Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
KEAXCF
Kumbhakarna
Level 107
God Stats
35W - 43L
1,527 SR
Queue Stats
323W - 317L
1,548 Elo+
Party 1
Chaac
Chaac
KEAXFC
Chaac
Level 78
God Stats
50W - 31L
1,656 SR
Queue Stats
318W - 302L
1,518 Elo+
Party 1
Shiva
Shiva
angel_ivan9
Shiva
Level 160
God Stats
36W - 48L
1,428 SR
Queue Stats
827W - 870L
1,477 Elo+
Solo
Nox
Nox
dsitalo
Nox
Level 73
God Stats
10W - 7L
1,618 SR
Queue Stats
244W - 239L
1,502 Elo+
Party 1
Team Averages
Level 108
1,546 SR
1,509 Elo+

VS

Team Averages
Level 97
1,573 SR
1,485 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ForestFae
Discordia
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,681 Elo+
Party 2
Agni
Agni
NauticalCurry
Agni
Level 124
God Stats
3W - 2L
1,818 SR
Queue Stats
196W - 222L
1,456 Elo+
Solo
Thor
Thor
StaryBison
Thor
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,261 Elo+
Solo
Gilgamesh
Gilgamesh
blueguppy
Gilgamesh
Level 87
God Stats
2W - 3L
1,547 SR
Queue Stats
92W - 84L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 0
7,715
857
0
0
0
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
KEAXCF
Kumbhakarna
11
0 / 0 / 0
6,215
691
0
0
0
Chaac
KEAXFC
Chaac
11
0 / 0 / 0
6,215
691
0
4,937
1,247
11
0 / 0 / 0
7,715
857
0
0
0
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nox
11
0 / 0 / 0
7,715
857
0
1,238
366
Team 1 Tickets

87

VS

Team 2 Tickets

500

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 0 / 0
8,715
968
0
1,505
618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
ForestFae
Discordia
14
0 / 0 / 0
8,668
963
0
1,164
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 0
7,977
886
6,175
1,449
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 0
9,161
1,018
0
4,497
1,947
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
blueguppy
Gilgamesh
14
0 / 0 / 0
9,340
1,038
0
6,886
7,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Ishtar
 
Ishtar
0
0
0
0
W
Discordia
ForestFae
Discordia
0
0
0
0
L
Kumbhakarna
KEAXCF
Kumbhakarna
0
0
0
0
L
Chaac
KEAXFC
Chaac
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Gilgamesh
blueguppy
Gilgamesh
0
0
0
0
L
Nox
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
6,175
6,175
Taken
15,501
1,613
Mitigated
10,790
0
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
 
Ishtar
0
0
0
89
1,505
618
0
0
1,505
0
26,646
W
Discordia
ForestFae
Discordia
0
0
0
4
1,164
500
0
0
1,164
28,763
0
L
Kumbhakarna
KEAXCF
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
KEAXFC
Chaac
0
0
0
0
4,937
1,247
0
4,937
0
0
0
W
6,175
0
0
640
1,449
539
0
0
1,449
6,938
0
W
0
0
0
9
4,497
1,947
0
0
3,927
0
23,261
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
blueguppy
Gilgamesh
0
0
1,810
1,733
6,886
7,186
0
0
6,886
0
11,640
L
Nox
0
0
0
0
1,238
366
0
1,238
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
43,861
0
Minions Killed
217
0
Camps Cleared
13
5,303
Distance Traveled
694,944
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,715
857
0
0
0
908
0
W
Ishtar
8,715
968
72
8
1
131,302
1
W
Discordia
8,668
963
64
7
1
113,774
0
L
Kumbhakarna
6,215
691
0
0
0
0
0
L
Chaac
6,215
691
0
0
0
36
0
W
Agni
7,977
886
0
0
0
110,717
0
W
Thor
9,161
1,018
61
7
8
159,158
0
L
Shiva
7,715
857
0
0
0
4,236
0
W
Gilgamesh
9,340
1,038
20
2
3
179,993
0
L
Nox
7,715
857
0
0
0
123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role