Player Matchup

Agni
Agni
C12ASHD
Agni
Level 143
God Stats
4W - 5L
1,407 SR
Queue Stats
115W - 176L
1,377 Elo+
Party 2
Achilles
Achilles
RedneckJinx
Achilles
Level 85
God Stats
3W - 3L
1,806 SR
Queue Stats
29W - 61L
1,323 Elo+
Party 2
Arachne
Arachne
andreus9026
Arachne
Level 138
God Stats
1W - 0L
1,325 SR
Queue Stats
91W - 99L
1,610 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,437 Elo+

VS

Team Averages
Level 81
1,443 SR
1,456 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PIONEERGAMER
Olorun
Level 41
God Stats
0W - 1L
1,414 SR
Queue Stats
20W - 29L
1,434 Elo+
Party 1
The Morrigan
The Morrigan
TheHabbitRabbit
The Morrigan
Level 78
God Stats
0W - 1L
1,416 SR
Queue Stats
20W - 29L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
C12ASHD
Agni
16
5 / 1 / 11
10,828
722
15,565
9,786
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RedneckJinx
Achilles
16
5 / 0 / 13
10,735
716
13,510
17,065
17,053
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
andreus9026
Arachne
15
8 / 1 / 8
10,719
715
16,716
16,651
9,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 4 / 1
8,463
564
13,441
21,580
19,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
12
1 / 8 / 1
9,237
616
6,981
16,650
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
TheHabbitRabbit
The Morrigan
14
1 / 6 / 1
9,643
643
6,985
12,944
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
2
2
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
1
0.13
W
Agni
C12ASHD
Agni
5
1
11
10.5
L
Olorun
1
8
1
0.19
W
Achilles
RedneckJinx
Achilles
5
0
13
11.5
L
The Morrigan
TheHabbitRabbit
The Morrigan
1
6
1
0.25
W
Arachne
andreus9026
Arachne
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,791
Damage
27,407
43,502
Taken
51,174
31,080
Mitigated
33,519
10,336
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
13,441
1,073
485
974
21,580
19,911
0
7,215
14,365
33,609
0
W
Agni
C12ASHD
Agni
15,565
1,554
0
1,858
9,786
4,523
1,390
5,929
3,531
67,151
0
L
Olorun
6,981
2,958
1,901
4,366
16,650
8,499
0
5,995
10,655
22,812
1,705
W
Achilles
RedneckJinx
Achilles
13,510
2,482
371
2,894
17,065
17,053
379
7,689
8,813
186
26,495
L
The Morrigan
TheHabbitRabbit
The Morrigan
6,985
1,667
0
267
12,944
5,109
0
2,699
10,212
34,439
439
W
Arachne
andreus9026
Arachne
16,716
12,076
0
5,213
16,651
9,504
687
12,816
3,319
0
55,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
27,343
170
Minions Killed
166
11
Camps Cleared
3
798,868
Distance Traveled
656,704
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,463
564
40
3
1
266,700
2
W
Agni
10,828
722
87
6
5
239,821
1
L
Olorun
9,237
616
43
3
1
178,819
3
W
Achilles
10,735
716
29
2
1
294,217
1
L
The Morrigan
9,643
643
83
6
1
211,185
5
W
Arachne
10,719
715
54
4
5
264,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role