Player Matchup

Khepri
Khepri
BNK_reverse
Khepri
Level 92
God Stats
14W - 22L
1,343 SR
Queue Stats
148W - 180L
1,348 Elo+
Party 1
Hades
Hades
GuhReaper
Hades
Level 65
God Stats
2W - 3L
1,241 SR
Queue Stats
210W - 241L
1,388 Elo+
Party 3
Ishtar
Ishtar
LxrdCarreon
Ishtar
Level 67
God Stats
3W - 6L
1,149 SR
Queue Stats
219W - 251L
1,389 Elo+
Party 3
Horus
Horus
dumb-_-Chimp
Horus
Level 68
God Stats
38W - 28L
1,585 SR
Queue Stats
250W - 295L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
xClapz_Jay
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 116L
1,299 Elo+
Party 1
Team Averages
Level 72
1,363 SR
1,356 Elo+

VS

Team Averages
Level 76
1,518 SR
1,428 Elo+
Hercules
Hercules
BreadedRope501
Hercules
Level 140
God Stats
7W - 8L
1,515 SR
Queue Stats
159W - 130L
1,508 Elo+
Party 2
Cupid
Cupid
PattMerron
Cupid
Level 47
God Stats
18W - 9L
1,512 SR
Queue Stats
41W - 39L
1,415 Elo+
Party 2
Tiamat
Tiamat
Spartan6825
Tiamat
Level 101
God Stats
6W - 2L
1,573 SR
Queue Stats
85W - 64L
1,451 Elo+
Party 2
Ymir
Ymir
SquallyCandy75
Ymir
Level 27
God Stats
28W - 11L
1,544 SR
Queue Stats
58W - 41L
1,382 Elo+
Party 2
Bastet
Bastet
Whiskeypup
Bastet
Level 63
God Stats
7W - 11L
1,445 SR
Queue Stats
177W - 200L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 2 / 6
9,266
421
6,054
21,837
29,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
GuhReaper
Hades
17
1 / 2 / 2
10,138
461
10,670
22,299
11,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
16
4 / 2 / 2
10,261
466
13,531
15,859
9,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 2
10,027
456
13,200
18,025
16,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
xClapz_Jay
Gilgamesh
15
5 / 3 / 6
9,774
444
13,203
21,602
18,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
8 / 1 / 3
11,810
537
17,038
23,317
29,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
15
3 / 3 / 2
9,940
452
13,917
12,734
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
17
4 / 4 / 3
11,577
526
20,978
17,688
9,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 6
10,082
458
11,624
21,507
19,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Whiskeypup
Bastet
16
0 / 4 / 8
10,118
460
8,746
19,477
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
14
Kills
15
15
Deaths
14
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
2
6
2
W
Hercules
8
1
3
9.5
L
Hades
GuhReaper
Hades
1
2
2
1
L
Ishtar
4
2
2
2.5
W
Cupid
3
3
2
1.33
W
Tiamat
4
4
3
1.38
W
0
2
6
1.5
W
Bastet
Whiskeypup
Bastet
0
4
8
1
L
3
6
2
0.67
L
Gilgamesh
xClapz_Jay
Gilgamesh
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,658
Damage
72,303
99,622
Taken
94,723
84,673
Mitigated
71,811
28,919
Healing
35,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,054
1,271
508
5,848
21,837
29,467
0
7,365
14,472
25,786
0
W
Hercules
17,038
5,822
0
11,585
23,317
29,541
1,270
4,370
18,947
0
84,177
L
Hades
GuhReaper
Hades
10,670
1,581
0
8,242
22,299
11,389
1,068
12,471
9,828
80,883
0
L
Ishtar
13,531
7,732
0
6,505
15,859
9,395
0
5,862
9,997
0
85,437
W
Cupid
13,917
7,479
929
3,314
12,734
5,102
3,639
1,499
11,235
0
59,061
W
Tiamat
20,978
2,005
0
5,460
17,688
9,826
1,880
7,508
10,180
89,811
0
W
11,624
3,899
0
5,458
21,507
19,893
234
6,023
15,484
48,511
0
W
Bastet
Whiskeypup
Bastet
8,746
3,267
0
8,510
19,477
7,449
1,250
2,921
15,704
0
82,480
L
13,200
6,045
816
3,629
18,025
16,348
0
2,838
15,187
0
59,533
L
Gilgamesh
xClapz_Jay
Gilgamesh
13,203
4,135
0
3,371
21,602
18,074
0
5,212
16,390
0
77,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
53,527
489
Minions Killed
534
0
Camps Cleared
0
2,002,148
Distance Traveled
1,957,793
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,266
421
32
1
0
387,577
0
W
Hercules
11,810
537
122
6
0
409,050
4
L
Hades
10,138
461
137
6
0
387,153
1
L
Ishtar
10,261
466
133
6
0
349,545
5
W
Cupid
9,940
452
91
4
0
389,950
0
W
Tiamat
11,577
526
153
7
0
355,927
1
W
Ymir
10,082
458
50
2
0
377,168
5
W
Bastet
10,118
460
118
5
0
425,698
0
L
Horus
10,027
456
95
4
0
428,215
1
L
Gilgamesh
9,774
444
92
4
0
449,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role