Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DamDolla
Mulan
Level 29
God Stats
10W - 2L
1,828 SR
Queue Stats
90W - 56L
1,692 Elo+
Party 1
Artemis
Artemis
MyOmnipotence
Artemis
Level 147
God Stats
4W - 4L
1,375 SR
Queue Stats
219W - 164L
1,692 Elo+
Party 1
Ymir
Ymir
TheEpiNinja
Ymir
Level 128
God Stats
5W - 2L
1,574 SR
Queue Stats
197W - 148L
1,679 Elo+
Party 1
Discordia
Discordia
Yrxqz
Discordia
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,481 Elo+
Solo
Team Averages
Level 101
1,555 SR
1,609 Elo+

VS

Team Averages
Level 53
1,610 SR
1,531 Elo+
Guan Yu
Guan Yu
Lankley
Guan Yu
Level 46
God Stats
4W - 2L
1,781 SR
Queue Stats
82W - 72L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
LokiAtomic
Gilgamesh
Level 75
God Stats
2W - 4L
1,607 SR
Queue Stats
12W - 15L
1,574 Elo+
Party 3
Ares
Ares
Saulsie
Ares
Level 36
God Stats
2W - 5L
1,540 SR
Queue Stats
103W - 91L
1,487 Elo+
Party 2
Anubis
Anubis
The8BitGuard
Anubis
Level 81
God Stats
1W - 2L
1,559 SR
Queue Stats
207W - 191L
1,491 Elo+
Party 2
Chronos
Chronos
XxKingpowellxX
Chronos
Level 29
God Stats
2W - 3L
1,564 SR
Queue Stats
10W - 11L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
9 / 0 / 5
9,200
613
12,199
13,075
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
DamDolla
Mulan
14
3 / 1 / 2
8,850
590
9,566
11,486
6,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
13
4 / 1 / 3
8,411
561
12,755
9,205
3,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 11
7,879
525
7,291
11,606
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Yrxqz
Discordia
14
1 / 0 / 7
8,169
545
5,052
5,847
2,446
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lankley
Guan Yu
12
1 / 3 / 0
7,130
475
6,176
13,010
14,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
LokiAtomic
Gilgamesh
11
0 / 2 / 0
6,427
428
6,025
14,073
6,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Saulsie
Ares
8
0 / 6 / 0
5,866
391
4,897
14,462
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
0 / 3 / 0
7,452
497
4,325
8,916
4,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 5 / 0
7,260
484
3,818
13,594
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
19
Kills
2
2
Deaths
19
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
9
0
5
11.5
W
Mulan
DamDolla
Mulan
3
1
2
4
L
Guan Yu
Lankley
Guan Yu
1
3
0
0.33
L
Gilgamesh
LokiAtomic
Gilgamesh
0
2
0
0
W
Artemis
4
1
3
5.5
L
Ares
Saulsie
Ares
0
6
0
0
L
Anubis
0
3
0
0
W
2
0
11
7.5
L
1
5
0
0.2
W
Discordia
Yrxqz
Discordia
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,863
Damage
25,241
51,219
Taken
64,055
31,940
Mitigated
39,547
27,956
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,199
3,421
4,873
8,609
13,075
8,387
53
2,896
9,609
52,418
17,493
W
Mulan
DamDolla
Mulan
9,566
2,633
0
5,675
11,486
6,138
0
256
11,230
0
71,031
L
Guan Yu
Lankley
Guan Yu
6,176
1,383
128
5,475
13,010
14,784
0
3,409
9,601
0
47,997
L
Gilgamesh
LokiAtomic
Gilgamesh
6,025
1,989
0
1,026
14,073
6,252
0
5,288
8,785
0
58,106
W
Artemis
12,755
8,133
0
4,838
9,205
3,639
294
3,909
5,296
0
69,880
L
Ares
Saulsie
Ares
4,897
307
0
1,648
14,462
9,850
0
7,419
7,043
19,473
0
L
Anubis
4,325
77
0
4,006
8,916
4,321
0
5,417
3,499
62,208
0
W
7,291
1,161
215
2,251
11,606
11,330
0
4,117
7,132
27,897
2,179
L
3,818
2,184
0
2,720
13,594
4,340
1,302
1,301
12,293
52,767
3,563
W
Discordia
Yrxqz
Discordia
5,052
526
0
1,495
5,847
2,446
0
2,307
3,540
66,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
34,135
474
Minions Killed
426
0
Camps Cleared
0
1,376,264
Distance Traveled
1,373,682
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,200
613
113
8
0
278,677
2
W
Mulan
8,850
590
115
8
0
287,603
1
L
Guan Yu
7,130
475
84
6
0
285,137
3
L
Gilgamesh
6,427
428
76
5
0
338,083
7
W
Artemis
8,411
561
105
7
0
257,753
0
L
Ares
5,866
391
27
2
0
250,311
2
L
Anubis
7,452
497
129
9
0
237,728
6
W
Ymir
7,879
525
42
3
0
277,233
3
L
Chronos
7,260
484
110
7
0
262,423
3
W
Discordia
8,169
545
99
7
0
274,998
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role