Player Matchup

Bakasura
Bakasura
KWick3014
Bakasura
Level 67
God Stats
6W - 7L
1,561 SR
Queue Stats
31W - 35L
1,435 Elo+
Solo
Jormungandr
Jormungandr
ZOMBIEKID126
Jormungandr
Level 104
God Stats
4W - 4L
1,819 SR
Queue Stats
35W - 48L
1,380 Elo+
Party 2
Skadi
Skadi
xsquirmsx
Skadi
Level 66
God Stats
6W - 5L
1,690 SR
Queue Stats
36W - 44L
1,387 Elo+
Party 2
Team Averages
Level 79
1,690 SR
1,401 Elo+

VS

Team Averages
Level 65
1,394 SR
1,291 Elo+
Kukulkan
Kukulkan
GangaWoman
Kukulkan
Level 77
God Stats
6W - 9L
1,464 SR
Queue Stats
76W - 113L
1,243 Elo+
Party 1
Set
Set
H0ustin
Set
Level 109
God Stats
59W - 130L
1,399 SR
Queue Stats
480W - 651L
1,449 Elo+
Solo
Atlas
Atlas
LeBuzzer429
Atlas
Level 8
God Stats
8W - 12L
1,318 SR
Queue Stats
16W - 32L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KWick3014
Bakasura
14
4 / 2 / 8
8,999
750
10,209
8,639
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
ZOMBIEKID126
Jormungandr
14
1 / 0 / 9
9,032
753
8,063
10,353
10,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
xsquirmsx
Skadi
14
8 / 2 / 4
9,625
802
11,036
9,498
4,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GangaWoman
Kukulkan
12
2 / 5 / 0
7,733
644
7,834
7,496
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Set
11
1 / 4 / 1
7,560
630
3,548
9,301
4,546
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 4 / 2
8,336
695
5,798
16,867
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GangaWoman
Kukulkan
2
5
0
0.4
L
Set
1
4
1
0.38
W
Bakasura
KWick3014
Bakasura
4
2
8
4
L
1
4
2
0.5
W
Jormungandr
ZOMBIEKID126
Jormungandr
1
0
9
5.5
W
Skadi
xsquirmsx
Skadi
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
17,180
28,490
Taken
33,664
19,946
Mitigated
25,260
7,089
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GangaWoman
Kukulkan
7,834
512
468
480
7,496
3,569
0
1,081
5,589
29,882
0
L
Set
3,548
1,499
0
1,321
9,301
4,546
0
2,416
6,126
0
17,840
W
Bakasura
KWick3014
Bakasura
10,209
5,876
0
2,290
8,639
5,243
1,142
4,731
3,908
0
16,655
L
5,798
2,579
0
748
16,867
17,145
0
3,830
11,573
17,617
0
W
Jormungandr
ZOMBIEKID126
Jormungandr
8,063
1,701
498
1,183
10,353
10,310
245
4,722
5,631
30,252
0
W
Skadi
xsquirmsx
Skadi
11,036
6,656
37
3,081
9,498
4,393
106
4,781
4,717
0
36,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
23,629
144
Minions Killed
115
9
Camps Cleared
2
685,328
Distance Traveled
617,057
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,733
644
64
5
1
191,880
0
L
Set
7,560
630
38
3
0
200,339
2
W
Bakasura
8,999
750
38
3
1
252,703
0
L
Atlas
8,336
695
13
1
1
224,838
2
W
Jormungandr
9,032
753
62
5
2
221,961
0
W
Skadi
9,625
802
44
4
6
210,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role