Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IMT FAK3R
Gilgamesh
Level 109
God Stats
0W - 1L
1,718 SR
Queue Stats
119W - 98L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
Pleevos
Kukulkan
Level 144
God Stats
0W - 2L
1,881 SR
Queue Stats
36W - 26L
1,631 Elo+
Solo
Sylvanus
Sylvanus
QwertyDragoon
Sylvanus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 256L
1,605 Elo+
Solo
Awilix
Awilix
jgonzalez14
Awilix
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,600 Elo+
Party 2
Team Averages
Level 129
1,620 SR
1,586 Elo+

VS

Team Averages
Level 150
1,488 SR
1,579 Elo+
Cthulhu
Cthulhu
Crustyt0ny
Cthulhu
Level 160
God Stats
13W - 10L
1,529 SR
Queue Stats
601W - 451L
1,647 Elo+
Party 1
Freya
Freya
Hernań
Freya
Level 159
God Stats
2W - 6L
1,371 SR
Queue Stats
731W - 742L
1,503 Elo+
Solo
Poseidon
Poseidon
KingLava
Poseidon
Level 119
God Stats
1W - 1L
1,299 SR
Queue Stats
47W - 55L
1,533 Elo+
Solo
Neith
Neith
SpartanStoner
Neith
Level 160
God Stats
7W - 2L
1,672 SR
Queue Stats
275W - 213L
1,672 Elo+
Party 1
Terra
Terra
UnderseaWriter7
Terra
Level 152
God Stats
1W - 1L
1,571 SR
Queue Stats
69W - 65L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 5 / 10
9,295
775
9,596
15,334
8,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
IMT FAK3R
Gilgamesh
15
3 / 4 / 10
9,118
760
8,502
14,474
16,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Pleevos
Kukulkan
20
10 / 3 / 7
11,943
995
20,098
12,005
7,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
QwertyDragoon
Sylvanus
15
2 / 4 / 10
8,882
740
7,771
16,776
20,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
17
4 / 3 / 10
10,489
874
8,499
13,692
7,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crustyt0ny
Cthulhu
19
9 / 6 / 8
11,508
959
14,200
21,319
29,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
Hernań
Freya
16
2 / 4 / 9
9,211
768
6,205
11,864
6,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
KingLava
Poseidon
14
2 / 3 / 11
9,369
781
9,305
7,339
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
4 / 5 / 8
10,376
865
22,210
15,443
8,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 12
8,738
728
5,913
17,631
24,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
66
22
Kills
18
19
Deaths
23
47
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
5
10
1.6
W
Cthulhu
Crustyt0ny
Cthulhu
9
6
8
2.17
W
Freya
Hernań
Freya
2
4
9
1.63
L
Gilgamesh
IMT FAK3R
Gilgamesh
3
4
10
2
W
Poseidon
KingLava
Poseidon
2
3
11
2.5
L
Kukulkan
Pleevos
Kukulkan
10
3
7
4.5
L
Sylvanus
QwertyDragoon
Sylvanus
2
4
10
1.75
W
4
5
8
1.6
W
1
5
12
1.4
L
Awilix
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,466
Damage
57,833
72,281
Taken
73,596
59,750
Mitigated
71,756
25,282
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,596
1,951
350
1,983
15,334
8,265
543
6,814
8,104
0
14,798
W
Cthulhu
Crustyt0ny
Cthulhu
14,200
455
297
1,787
21,319
29,328
926
6,589
14,730
21,968
0
W
Freya
Hernań
Freya
6,205
2,115
1,240
1,899
11,864
6,074
1,517
4,995
6,869
15,278
0
L
Gilgamesh
IMT FAK3R
Gilgamesh
8,502
1,858
1,534
2,105
14,474
16,209
331
8,181
6,097
0
16,624
W
Poseidon
KingLava
Poseidon
9,305
1,340
1,209
1,211
7,339
3,394
1,269
3,995
3,344
17,871
0
L
Kukulkan
Pleevos
Kukulkan
20,098
2,125
13
1,241
12,005
7,127
1,380
5,813
5,871
42,032
0
L
Sylvanus
QwertyDragoon
Sylvanus
7,771
1,418
9,202
5,597
16,776
20,471
708
6,339
10,263
11,866
0
W
22,210
9,572
0
3,169
15,443
8,217
3,833
7,539
7,904
0
39,600
W
5,913
623
3,679
3,521
17,631
24,743
230
4,751
12,880
12,439
0
L
Awilix
8,499
2,095
1,456
1,801
13,692
7,678
1,113
7,210
6,323
0
21,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,727
Gold Earned
49,202
116
Minions Killed
151
0
Camps Cleared
0
1,132,799
Distance Traveled
942,709
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,295
775
12
1
0
245,953
1
W
Cthulhu
11,508
959
32
3
0
191,068
0
W
Freya
9,211
768
25
2
0
203,415
2
L
Gilgamesh
9,118
760
13
1
0
214,990
3
W
Poseidon
9,369
781
26
2
0
137,853
0
L
Kukulkan
11,943
995
62
5
0
217,715
1
L
Sylvanus
8,882
740
2
0
0
199,728
1
W
Neith
10,376
865
56
5
0
193,385
0
W
Terra
8,738
728
12
1
0
216,988
1
L
Awilix
10,489
874
27
2
0
254,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role