Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NANDOX1
Ah Muzen Cab
Level 40
God Stats
1W - 0L
1,650 SR
Queue Stats
8W - 13L
1,520 Elo+
Solo
Artio
Artio
Valaghlyn
Artio
Level 147
God Stats
1W - 1L
1,667 SR
Queue Stats
307W - 193L
1,702 Elo+
Party 1
Ra
Ra
whitescorge
Ra
Level 155
God Stats
7W - 1L
1,807 SR
Queue Stats
458W - 239L
1,753 Elo+
Party 1
Team Averages
Level 114
1,708 SR
1,658 Elo+

VS

Team Averages
Level 112
1,621 SR
1,606 Elo+
Khepri
Khepri
EmperorNick12
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,624 Elo+
Party 2
Hou Yi
Hou Yi
Squill555
Hou Yi
Level 147
God Stats
0W - 1L
1,534 SR
Queue Stats
46W - 39L
1,681 Elo+
Party 2
Agni
Agni
masterfonkynob
Agni
Level 60
God Stats
1W - 1L
1,829 SR
Queue Stats
70W - 70L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NANDOX1
Ah Muzen Cab
14
3 / 2 / 5
9,462
728
14,458
10,222
4,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Valaghlyn
Artio
15
2 / 0 / 8
9,646
742
7,032
14,884
19,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 5
10,003
769
14,030
10,903
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,243
634
5,262
16,189
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Squill555
Hou Yi
12
2 / 5 / 1
8,275
637
14,661
13,597
6,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 1
7,892
607
8,567
10,015
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ah Muzen Cab
NANDOX1
Ah Muzen Cab
3
2
5
2.75
L
Hou Yi
Squill555
Hou Yi
2
5
1
0.5
W
Artio
Valaghlyn
Artio
2
0
8
6
L
1
3
1
0.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,520
Damage
28,490
36,009
Taken
39,801
30,584
Mitigated
29,591
17,519
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,262
833
0
3,475
16,189
18,107
0
8,977
6,764
16,898
0
W
Ah Muzen Cab
NANDOX1
Ah Muzen Cab
14,458
4,659
0
3,406
10,222
4,628
2,010
3,565
6,657
0
43,444
L
Hou Yi
Squill555
Hou Yi
14,661
8,178
0
2,054
13,597
6,035
0
5,821
7,525
0
33,669
W
Artio
Valaghlyn
Artio
7,032
1,465
2,050
5,749
14,884
19,856
213
5,909
8,975
14,607
0
L
8,567
487
0
500
10,015
5,449
0
5,515
4,284
25,707
0
W
14,030
2,208
1,529
4,785
10,903
6,100
96
5,039
5,864
51,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
24,410
164
Minions Killed
138
8
Camps Cleared
4
726,000
Distance Traveled
648,707
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,243
634
22
2
0
231,984
1
W
Ah Muzen Cab
9,462
728
62
5
3
232,542
3
L
Hou Yi
8,275
637
57
4
1
194,844
3
W
Artio
9,646
742
9
1
0
232,530
1
L
Agni
7,892
607
59
5
3
221,879
4
W
Ra
10,003
769
93
7
5
260,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role