Player Matchup

Anubis
Anubis
LongStocking
Anubis
Level 29
God Stats
1W - 0L
1,676 SR
Queue Stats
1W - 1L
1,365 Elo+
Party 1
Ares
Ares
NeithsNockers
Ares
Level 33
God Stats
1W - 0L
1,874 SR
Queue Stats
29W - 5L
1,847 Elo+
Party 1
Ymir
Ymir
Ribbie
Ymir
Level 26
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 1L
1,365 Elo+
Party 1
Shiva
Shiva
TeaJaey
Shiva
Level 129
God Stats
1W - 0L
1,816 SR
Queue Stats
78W - 41L
1,704 Elo+
Party 1
Neith
Neith
twisprabbit
Neith
Level 101
God Stats
9W - 13L
1,632 SR
Queue Stats
80W - 65L
1,492 Elo+
Party 1
Team Averages
Level 64
1,731 SR
1,555 Elo+

VS

Team Averages
Level 132
1,538 SR
1,497 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Norse Veins
Baron Samedi
Level 160
God Stats
5W - 3L
1,782 SR
Queue Stats
177W - 181L
1,569 Elo+
Solo
Fenrir
Fenrir
ObeyMaurice9
Fenrir
Level 114
God Stats
14W - 13L
1,517 SR
Queue Stats
70W - 98L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
Shinobisam3994
Zhong Kui
Level 127
God Stats
3W - 4L
1,600 SR
Queue Stats
225W - 234L
1,560 Elo+
Solo
Jing Wei
Jing Wei
josedaca96
Jing Wei
Level 129
God Stats
0W - 1L
1,293 SR
Queue Stats
166W - 196L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 2 / 12
10,573
755
10,684
9,215
6,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 4 / 13
10,627
759
16,575
17,341
18,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Ribbie
Ymir
16
1 / 2 / 17
10,623
759
8,050
19,152
24,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
TeaJaey
Shiva
19
7 / 2 / 14
11,467
819
23,026
23,413
27,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 7
11,720
837
22,527
13,292
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 4 / 5
9,146
653
8,256
18,972
17,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Norse Veins
Baron Samedi
17
2 / 4 / 6
10,422
744
10,771
17,871
20,807
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
16
4 / 4 / 3
9,782
699
8,521
24,369
16,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Shinobisam3994
Zhong Kui
17
3 / 4 / 3
10,449
746
23,381
14,717
10,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
josedaca96
Jing Wei
16
1 / 5 / 2
9,584
685
7,863
18,237
8,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
21
Kills
11
12
Deaths
21
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
5
0.88
W
Anubis
2
2
12
4
W
6
4
13
3.13
L
Baron Samedi
Norse Veins
Baron Samedi
2
4
6
1.25
L
Fenrir
4
4
3
1.38
W
Ymir
Ribbie
Ymir
1
2
17
4.75
L
Zhong Kui
Shinobisam3994
Zhong Kui
3
4
3
1.13
W
Shiva
TeaJaey
Shiva
7
2
14
7
L
Jing Wei
josedaca96
Jing Wei
1
5
2
0.4
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,862
Damage
58,792
82,413
Taken
94,166
84,329
Mitigated
73,925
15,217
Healing
27,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,256
3,086
2,462
4,161
18,972
17,591
0
8,622
9,836
0
18,906
W
Anubis
10,684
1,014
0
2,206
9,215
6,101
2,031
5,146
4,069
38,527
0
W
16,575
885
0
2,193
17,341
18,046
998
6,630
10,711
27,425
0
L
Baron Samedi
Norse Veins
Baron Samedi
10,771
674
2,960
5,614
17,871
20,807
0
8,998
8,431
29,834
0
L
Fenrir
8,521
1,671
0
5,957
24,369
16,998
280
8,364
15,477
0
17,392
W
Ymir
Ribbie
Ymir
8,050
866
0
2,061
19,152
24,445
513
9,996
9,156
13,845
0
L
Zhong Kui
Shinobisam3994
Zhong Kui
23,381
1,884
0
3,037
14,717
10,447
0
4,801
9,493
54,117
0
W
Shiva
TeaJaey
Shiva
23,026
3,770
828
3,929
23,413
27,477
411
8,352
15,061
3,444
51,299
L
Jing Wei
josedaca96
Jing Wei
7,863
5,974
0
3,032
18,237
8,082
1,080
4,328
13,477
0
38,006
W
22,527
8,507
0
4,000
13,292
8,260
235
4,028
9,264
0
72,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,010
Gold Earned
49,383
273
Minions Killed
218
0
Camps Cleared
0
1,464,768
Distance Traveled
1,359,109
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,146
653
27
2
0
268,453
1
W
Anubis
10,573
755
77
6
0
244,344
0
W
Ares
10,627
759
24
2
0
308,139
2
L
Baron Samedi
10,422
744
47
3
0
251,098
8
L
Fenrir
9,782
699
13
1
0
276,731
5
W
Ymir
10,623
759
8
1
0
283,533
1
L
Zhong Kui
10,449
746
88
6
0
286,661
2
W
Shiva
11,467
819
58
4
0
334,772
0
L
Jing Wei
9,584
685
43
3
0
276,166
0
W
Neith
11,720
837
106
8
0
293,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role