Player Matchup

Horus
Horus
 
Horus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FatShackFlub
Arachne
Level 157
God Stats
1W - 2L
1,597 SR
Queue Stats
76W - 76L
1,477 Elo+
Solo
Ymir
Ymir
FernandoXD777
Ymir
Level 126
God Stats
9W - 4L
1,384 SR
Queue Stats
119W - 105L
1,444 Elo+
Solo
Vulcan
Vulcan
Merloks
Vulcan
Level 143
God Stats
18W - 22L
1,467 SR
Queue Stats
139W - 158L
1,431 Elo+
Solo
Izanami
Izanami
sopor_ninja
Izanami
Level 86
God Stats
11W - 15L
1,532 SR
Queue Stats
214W - 196L
1,420 Elo+
Solo
Team Averages
Level 122
1,496 SR
1,454 Elo+

VS

Team Averages
Level 88
1,593 SR
1,425 Elo+
Xbalanque
Xbalanque
Gawking-
Xbalanque
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 70L
1,388 Elo+
Party 1
Arachne
Arachne
PredatedSpider1
Arachne
Level 84
God Stats
112W - 70L
1,595 SR
Queue Stats
168W - 140L
1,466 Elo+
Solo
Bacchus
Bacchus
Sr7aKeRoH81
Bacchus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 82L
1,408 Elo+
Solo
Chronos
Chronos
ZenDiffrent
Chronos
Level 108
God Stats
2W - 0L
1,797 SR
Queue Stats
210W - 223L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
homeboyskittlez
Cu Chulainn
Level 59
God Stats
7W - 5L
1,573 SR
Queue Stats
263W - 240L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 5 / 1
10,245
512
11,387
17,414
20,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
FatShackFlub
Arachne
15
3 / 8 / 3
9,561
478
11,931
22,026
11,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 3
9,279
464
9,946
21,431
27,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Merloks
Vulcan
15
2 / 3 / 3
10,042
502
12,414
10,117
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
sopor_ninja
Izanami
16
4 / 3 / 2
10,333
517
7,986
13,241
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gawking-
Xbalanque
15
4 / 2 / 5
9,720
486
12,605
12,562
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 3 / 4
12,185
609
13,795
18,048
9,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Sr7aKeRoH81
Bacchus
14
0 / 3 / 9
8,875
444
5,508
20,230
26,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
ZenDiffrent
Chronos
16
5 / 2 / 7
10,467
523
9,466
15,624
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
homeboyskittlez
Cu Chulainn
16
1 / 2 / 7
10,043
502
14,539
18,175
18,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
12
Kills
22
23
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
1
0.3
L
Arachne
FatShackFlub
Arachne
3
8
3
0.56
L
2
4
3
0.88
W
Xbalanque
Gawking-
Xbalanque
4
2
5
3.25
L
Vulcan
Merloks
Vulcan
2
3
3
1.17
W
12
3
4
4.67
W
Bacchus
Sr7aKeRoH81
Bacchus
0
3
9
1.5
W
Chronos
ZenDiffrent
Chronos
5
2
7
4.25
W
Cu Chulainn
homeboyskittlez
Cu Chulainn
1
2
7
2.25
L
Izanami
sopor_ninja
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,664
Damage
55,913
84,229
Taken
84,639
70,689
Mitigated
66,386
19,885
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,387
5,553
504
4,989
17,414
20,496
649
1,106
16,308
0
79,238
L
Arachne
FatShackFlub
Arachne
11,931
7,055
0
4,529
22,026
11,851
833
1,610
20,416
0
92,376
L
9,946
1,727
275
5,281
21,431
27,356
0
5,384
16,047
34,802
4,211
W
Xbalanque
Gawking-
Xbalanque
12,605
6,588
0
2,727
12,562
4,826
1,604
2,485
10,023
0
65,073
L
Vulcan
Merloks
Vulcan
12,414
4,171
0
1,236
10,117
5,118
0
3,879
6,238
75,150
0
W
13,795
10,060
0
5,985
18,048
9,143
324
3,003
14,808
0
106,393
W
Bacchus
Sr7aKeRoH81
Bacchus
5,508
1,549
634
4,356
20,230
26,002
367
6,095
14,092
30,292
0
W
Chronos
ZenDiffrent
Chronos
9,466
3,267
460
5,228
15,624
7,690
894
8,330
7,294
75,317
0
W
Cu Chulainn
homeboyskittlez
Cu Chulainn
14,539
2,545
0
3,768
18,175
18,725
0
1,578
15,757
0
83,037
L
Izanami
sopor_ninja
Izanami
7,986
5,889
0
3,071
13,241
5,868
2,058
2,995
10,246
0
90,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,460
Gold Earned
51,290
584
Minions Killed
574
0
Camps Cleared
0
1,674,629
Distance Traveled
1,915,328
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,245
512
141
7
0
302,190
3
L
Arachne
9,561
478
115
6
0
327,843
2
L
Ymir
9,279
464
38
2
0
337,022
5
W
Xbalanque
9,720
486
89
4
0
362,539
2
L
Vulcan
10,042
502
127
6
0
360,276
4
W
Arachne
12,185
609
162
8
0
440,742
0
W
Bacchus
8,875
444
37
2
0
380,376
7
W
Chronos
10,467
523
131
7
0
371,771
4
W
Cu Chulainn
10,043
502
155
8
0
359,900
2
L
Izanami
10,333
517
163
8
0
347,298
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role