Player Matchup

Sobek
Sobek
LeDrank--
Sobek
Level 84
God Stats
1W - 1L
1,720 SR
Queue Stats
602W - 685L
1,406 Elo+
Party 1
Geb
Geb
SavageKlampz-_-
Geb
Level 105
God Stats
2W - 3L
1,515 SR
Queue Stats
926W - 985L
1,423 Elo+
Party 1
Da Ji
Da Ji
TheLiLchicken
Da Ji
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,429 Elo+
Solo
Terra
Terra
jaded-blockade7
Terra
Level 92
God Stats
13W - 7L
1,642 SR
Queue Stats
482W - 579L
1,372 Elo+
Party 2
Vulcan
Vulcan
xShiftyxSmokerx
Vulcan
Level 69
God Stats
1W - 2L
1,478 SR
Queue Stats
30W - 32L
1,373 Elo+
Party 2
Team Averages
Level 93
1,571 SR
1,401 Elo+

VS

Team Averages
Level 122
1,507 SR
1,438 Elo+
Ishtar
Ishtar
BustinDemCheeks
Ishtar
Level 120
God Stats
1W - 2L
1,779 SR
Queue Stats
116W - 110L
1,417 Elo+
Solo
Mercury
Mercury
Dovahkun
Mercury
Level 136
God Stats
17W - 28L
1,337 SR
Queue Stats
1,114W - 1,172L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Kirahatash
Nu Wa
Level 144
God Stats
1W - 2L
1,185 SR
Queue Stats
53W - 55L
1,418 Elo+
Solo
Freya
Freya
RicAlpha36
Freya
Level 92
God Stats
2W - 3L
1,733 SR
Queue Stats
102W - 92L
1,404 Elo+
Solo
Terra
Terra
Slate11
Terra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 41L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LeDrank--
Sobek
10
0 / 2 / 5
5,953
850
2,396
6,310
4,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 10
6,949
993
7,473
9,724
8,999
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 5
6,396
914
2,849
6,373
3,321
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 10
7,173
1,025
10,183
7,172
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 2 / 3
8,150
1,164
10,642
6,848
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
6,446
921
6,988
8,681
3,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Dovahkun
Mercury
12
1 / 1 / 5
6,331
904
5,494
5,877
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
2 / 1 / 4
6,861
980
4,451
4,318
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
12
2 / 3 / 4
6,743
963
3,585
7,722
3,531
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Terra
Slate11
Terra
11
0 / 3 / 6
5,961
852
4,234
10,080
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
13
Kills
8
8
Deaths
13
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
W
Mercury
Dovahkun
Mercury
1
1
5
3.5
W
Nu Wa
2
1
4
4
L
Sobek
LeDrank--
Sobek
0
2
5
1.25
W
Freya
2
3
4
1.33
L
1
1
10
6
W
Terra
Slate11
Terra
0
3
6
1
L
1
2
5
1.75
L
2
1
10
7
L
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,543
Damage
24,752
36,427
Taken
36,678
24,433
Mitigated
18,288
18,454
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,988
2,716
346
684
8,681
3,822
0
7,192
1,489
0
11,583
W
Mercury
Dovahkun
Mercury
5,494
461
318
742
5,877
3,100
0
4,557
1,320
0
15,234
W
Nu Wa
4,451
952
211
326
4,318
1,829
0
3,612
706
15,172
0
L
Sobek
LeDrank--
Sobek
2,396
55
754
913
6,310
4,223
522
2,164
4,146
5,846
0
W
Freya
3,585
1,064
314
698
7,722
3,531
0
6,887
835
8,975
0
L
7,473
403
825
2,293
9,724
8,999
44
3,330
6,394
10,006
0
W
Terra
Slate11
Terra
4,234
603
6,767
4,283
10,080
6,006
0
8,446
1,634
9,326
0
L
2,849
281
604
741
6,373
3,321
306
2,299
4,074
0
4,798
L
10,183
110
6,105
2,948
7,172
4,197
288
2,238
4,934
24,195
0
L
10,642
2,253
1,438
1,833
6,848
3,693
727
2,239
4,609
25,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
32,342
83
Minions Killed
82
0
Camps Cleared
0
690,303
Distance Traveled
634,814
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,446
921
11
2
0
110,542
0
W
Mercury
6,331
904
22
3
0
135,425
1
W
Nu Wa
6,861
980
20
3
0
107,991
0
L
Sobek
5,953
850
13
2
0
110,345
0
W
Freya
6,743
963
13
2
0
148,482
0
L
Geb
6,949
993
1
0
0
135,862
3
W
Terra
5,961
852
16
2
0
132,374
1
L
Da Ji
6,396
914
4
1
0
131,073
0
L
Terra
7,173
1,025
30
4
0
152,560
0
L
Vulcan
8,150
1,164
35
5
0
160,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role