1,447 SR
Queue Stats
159W - 138L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 1
10,334
608
20,475
16,282
5,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 0 / 1
9,205
541
1,871
13,437
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Nunchukdaddi
Aphrodite
13
0 / 1 / 2
8,264
486
1,901
9,197
9,071
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
cape8p
Cliodhna
19
3 / 0 / 2
11,403
671
10,817
11,524
5,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
mastermantis
Heimdallr
13
1 / 3 / 1
8,256
486
5,370
11,873
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 0
6,976
410
3,337
14,220
6,660
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 0
6,201
365
3,926
13,101
4,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 3 / 0
8,983
528
4,953
12,630
4,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 1 / 1
8,820
519
10,625
11,412
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
vFIERCE DEITY
Danzaburou
14
2 / 1 / 2
8,933
525
9,845
7,983
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
15
Kills
5
5
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
L
0
6
0
0
W
9
1
1
9.5
W
2
0
1
2.5
L
0
3
0
0
W
Aphrodite
Nunchukdaddi
Aphrodite
0
1
2
1
L
3
1
1
3.5
W
Cliodhna
cape8p
Cliodhna
3
0
2
4
W
Heimdallr
mastermantis
Heimdallr
1
3
1
0.5
L
Danzaburou
vFIERCE DEITY
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
32,686
62,313
Taken
59,346
33,615
Mitigated
23,304
33,043
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,337
646
850
4,077
14,220
6,660
0
9,896
4,324
33,089
0
L
3,926
1,252
0
815
13,101
4,566
1,045
9,141
3,960
0
27,945
W
20,475
9,853
0
10,188
16,282
5,881
3,678
5,847
10,435
86,398
3,013
W
1,871
1,080
0
3,559
13,437
7,464
0
1,146
12,291
0
80,188
L
4,953
1,140
0
4,160
12,630
4,310
0
0
12,630
0
80,700
W
Aphrodite
Nunchukdaddi
Aphrodite
1,901
373
3,850
5,396
9,197
9,071
0
3,007
6,190
31,186
2,469
L
10,625
2,691
0
5,627
11,412
4,274
39
2,257
9,155
75,673
0
W
Cliodhna
cape8p
Cliodhna
10,817
2,349
0
7,853
11,524
5,814
0
0
11,524
0
110,118
W
Heimdallr
mastermantis
Heimdallr
5,370
710
0
2,197
11,873
5,385
172
3,962
7,911
0
56,323
L
Danzaburou
vFIERCE DEITY
Danzaburou
9,845
4,273
0
2,799
7,983
3,494
1,005
748
7,235
0
74,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,462
Gold Earned
39,913
577
Minions Killed
500
0
Camps Cleared
0
1,606,734
Distance Traveled
1,655,990
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,976
410
48
3
0
291,678
8
L
Anhur
6,201
365
54
3
0
298,460
0
W
Sol
10,334
608
132
8
0
314,161
0
W
Set
9,205
541
129
8
0
322,525
0
L
Pele
8,983
528
152
9
0
308,856
6
W
Aphrodite
8,264
486
60
4
0
292,383
9
L
Hera
8,820
519
109
6
0
368,719
9
W
Cliodhna
11,403
671
184
11
0
359,552
6
W
Heimdallr
8,256
486
72
4
0
318,113
4
L
Danzaburou
8,933
525
137
8
0
388,277
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role