Player Matchup

Bacchus
Bacchus
Boflexx41
Bacchus
Level 56
God Stats
0W - 2L
1,289 SR
Queue Stats
8W - 26L
1,239 Elo+
Party 1
King Arthur
King Arthur
Its Mr Nuts
King Arthur
Level 42
God Stats
1W - 1L
1,564 SR
Queue Stats
10W - 33L
1,156 Elo+
Party 1
Ao Kuang
Ao Kuang
OgSlops
Ao Kuang
Level 22
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Chernobog
Chernobog
Papicam254
Chernobog
Level 25
God Stats
1W - 4L
1,389 SR
Queue Stats
6W - 14L
1,215 Elo+
Party 1
Zhong Kui
Zhong Kui
Toni2Tap
Zhong Kui
Level 48
God Stats
1W - 3L
1,544 SR
Queue Stats
9W - 28L
1,166 Elo+
Party 1
Team Averages
Level 39
1,431 SR
1,196 Elo+

VS

Team Averages
Level 80
1,381 SR
1,419 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
YAxBOIIxJAY
Thoth
Level 48
God Stats
7W - 4L
1,522 SR
Queue Stats
183W - 206L
1,436 Elo+
Solo
Ne Zha
Ne Zha
indigo340i
Ne Zha
Level 33
God Stats
4W - 4L
1,336 SR
Queue Stats
12W - 22L
1,384 Elo+
Party 2
Rama
Rama
leonruins
Rama
Level 96
God Stats
2W - 1L
1,145 SR
Queue Stats
87W - 95L
1,429 Elo+
Solo
Ganesha
Ganesha
puff-able
Ganesha
Level 65
God Stats
5W - 3L
1,404 SR
Queue Stats
19W - 35L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boflexx41
Bacchus
20
7 / 1 / 11
13,256
780
11,508
26,396
44,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Its Mr Nuts
King Arthur
19
3 / 7 / 10
11,641
685
13,219
27,910
30,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
OgSlops
Ao Kuang
17
0 / 3 / 6
10,575
622
3,152
12,007
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Papicam254
Chernobog
20
7 / 3 / 7
12,644
744
16,936
12,330
5,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Toni2Tap
Zhong Kui
19
2 / 6 / 12
12,308
724
19,164
19,896
15,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 7 / 8
11,672
687
13,443
31,327
42,628
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 1 / 11
11,890
699
8,065
8,449
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
indigo340i
Ne Zha
20
6 / 3 / 7
13,109
771
18,038
17,146
10,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
10 / 2 / 5
13,489
793
28,647
11,214
6,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
puff-able
Ganesha
18
0 / 6 / 13
12,276
722
7,274
25,837
29,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
64
19
Kills
20
20
Deaths
19
46
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
7
8
1
L
Bacchus
Boflexx41
Bacchus
7
1
11
12.5
L
King Arthur
Its Mr Nuts
King Arthur
3
7
10
1.14
L
Ao Kuang
OgSlops
Ao Kuang
0
3
6
1
L
Chernobog
Papicam254
Chernobog
7
3
7
3.5
L
Zhong Kui
Toni2Tap
Zhong Kui
2
6
12
1.33
W
1
1
11
6.5
W
Ne Zha
indigo340i
Ne Zha
6
3
7
3.17
W
Rama
10
2
5
6.25
W
Ganesha
puff-able
Ganesha
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,979
Damage
75,467
98,539
Taken
93,973
101,137
Mitigated
92,889
15,894
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,443
1,595
0
4,632
31,327
42,628
126
9,501
21,498
0
35,312
L
Bacchus
Boflexx41
Bacchus
11,508
1,874
0
2,216
26,396
44,234
0
4,756
21,640
28,957
0
L
King Arthur
Its Mr Nuts
King Arthur
13,219
1,761
96
5,039
27,910
30,001
0
4,709
23,201
0
32,694
L
Ao Kuang
OgSlops
Ao Kuang
3,152
1,215
0
3,028
12,007
5,864
583
1,755
10,252
16,654
0
L
Chernobog
Papicam254
Chernobog
16,936
9,699
0
1,802
12,330
5,967
1,549
1,506
10,824
0
47,255
L
Zhong Kui
Toni2Tap
Zhong Kui
19,164
2,502
0
3,713
19,896
15,071
4,872
2,613
17,283
53,372
0
W
8,065
898
0
1,007
8,449
3,961
3,816
3,606
4,843
45,698
0
W
Ne Zha
indigo340i
Ne Zha
18,038
3,894
0
4,801
17,146
10,735
2,487
4,959
12,099
0
57,132
W
Rama
28,647
26,858
111
2,290
11,214
6,348
1,708
5,908
5,262
0
78,761
W
Ganesha
puff-able
Ganesha
7,274
645
3,338
5,235
25,837
29,217
622
9,361
16,153
21,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,424
Gold Earned
62,436
233
Minions Killed
313
0
Camps Cleared
0
1,593,397
Distance Traveled
1,598,986
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,672
687
41
2
0
325,647
0
L
Bacchus
13,256
780
32
2
0
352,348
1
L
King Arthur
11,641
685
43
3
0
306,727
4
L
Ao Kuang
10,575
622
30
2
0
323,241
0
L
Chernobog
12,644
744
50
3
0
328,154
0
L
Zhong Kui
12,308
724
78
5
0
282,927
1
W
Thoth
11,890
699
79
5
0
307,034
0
W
Ne Zha
13,109
771
77
5
0
327,832
4
W
Rama
13,489
793
107
6
0
325,125
0
W
Ganesha
12,276
722
9
1
0
313,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role