Player Matchup

Osiris
Osiris
AfricanCaulk
Osiris
Level 156
God Stats
2W - 1L
1,687 SR
Queue Stats
52W - 39L
1,552 Elo+
Party 2
Janus
Janus
OD-Savages_MSBS
Janus
Level 129
God Stats
17W - 7L
1,689 SR
Queue Stats
52W - 38L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
ReaperWeaper
Jing Wei
Level 103
God Stats
2W - 0L
1,729 SR
Queue Stats
43W - 37L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
You_Got_A_STB
Kukulkan
Level 109
God Stats
10W - 4L
1,690 SR
Queue Stats
27W - 20L
1,532 Elo+
Party 2
Ne Zha
Ne Zha
smurfing69420
Ne Zha
Level 29
God Stats
3W - 1L
1,702 SR
Queue Stats
21W - 9L
1,631 Elo+
Party 2
Team Averages
Level 105
1,699 SR
1,557 Elo+

VS

Team Averages
Level 65
1,482 SR
1,493 Elo+
Cabrakan
Cabrakan
Aqua ClopZ
Cabrakan
Level 94
God Stats
13W - 12L
1,603 SR
Queue Stats
124W - 114L
1,497 Elo+
Party 1
Ra
Ra
NahDasCap4145
Ra
Level 95
God Stats
1W - 4L
1,430 SR
Queue Stats
143W - 158L
1,534 Elo+
Party 1
Chaac
Chaac
Teejaedaone
Chaac
Level 45
God Stats
30W - 50L
1,430 SR
Queue Stats
83W - 113L
1,410 Elo+
Solo
Danzaburou
Danzaburou
YBOOF3d
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,513 Elo+
Party 1
Susano
Susano
rusherr4
Susano
Level 63
God Stats
9W - 11L
1,444 SR
Queue Stats
127W - 127L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 1 / 6
9,251
487
12,565
16,769
18,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 6
9,832
517
13,610
10,436
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
ReaperWeaper
Jing Wei
15
4 / 4 / 2
9,706
511
9,644
13,884
5,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
You_Got_A_STB
Kukulkan
16
2 / 2 / 5
10,101
532
8,487
6,467
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
9 / 5 / 3
11,388
599
15,661
22,717
10,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aqua ClopZ
Cabrakan
15
4 / 4 / 1
9,902
521
13,795
19,274
15,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 5 / 2
9,713
511
7,421
11,520
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 2
7,321
385
7,162
18,961
17,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
YBOOF3d
Danzaburou
15
2 / 2 / 6
9,460
498
10,077
14,573
6,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
rusherr4
Susano
13
2 / 5 / 4
8,788
463
5,202
17,992
7,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
21
Kills
15
15
Deaths
21
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
6
7
L
Cabrakan
Aqua ClopZ
Cabrakan
4
4
1
1.13
L
7
5
2
1.6
W
2
3
6
1.67
W
Jing Wei
ReaperWeaper
Jing Wei
4
4
2
1.25
L
0
5
2
0.2
L
Danzaburou
YBOOF3d
Danzaburou
2
2
6
2.5
W
Kukulkan
You_Got_A_STB
Kukulkan
2
2
5
2.25
L
Susano
rusherr4
Susano
2
5
4
0.8
W
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,967
Damage
43,657
70,273
Taken
82,320
42,035
Mitigated
53,141
24,738
Healing
27,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,565
5,418
0
6,073
16,769
18,194
300
1,682
15,087
0
51,738
L
Cabrakan
Aqua ClopZ
Cabrakan
13,795
2,479
0
6,525
19,274
15,944
0
8,129
10,508
64,543
0
L
7,421
769
2,159
3,183
11,520
5,398
0
4,566
6,853
51,470
0
W
13,610
393
87
1,396
10,436
4,511
654
6,422
3,658
60,620
0
W
Jing Wei
ReaperWeaper
Jing Wei
9,644
6,557
0
5,381
13,884
5,750
2,320
2,786
11,039
0
77,602
L
7,162
2,359
0
6,494
18,961
17,278
191
4,332
14,557
0
41,184
L
Danzaburou
YBOOF3d
Danzaburou
10,077
4,013
0
3,888
14,573
6,596
0
1,953
12,568
0
69,331
W
Kukulkan
You_Got_A_STB
Kukulkan
8,487
853
0
159
6,467
3,231
918
2,491
3,936
80,527
0
L
Susano
rusherr4
Susano
5,202
1,161
0
5,546
17,992
7,925
0
2,664
15,206
0
57,528
W
15,661
5,990
0
11,642
22,717
10,349
796
7,385
15,173
0
86,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
45,184
557
Minions Killed
474
0
Camps Cleared
0
1,837,223
Distance Traveled
1,732,149
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,251
487
57
3
0
421,642
2
L
Cabrakan
9,902
521
127
7
0
291,281
0
L
Ra
9,713
511
78
4
0
328,603
4
W
Janus
9,832
517
112
6
0
404,636
3
W
Jing Wei
9,706
511
128
7
0
318,681
1
L
Chaac
7,321
385
64
3
0
337,338
1
L
Danzaburou
9,460
498
122
6
0
373,592
5
W
Kukulkan
10,101
532
131
7
0
339,935
2
L
Susano
8,788
463
83
4
0
401,335
12
W
Ne Zha
11,388
599
129
7
0
352,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role