Player Matchup

Thoth
Thoth
CrudestFan3
Thoth
Level 129
God Stats
0W - 1L
1,572 SR
Queue Stats
44W - 22L
1,766 Elo+
Party 2
Hercules
Hercules
QinSike
Hercules
Level 20
God Stats
5W - 1L
1,811 SR
Queue Stats
8W - 1L
1,977 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zyndaya
Tsukuyomi
Level 16
God Stats
1W - 1L
1,684 SR
Queue Stats
8W - 1L
1,977 Elo+
Party 2
Team Averages
Level 55
1,689 SR
1,906 Elo+

VS

Team Averages
Level 83
1,585 SR
1,501 Elo+
Horus
Horus
DockC
Horus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 93L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
Howasyourday
Ah Puch
Level 28
God Stats
1W - 0L
1,756 SR
Queue Stats
9W - 8L
1,579 Elo+
Party 1
Hun Batz
Hun Batz
Wokecav
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 14
19,271
665
32,444
21,983
12,732
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
QinSike
Hercules
20
12 / 8 / 6
19,581
675
28,434
52,572
64,787
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Zyndaya
Tsukuyomi
20
4 / 11 / 11
18,510
638
40,180
40,945
28,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DockC
Horus
20
4 / 3 / 19
20,076
692
24,213
41,122
73,588
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Howasyourday
Ah Puch
20
5 / 9 / 16
19,842
684
38,034
33,717
19,935
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Wokecav
Hun Batz
20
16 / 9 / 7
21,511
742
38,673
37,866
34,718
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
67
21
Kills
25
25
Deaths
21
31
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
6
14
2
W
Horus
DockC
Horus
4
3
19
4.5
W
Ah Puch
Howasyourday
Ah Puch
5
9
16
1.44
L
Hercules
QinSike
Hercules
12
8
6
1.88
W
Hun Batz
Wokecav
Hun Batz
16
9
7
2.17
L
Tsukuyomi
Zyndaya
Tsukuyomi
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,058
Damage
100,920
115,500
Taken
112,705
106,198
Mitigated
128,241
26,596
Healing
34,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,444
1,549
0
3,129
21,983
12,732
966
7,665
14,318
92,174
0
W
Horus
DockC
Horus
24,213
11,055
7,786
19,166
41,122
73,588
607
13,083
27,254
353
59,042
W
Ah Puch
Howasyourday
Ah Puch
38,034
2,493
0
5,687
33,717
19,935
867
10,456
22,821
117,856
0
L
Hercules
QinSike
Hercules
28,434
7,732
0
14,812
52,572
64,787
451
20,191
32,381
161
58,549
W
Hun Batz
Wokecav
Hun Batz
38,673
6,422
0
2,297
37,866
34,718
842
9,565
27,566
0
100,713
L
Tsukuyomi
Zyndaya
Tsukuyomi
40,180
7,378
0
8,655
40,945
28,679
775
11,542
29,403
80
112,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,362
Gold Earned
61,429
342
Minions Killed
297
11
Camps Cleared
12
1,517,750
Distance Traveled
1,510,695
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
19,271
665
147
5
1
504,191
0
W
Horus
20,076
692
50
2
3
549,136
1
W
Ah Puch
19,842
684
150
5
5
469,195
2
L
Hercules
19,581
675
65
2
4
500,424
0
W
Hun Batz
21,511
742
97
3
4
492,364
4
L
Tsukuyomi
18,510
638
130
4
6
513,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role