Player Matchup

Hun Batz
Hun Batz
Jimone12
Hun Batz
Level 108
God Stats
57W - 33L
1,684 SR
Queue Stats
259W - 261L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
Yogus116
Zhong Kui
Level 66
God Stats
1W - 2L
1,312 SR
Queue Stats
148W - 164L
1,451 Elo+
Solo
Ymir
Ymir
xKiNgXxREAPERx
Ymir
Level 125
God Stats
1W - 2L
1,389 SR
Queue Stats
44W - 56L
1,368 Elo+
Solo
Team Averages
Level 100
1,462 SR
1,466 Elo+

VS

Team Averages
Level 84
1,540 SR
1,480 Elo+
Atlas
Atlas
darksmilyface
Atlas
Level 67
God Stats
0W - 2L
1,711 SR
Queue Stats
9W - 10L
1,467 Elo+
Party 1
Hercules
Hercules
kijisk
Hercules
Level 106
God Stats
3W - 9L
1,316 SR
Queue Stats
63W - 71L
1,433 Elo+
Solo
Ah Puch
Ah Puch
tacos4life25
Ah Puch
Level 80
God Stats
1W - 2L
1,594 SR
Queue Stats
37W - 56L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jimone12
Hun Batz
17
4 / 0 / 8
11,235
749
14,712
10,766
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Yogus116
Zhong Kui
17
6 / 5 / 6
11,689
779
17,372
16,926
12,005
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 5
10,536
702
6,237
10,081
8,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
11,053
737
7,720
19,507
23,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
kijisk
Hercules
11
1 / 6 / 4
9,295
620
1,532
14,363
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
tacos4life25
Ah Puch
15
0 / 5 / 4
9,581
639
16,871
16,754
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Jimone12
Hun Batz
4
0
8
8
W
Zhong Kui
Yogus116
Zhong Kui
6
5
6
1.8
L
4
3
0
1.33
L
Hercules
kijisk
Hercules
1
6
4
0.5
L
Ah Puch
tacos4life25
Ah Puch
0
5
4
0.4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
26,123
37,773
Taken
50,624
27,085
Mitigated
37,152
8,967
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Jimone12
Hun Batz
14,712
5,036
0
2,305
10,766
6,087
1,769
6,854
3,912
0
46,775
W
Zhong Kui
Yogus116
Zhong Kui
17,372
3,237
0
4,015
16,926
12,005
984
10,409
6,476
55,954
0
L
7,720
3,011
0
2,876
19,507
23,026
0
7,723
11,274
28,014
0
L
Hercules
kijisk
Hercules
1,532
391
0
1,236
14,363
7,567
0
8,381
5,713
0
12,275
L
Ah Puch
tacos4life25
Ah Puch
16,871
1,041
0
3,545
16,754
6,559
0
7,945
8,573
55,449
0
W
6,237
1,350
543
2,104
10,081
8,993
46
7,993
1,977
25,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
29,929
192
Minions Killed
144
12
Camps Cleared
3
784,658
Distance Traveled
693,317
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,235
749
64
4
7
289,174
2
W
Zhong Kui
11,689
779
88
6
4
238,584
3
L
Atlas
11,053
737
35
2
1
254,844
2
L
Hercules
9,295
620
17
1
0
180,235
3
L
Ah Puch
9,581
639
92
6
2
258,238
3
W
Ymir
10,536
702
40
3
1
256,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role