Player Matchup

Horus
Horus
NinjaKidd7
Horus
Level 79
God Stats
1W - 1L
1,921 SR
Queue Stats
12W - 20L
1,379 Elo+
Party 1
Chang'e
Chang'e
SIN SKARLET
Chang'e
Level 22
God Stats
3W - 3L
1,884 SR
Queue Stats
9W - 16L
1,376 Elo+
Party 1
Yemoja
Yemoja
TheButernut11
Yemoja
Level 102
God Stats
3W - 2L
1,809 SR
Queue Stats
54W - 65L
1,476 Elo+
Party 1
Olorun
Olorun
mad hunter05
Olorun
Level 122
God Stats
1W - 1L
1,078 SR
Queue Stats
24W - 29L
1,449 Elo+
Party 1
Apollo
Apollo
twink88
Apollo
Level 17
God Stats
4W - 0L
1,796 SR
Queue Stats
27W - 34L
1,476 Elo+
Solo
Team Averages
Level 68
1,698 SR
1,431 Elo+

VS

Team Averages
Level 94
1,443 SR
1,525 Elo+
Arachne
Arachne
KackyKirk
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Luxiax
Cthulhu
Level 122
God Stats
0W - 2L
1,078 SR
Queue Stats
50W - 50L
1,618 Elo+
Party 2
Kuzenbo
Kuzenbo
Umbrella 9111
Kuzenbo
Level 147
God Stats
12W - 10L
1,637 SR
Queue Stats
104W - 104L
1,508 Elo+
Solo
Ishtar
Ishtar
potatoeinabox
Ishtar
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,634 Elo+
Party 2
Aphrodite
Aphrodite
secorto
Aphrodite
Level 14
God Stats
1W - 3L
1,498 SR
Queue Stats
1W - 4L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
1 / 2 / 21
11,643
685
13,855
26,001
30,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
SIN SKARLET
Chang'e
17
3 / 0 / 9
11,425
672
10,284
11,980
8,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 23
12,709
748
8,876
27,553
39,804
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
19
8 / 2 / 16
12,660
745
29,953
25,357
19,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
twink88
Apollo
20
14 / 0 / 10
14,351
844
30,358
23,878
16,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KackyKirk
Arachne
16
1 / 11 / 1
9,911
583
9,300
23,958
17,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Luxiax
Cthulhu
18
2 / 5 / 2
11,026
649
28,635
31,675
42,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
14
0 / 2 / 1
9,644
567
3,953
12,298
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 2 / 2
11,445
673
36,750
25,749
18,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
secorto
Aphrodite
16
1 / 8 / 1
10,240
602
4,945
15,474
10,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
11
28
Kills
4
4
Deaths
28
79
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
KackyKirk
Arachne
1
11
1
0.14
L
Cthulhu
Luxiax
Cthulhu
2
5
2
0.6
W
Horus
1
2
21
5.75
W
Chang'e
SIN SKARLET
Chang'e
3
0
9
7.5
W
2
0
23
13.5
L
Kuzenbo
0
2
1
0.25
W
Olorun
8
2
16
8
L
0
2
2
0.5
L
Aphrodite
secorto
Aphrodite
1
8
1
0.19
W
Apollo
twink88
Apollo
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,326
Damage
83,583
114,769
Taken
109,154
115,143
Mitigated
103,743
76,388
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
KackyKirk
Arachne
9,300
4,349
0
2,393
23,958
17,799
0
9,821
13,742
0
33,077
L
Cthulhu
Luxiax
Cthulhu
28,635
425
178
1,147
31,675
42,699
0
13,956
16,461
67,393
0
W
Horus
13,855
5,453
10,597
9,528
26,001
30,987
493
5,391
19,820
0
27,667
W
Chang'e
SIN SKARLET
Chang'e
10,284
2,008
8,903
5,763
11,980
8,129
206
3,912
7,974
31,469
0
W
8,876
2,889
11,884
8,402
27,553
39,804
796
8,450
18,458
23,745
0
L
Kuzenbo
3,953
1,526
0
944
12,298
14,438
0
3,981
8,128
12,972
0
W
Olorun
29,953
18,837
4,431
9,538
25,357
19,316
5,890
8,811
16,182
74,488
0
L
36,750
18,221
0
6,441
25,749
18,674
1,666
12,741
12,603
0
98,200
L
Aphrodite
secorto
Aphrodite
4,945
771
990
2,450
15,474
10,133
0
7,894
7,408
13,930
0
W
Apollo
twink88
Apollo
30,358
18,239
0
7,342
23,878
16,907
6,539
9,230
14,452
0
101,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,788
Gold Earned
52,266
325
Minions Killed
252
0
Camps Cleared
0
1,526,391
Distance Traveled
1,350,216
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,911
583
25
1
0
290,574
0
L
Cthulhu
11,026
649
82
5
0
328,759
0
W
Horus
11,643
685
41
2
0
323,531
0
W
Chang'e
11,425
672
49
3
0
303,409
0
W
Yemoja
12,709
748
18
1
0
291,484
0
L
Kuzenbo
9,644
567
14
1
0
168,700
0
W
Olorun
12,660
745
68
4
0
284,530
0
L
Ishtar
11,445
673
118
7
0
313,232
0
L
Aphrodite
10,240
602
13
1
0
248,951
0
W
Apollo
14,351
844
149
9
0
323,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role