Player Matchup

Achilles
Achilles
Masters
Dιοr
Achilles
Masters
Level 154
God Stats
28W - 20L
1,745 SR
Queue Stats
705W - 576L
3,068 MMR
Party 3
Ravana
Ravana
Masters
Nokaara
Ravana
Masters
Level 153
God Stats
52W - 44L
1,667 SR
Queue Stats
649W - 598L
3,097 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
PreSiDen7
Baron Samedi
Masters
Level 160
God Stats
6W - 2L
1,718 SR
Queue Stats
302W - 273L
3,036 MMR
Solo
Chronos
Chronos
Masters
TR1PisBACK
Chronos
Masters
Level 160
God Stats
4W - 3L
1,956 SR
Queue Stats
434W - 317L
3,214 MMR
Party 3
Cernunnos
Cernunnos
Masters
VapingSympathy
Cernunnos
Masters
Level 157
God Stats
4W - 1L
1,824 SR
Queue Stats
249W - 212L
3,114 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,782 SR
3,106 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,634 SR
2,800 MMR
Atlas
Atlas
Masters
 
Atlas
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Grandmaster
Hezο
Sylvanus
Grandmaster
Level 128
God Stats
3W - 5L
1,564 SR
Queue Stats
165W - 117L
3,244 MMR
Party 2
Jing Wei
Jing Wei
Grandmaster
MTBresil
Jing Wei
Grandmaster
Level 160
God Stats
51W - 31L
1,746 SR
Queue Stats
381W - 248L
3,312 MMR
Solo
Scylla
Scylla
Masters
Octizy
Scylla
Masters
Level 117
God Stats
27W - 33L
1,655 SR
Queue Stats
819W - 673L
3,079 MMR
Party 2
Susano
Susano
Masters
Zexrey
Susano
Masters
Level 160
God Stats
6W - 2L
1,706 SR
Queue Stats
104W - 76L
2,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dιοr
Achilles
20
7 / 3 / 8
13,573
617
16,178
25,866
19,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
Nokaara
Ravana
19
4 / 2 / 5
13,210
600
17,266
26,468
19,728
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PreSiDen7
Baron Samedi
16
0 / 2 / 8
11,653
530
9,073
16,062
14,872
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
TR1PisBACK
Chronos
20
3 / 2 / 7
13,344
607
17,203
14,810
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
VapingSympathy
Cernunnos
20
2 / 0 / 2
13,271
603
12,017
15,703
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KhepriSkadiCabrakanGuan Yu

VS

Bans
Chang'eKumbhakarnaLancelotHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 4 / 6
10,044
457
8,857
24,595
30,031
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Hezο
Sylvanus
17
1 / 4 / 1
11,021
501
17,786
24,324
15,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
MTBresil
Jing Wei
19
0 / 2 / 1
11,542
525
9,991
14,194
6,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Octizy
Scylla
18
3 / 3 / 3
11,581
526
11,105
11,854
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
Zexrey
Susano
18
4 / 3 / 2
11,249
511
12,686
19,834
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
16
Kills
9
9
Deaths
16
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
6
1
W
Achilles
Dιοr
Achilles
7
3
8
3.67
L
Sylvanus
Hezο
Sylvanus
1
4
1
0.38
L
Jing Wei
MTBresil
Jing Wei
0
2
1
0.25
W
Ravana
Nokaara
Ravana
4
2
5
3.25
L
Scylla
Octizy
Scylla
3
3
3
1.5
W
Baron Samedi
PreSiDen7
Baron Samedi
0
2
8
2
W
Chronos
TR1PisBACK
Chronos
3
2
7
3.25
W
Cernunnos
VapingSympathy
Cernunnos
2
0
2
3
L
Susano
Zexrey
Susano
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,737
Damage
60,425
98,909
Taken
94,801
68,524
Mitigated
65,411
50,498
Healing
28,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,857
2,330
0
3,271
24,595
30,031
0
13,119
11,476
27,998
0
W
Achilles
Dιοr
Achilles
16,178
6,198
0
9,176
25,866
19,636
790
5,364
20,502
171
109,138
L
Sylvanus
Hezο
Sylvanus
17,786
5,130
2,413
10,636
24,324
15,468
158
2,674
21,650
78,172
17,131
L
Jing Wei
MTBresil
Jing Wei
9,991
8,913
0
3,569
14,194
6,134
1,515
2,482
11,712
0
123,793
W
Ravana
Nokaara
Ravana
17,266
4,197
0
15,649
26,468
19,728
2,077
15,014
11,454
194
100,476
L
Scylla
Octizy
Scylla
11,105
1,171
0
1,026
11,854
4,969
0
4,400
7,454
97,378
0
W
Baron Samedi
PreSiDen7
Baron Samedi
9,073
599
2,259
7,203
16,062
14,872
190
6,130
9,932
35,073
2,167
W
Chronos
TR1PisBACK
Chronos
17,203
3,884
0
5,648
14,810
7,117
8,209
6,106
8,704
123,833
0
W
Cernunnos
VapingSympathy
Cernunnos
12,017
6,291
0
10,563
15,703
7,171
8,500
3,446
12,257
45
155,451
L
Susano
Zexrey
Susano
12,686
2,906
0
7,794
19,834
8,809
0
3,956
15,878
0
109,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,051
Gold Earned
55,437
759
Minions Killed
739
0
Camps Cleared
0
2,226,215
Distance Traveled
2,172,645
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,044
457
22
1
0
440,696
11
W
Achilles
13,573
617
133
6
0
481,936
1
L
Sylvanus
11,021
501
162
7
0
354,193
3
L
Jing Wei
11,542
525
232
11
0
444,965
8
W
Ravana
13,210
600
154
7
0
427,508
0
L
Scylla
11,581
526
175
8
0
430,231
3
W
Baron Samedi
11,653
530
57
3
0
416,039
12
W
Chronos
13,344
607
199
9
0
454,005
8
W
Cernunnos
13,271
603
216
10
0
446,727
6
L
Susano
11,249
511
148
7
0
502,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role