Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BonnibeI
Charybdis
Level 148
God Stats
7W - 6L
1,706 SR
Queue Stats
172W - 180L
1,546 Elo+
Party 1
Ra
Ra
disabledhomeless
Ra
Level 58
God Stats
1W - 1L
1,912 SR
Queue Stats
57W - 39L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
imtayb
Zhong Kui
Level 106
God Stats
44W - 28L
1,582 SR
Queue Stats
326W - 279L
1,445 Elo+
Solo
Athena
Athena
memewantboi
Athena
Level 119
God Stats
3W - 4L
1,705 SR
Queue Stats
42W - 46L
1,508 Elo+
Party 1
Team Averages
Level 99
1,681 SR
1,510 Elo+

VS

Team Averages
Level 108
1,526 SR
1,475 Elo+
Achilles
Achilles
Bolillo_boi
Achilles
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 92L
1,485 Elo+
Party 2
Sol
Sol
CrazyQuatum
Sol
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 89L
1,473 Elo+
Solo
Pele
Pele
DiabolusMortem
Pele
Level 148
God Stats
8W - 7L
1,532 SR
Queue Stats
177W - 180L
1,434 Elo+
Solo
Ishtar
Ishtar
ElementTap
Ishtar
Level 82
God Stats
16W - 12L
1,543 SR
Queue Stats
115W - 112L
1,486 Elo+
Party 2
Horus
Horus
NemoHead9137
Horus
Level 147
God Stats
203W - 219L
1,555 SR
Queue Stats
865W - 925L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
4
1 / 2 / 1
3,172
634
1,117
3,527
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
BonnibeI
Charybdis
5
0 / 2 / 1
3,080
616
1,898
4,438
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 0
3,381
676
1,397
2,291
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
imtayb
Zhong Kui
1
0 / 0 / 0
2,519
504
0
1,012
302
Athena
5
0 / 1 / 2
3,233
647
831
3,294
806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bolillo_boi
Achilles
6
0 / 0 / 0
3,629
726
530
2,505
804
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 1 / 1
3,656
731
1,716
2,137
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
1 / 0 / 0
3,496
699
1,142
3,374
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ishtar
ElementTap
Ishtar
6
1 / 0 / 2
3,799
760
2,695
2,125
561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
2 / 1 / 2
3,860
772
2,185
3,602
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
2
Kills
5
5
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
1
0.75
W
Achilles
Bolillo_boi
Achilles
0
0
0
0
L
Charybdis
BonnibeI
Charybdis
0
2
1
0.25
W
1
1
1
1.5
W
1
0
0
1
W
Ishtar
ElementTap
Ishtar
1
0
2
2
W
2
1
2
3
L
1
0
0
1
L
Zhong Kui
imtayb
Zhong Kui
0
0
0
0
L
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,243
Damage
8,268
14,562
Taken
13,743
3,791
Mitigated
4,967
5,414
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,117
383
0
514
3,527
1,044
0
654
2,873
10,916
0
W
Achilles
Bolillo_boi
Achilles
530
423
0
890
2,505
804
518
0
2,505
0
14,438
L
Charybdis
BonnibeI
Charybdis
1,898
831
0
1,842
4,438
789
0
0
4,438
0
14,736
W
1,716
670
0
596
2,137
672
212
948
1,189
16,844
0
W
1,142
318
0
799
3,374
946
0
803
2,571
0
13,996
W
Ishtar
ElementTap
Ishtar
2,695
1,820
0
721
2,125
561
0
293
1,832
0
16,010
W
2,185
1,169
597
1,305
3,602
1,984
0
1,301
2,301
0
6,892
L
1,397
244
100
1,149
2,291
850
0
1,062
1,229
16,228
0
L
Zhong Kui
imtayb
Zhong Kui
0
0
0
297
1,012
302
0
0
1,012
1,633
0
L
Athena
831
345
706
806
3,294
806
0
0
3,294
7,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,385
Gold Earned
18,440
96
Minions Killed
135
0
Camps Cleared
0
403,116
Distance Traveled
500,235
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,172
634
25
5
0
104,124
0
W
Achilles
3,629
726
31
6
0
107,921
2
L
Charybdis
3,080
616
27
5
0
84,227
1
W
Sol
3,656
731
34
7
0
80,627
0
W
Pele
3,496
699
34
7
0
112,228
1
W
Ishtar
3,799
760
28
6
0
99,600
1
W
Horus
3,860
772
8
2
0
99,859
1
L
Ra
3,381
676
22
4
0
99,552
2
L
Zhong Kui
2,519
504
4
1
0
19,891
0
L
Athena
3,233
647
18
4
0
95,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role