Player Matchup

Erlang Shen
Erlang Shen
LeroyBeans
Erlang Shen
Level 147
God Stats
39W - 19L
1,712 SR
Queue Stats
967W - 459L
1,763 Elo+
Party 1
Geb
Geb
Miezeman
Geb
Level 159
God Stats
3W - 2L
1,762 SR
Queue Stats
200W - 161L
1,627 Elo+
Party 1
Ra
Ra
NiceGuyBobby
Ra
Level 33
God Stats
9W - 2L
1,795 SR
Queue Stats
370W - 74L
1,995 Elo+
Party 1
Skadi
Skadi
Parovka
Skadi
Level 157
God Stats
17W - 13L
1,603 SR
Queue Stats
743W - 547L
1,662 Elo+
Party 1
Lancelot
Lancelot
TheXLayer
Lancelot
Level 148
God Stats
10W - 7L
1,661 SR
Queue Stats
651W - 327L
1,730 Elo+
Party 1
Team Averages
Level 129
1,706 SR
1,755 Elo+

VS

Team Averages
Level 52
1,504 SR
1,436 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Casel_ez
Hades
Level 66
God Stats
8W - 10L
1,337 SR
Queue Stats
66W - 64L
1,535 Elo+
Party 3
Yu Huang
Yu Huang
JabaliPeludo
Yu Huang
Level 7
God Stats
1W - 1L
1,747 SR
Queue Stats
48W - 56L
1,522 Elo+
Party 3
Awilix
Awilix
Viridescence
Awilix
Level 83
God Stats
63W - 68L
1,437 SR
Queue Stats
160W - 163L
1,401 Elo+
Party 2
Atlas
Atlas
thesprogletsma
Atlas
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LeroyBeans
Erlang Shen
14
5 / 1 / 13
8,708
544
9,928
16,434
18,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 4 / 8
8,011
501
6,397
11,613
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 3 / 12
9,176
574
10,470
12,008
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Parovka
Skadi
15
7 / 2 / 6
9,631
602
14,269
11,297
4,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
TheXLayer
Lancelot
15
4 / 1 / 5
9,635
602
8,847
12,989
8,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 6 / 2
6,821
426
5,425
10,804
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Casel_ez
Hades
12
0 / 6 / 2
7,285
455
5,880
14,434
7,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yu Huang
JabaliPeludo
Yu Huang
12
5 / 5 / 1
8,019
501
5,578
10,928
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
11
1 / 6 / 1
6,559
410
3,659
15,079
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 2 / 1
7,760
485
3,305
11,990
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
25
Kills
10
11
Deaths
25
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
2
0.5
L
Hades
Casel_ez
Hades
0
6
2
0.17
L
Yu Huang
JabaliPeludo
Yu Huang
5
5
1
1.1
W
Erlang Shen
LeroyBeans
Erlang Shen
5
1
13
11.5
W
4
4
8
2
W
5
3
12
3.67
W
Skadi
Parovka
Skadi
7
2
6
5
W
Lancelot
TheXLayer
Lancelot
4
1
5
6.5
L
Awilix
1
6
1
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,911
Damage
23,847
64,341
Taken
63,235
40,656
Mitigated
35,377
19,652
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,425
2,650
0
1,912
10,804
4,534
174
1,884
8,920
0
22,249
L
Hades
Casel_ez
Hades
5,880
962
0
4,361
14,434
7,439
0
5,291
9,143
48,364
0
L
Yu Huang
JabaliPeludo
Yu Huang
5,578
558
0
0
10,928
4,670
0
4,853
6,075
32,592
0
W
Erlang Shen
LeroyBeans
Erlang Shen
9,928
4,879
0
4,625
16,434
18,012
32
3,532
12,902
165
50,060
W
6,397
1,559
0
1,090
11,613
5,068
57
2,710
8,903
36,864
0
W
10,470
1,255
986
5,117
12,008
4,877
749
3,753
8,255
64,191
0
W
Skadi
Parovka
Skadi
14,269
4,870
0
3,133
11,297
4,360
1,175
2,324
8,973
0
75,896
W
Lancelot
TheXLayer
Lancelot
8,847
2,269
0
4,701
12,989
8,339
0
2,444
10,545
0
69,729
L
Awilix
3,659
1,538
198
2,079
15,079
6,718
285
3,041
12,038
0
46,509
L
3,305
1,359
190
1,148
11,990
12,016
281
1,963
10,027
26,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
36,444
500
Minions Killed
267
0
Camps Cleared
0
1,645,315
Distance Traveled
1,329,003
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,821
426
28
2
0
245,530
0
L
Hades
7,285
455
88
6
0
252,524
3
L
Yu Huang
8,019
501
48
3
0
239,757
0
W
Erlang Shen
8,708
544
72
5
0
336,989
6
W
Geb
8,011
501
58
4
0
348,625
3
W
Ra
9,176
574
98
6
0
337,813
5
W
Skadi
9,631
602
122
8
0
295,053
2
W
Lancelot
9,635
602
150
9
0
326,835
3
L
Awilix
6,559
410
71
4
0
315,434
2
L
Atlas
7,760
485
32
2
0
275,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role