Player Matchup

Skadi
Skadi
GrizzUnkept
Skadi
Level 108
God Stats
2W - 0L
1,784 SR
Queue Stats
93W - 92L
1,464 Elo+
Party 2
Achilles
Achilles
Melmett16
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,099 Elo+
Party 2
Sol
Sol
TokiePanda
Sol
Level 41
God Stats
9W - 12L
1,419 SR
Queue Stats
34W - 56L
1,210 Elo+
Party 2
Team Averages
Level 59
1,568 SR
1,258 Elo+

VS

Team Averages
Level 53
1,321 SR
1,320 Elo+
Athena
Athena
Cephalon-JuJu
Athena
Level 26
God Stats
0W - 3L
1,227 SR
Queue Stats
5W - 14L
1,149 Elo+
Party 1
Mulan
Mulan
JJTheAFK
Mulan
Level 105
God Stats
0W - 2L
1,289 SR
Queue Stats
35W - 31L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheGreatMageEvan
Morgan Le Fay
Level 28
God Stats
5W - 4L
1,448 SR
Queue Stats
35W - 29L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 4
11,686
835
23,401
12,078
5,789
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Melmett16
Achilles
15
4 / 2 / 6
10,361
740
13,336
18,481
17,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 9
9,561
683
9,184
11,080
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
9,663
690
5,648
21,782
23,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
JJTheAFK
Mulan
14
5 / 5 / 0
9,950
711
13,765
20,904
27,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
TheGreatMageEvan
Morgan Le Fay
13
0 / 3 / 4
8,676
620
10,551
12,300
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
6
7
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
9
2
4
5.5
L
Mulan
JJTheAFK
Mulan
5
5
0
1
W
Achilles
Melmett16
Achilles
4
2
6
3.5
L
Morgan Le Fay
TheGreatMageEvan
Morgan Le Fay
0
3
4
0.67
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
29,964
41,639
Taken
54,986
28,420
Mitigated
56,835
14,120
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,648
972
0
2,574
21,782
23,857
0
3,456
18,326
21,305
0
W
23,401
12,971
0
4,023
12,078
5,789
816
4,482
7,384
0
74,669
L
Mulan
JJTheAFK
Mulan
13,765
1,684
832
2,850
20,904
27,136
0
3,383
17,521
59
25,216
W
Achilles
Melmett16
Achilles
13,336
2,199
756
6,975
18,481
17,612
405
7,896
9,837
0
29,695
L
Morgan Le Fay
TheGreatMageEvan
Morgan Le Fay
10,551
921
232
2,282
12,300
5,842
0
1,580
10,720
39,749
0
W
9,184
2,909
0
2,366
11,080
5,019
1,601
4,223
6,602
29,842
3,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
28,289
176
Minions Killed
129
10
Camps Cleared
1
805,982
Distance Traveled
743,271
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,663
690
30
2
0
235,791
0
W
Skadi
11,686
835
100
7
7
254,550
6
L
Mulan
9,950
711
30
2
1
247,668
2
W
Achilles
10,361
740
22
2
1
298,651
0
L
Morgan Le Fay
8,676
620
69
5
0
259,812
3
W
Sol
9,561
683
54
4
2
252,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role