Player Matchup

Ymir
Ymir
AziresBrother
Ymir
Level 65
God Stats
8W - 4L
1,505 SR
Queue Stats
310W - 283L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BIazingBadger
Morgan Le Fay
Level 84
God Stats
1W - 2L
1,489 SR
Queue Stats
7W - 8L
1,503 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ice General444
Tsukuyomi
Level 115
God Stats
9W - 5L
1,543 SR
Queue Stats
642W - 618L
1,474 Elo+
Party 1
Izanami
Izanami
TheReeseNetwork
Izanami
Level 148
God Stats
4W - 5L
1,322 SR
Queue Stats
219W - 225L
1,489 Elo+
Solo
Bellona
Bellona
ermsdog
Bellona
Level 60
God Stats
3W - 2L
1,522 SR
Queue Stats
7W - 8L
1,503 Elo+
Party 3
Team Averages
Level 94
1,476 SR
1,496 Elo+

VS

Team Averages
Level 127
1,543 SR
1,529 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AcidTabsBoi
Nu Wa
Level 126
God Stats
2W - 5L
1,456 SR
Queue Stats
220W - 234L
1,510 Elo+
Party 2
Thor
Thor
BabyPlller4
Thor
Level 139
God Stats
8W - 4L
1,514 SR
Queue Stats
220W - 187L
1,535 Elo+
Solo
Fafnir
Fafnir
GrayhamCrackr
Fafnir
Level 89
God Stats
14W - 8L
1,670 SR
Queue Stats
103W - 94L
1,585 Elo+
Solo
Cupid
Cupid
Ihitthosebro465
Cupid
Level 123
God Stats
2W - 4L
1,576 SR
Queue Stats
276W - 283L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,969
536
3,421
5,219
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
BIazingBadger
Morgan Le Fay
11
1 / 0 / 0
6,708
516
4,793
3,975
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Ice General444
Tsukuyomi
11
1 / 1 / 1
6,286
484
5,226
9,866
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 1 / 1
7,945
611
8,199
9,369
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
ermsdog
Bellona
11
0 / 1 / 1
6,160
474
3,099
12,417
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 0 / 0
6,974
536
8,938
9,893
9,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 0
6,324
486
2,805
4,724
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 0
6,129
471
4,116
10,327
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 1
5,810
447
2,516
9,434
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,182
476
5,077
10,355
3,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
0
0
0
0
W
1
0
1
1.5
W
Morgan Le Fay
BIazingBadger
Morgan Le Fay
1
0
0
1
L
2
2
0
1
L
0
1
1
0.5
W
Tsukuyomi
Ice General444
Tsukuyomi
1
1
1
1.5
L
1
3
0
0.33
W
3
1
1
3.5
W
Bellona
ermsdog
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,738
Damage
23,452
40,846
Taken
44,733
24,131
Mitigated
27,589
14,317
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,938
670
0
1,511
9,893
9,845
174
648
9,245
135
61,506
L
2,805
391
0
1,441
4,724
1,887
0
2,327
2,397
49,339
0
W
3,421
1,207
0
1,854
5,219
3,882
364
1,300
3,919
15,803
3,161
W
Morgan Le Fay
BIazingBadger
Morgan Le Fay
4,793
389
0
441
3,975
1,805
899
1,197
2,778
55,598
0
L
4,116
968
0
1,000
10,327
3,923
0
1,305
9,022
0
42,300
L
2,516
758
0
2,613
9,434
8,676
0
2,659
6,775
10,947
0
W
Tsukuyomi
Ice General444
Tsukuyomi
5,226
1,452
0
2,012
9,866
4,047
0
1,042
8,824
0
51,668
L
5,077
2,804
93
3,240
10,355
3,258
96
1,103
9,252
0
45,641
W
8,199
6,191
0
4,389
9,369
3,670
0
1,497
7,872
0
83,589
W
Bellona
ermsdog
Bellona
3,099
1,378
0
5,621
12,417
10,727
0
420
11,997
0
38,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
31,419
407
Minions Killed
339
0
Camps Cleared
0
1,299,507
Distance Traveled
1,237,347
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,974
536
92
7
0
246,770
3
L
Nu Wa
6,324
486
92
7
0
251,158
2
W
Ymir
6,969
536
27
2
0
252,772
4
W
Morgan Le Fay
6,708
516
93
7
0
258,566
6
L
Thor
6,129
471
71
5
0
244,124
4
L
Fafnir
5,810
447
19
1
0
241,207
3
W
Tsukuyomi
6,286
484
88
7
0
294,675
6
L
Cupid
6,182
476
65
5
0
254,088
2
W
Izanami
7,945
611
135
10
0
226,827
4
W
Bellona
6,160
474
64
5
0
266,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role