Player Matchup

Chaac
Chaac
JITTAMAN
Chaac
Level 104
God Stats
2W - 3L
1,896 SR
Queue Stats
197W - 169L
1,637 Elo+
Party 2
Bellona
Bellona
KissMyBunns
Bellona
Level 33
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 61L
1,393 Elo+
Solo
Bakasura
Bakasura
LilEwu
Bakasura
Level 122
God Stats
1W - 1L
1,840 SR
Queue Stats
142W - 103L
1,633 Elo+
Party 2
Chronos
Chronos
danum16
Chronos
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
140W - 164L
1,554 Elo+
Solo
Sol
Sol
fijibu
Sol
Level 28
God Stats
6W - 9L
1,473 SR
Queue Stats
63W - 50L
1,544 Elo+
Party 2
Team Averages
Level 66
1,685 SR
1,552 Elo+

VS

Team Averages
Level 73
1,686 SR
1,846 Elo+
Cabrakan
Cabrakan
BurningPhynix
Cabrakan
Level 143
God Stats
11W - 3L
1,843 SR
Queue Stats
178W - 45L
1,849 Elo+
Party 1
Sol
Sol
Cupcakeskill97
Sol
Level 39
God Stats
3W - 2L
1,378 SR
Queue Stats
13W - 7L
1,666 Elo+
Solo
Cupid
Cupid
IamTheCadu
Cupid
Level 24
God Stats
5W - 0L
1,875 SR
Queue Stats
93W - 11L
1,893 Elo+
Party 1
Bakasura
Bakasura
MASTEROFTHEGRAVE
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 10L
1,932 Elo+
Party 1
Gilgamesh
Gilgamesh
PФФPinmybutt
Gilgamesh
Level 142
God Stats
3W - 0L
1,832 SR
Queue Stats
113W - 26L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JITTAMAN
Chaac
11
1 / 0 / 0
6,315
632
7,366
6,590
3,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
KissMyBunns
Bellona
4
0 / 1 / 0
3,940
394
1,053
4,157
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
LilEwu
Bakasura
7
0 / 4 / 0
4,599
460
3,442
10,255
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
danum16
Chronos
9
0 / 0 / 0
4,998
500
1,220
4,979
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
fijibu
Sol
10
0 / 0 / 0
5,318
532
2,300
5,837
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BurningPhynix
Cabrakan
8
0 / 0 / 3
5,291
529
3,811
7,274
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 0 / 2
5,928
593
3,973
3,255
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
1 / 0 / 0
5,706
571
4,309
3,431
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
6,193
619
6,537
9,455
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
PФФPinmybutt
Gilgamesh
9
1 / 1 / 0
5,522
552
2,634
6,271
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BurningPhynix
Cabrakan
0
0
3
1.5
W
1
0
2
2
W
Cupid
1
0
0
1
L
Chaac
JITTAMAN
Chaac
1
0
0
1
L
Bellona
KissMyBunns
Bellona
0
1
0
0
L
Bakasura
LilEwu
Bakasura
0
4
0
0
W
2
0
2
3
W
Gilgamesh
PФФPinmybutt
Gilgamesh
1
1
0
1
L
Chronos
danum16
Chronos
0
0
0
0
L
Sol
fijibu
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,381
Damage
21,264
31,818
Taken
29,686
13,556
Mitigated
14,499
11,705
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BurningPhynix
Cabrakan
3,811
881
0
2,480
7,274
5,286
0
800
6,270
11,109
4,670
W
3,973
1,038
0
1,592
3,255
1,214
57
1,459
1,796
49,635
0
W
Cupid
4,309
2,776
410
2,099
3,431
1,331
0
692
2,739
0
46,246
L
Chaac
JITTAMAN
Chaac
7,366
2,721
0
3,073
6,590
3,822
0
338
5,906
0
52,143
L
Bellona
KissMyBunns
Bellona
1,053
196
54
952
4,157
2,301
0
1,102
3,055
0
7,784
L
Bakasura
LilEwu
Bakasura
3,442
2,417
0
1,977
10,255
3,555
0
2,243
7,288
0
21,407
W
6,537
4,147
0
2,184
9,455
3,603
0
473
8,594
0
49,620
W
Gilgamesh
PФФPinmybutt
Gilgamesh
2,634
822
0
1,995
6,271
3,065
0
0
6,271
0
28,525
L
Chronos
danum16
Chronos
1,220
141
0
2,598
4,979
1,488
0
310
4,669
32,376
0
L
Sol
fijibu
Sol
2,300
289
0
3,051
5,837
2,390
0
3,259
2,378
34,238
4,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
28,640
300
Minions Killed
370
0
Camps Cleared
0
937,687
Distance Traveled
1,025,304
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,291
529
34
3
0
207,346
3
W
Sol
5,928
593
93
9
0
197,961
3
W
Cupid
5,706
571
83
8
0
185,240
3
L
Chaac
6,315
632
100
10
0
223,480
2
L
Bellona
3,940
394
12
1
0
131,937
3
L
Bakasura
4,599
460
58
6
0
225,320
3
W
Bakasura
6,193
619
104
10
0
240,768
3
W
Gilgamesh
5,522
552
56
6
0
193,989
1
L
Chronos
4,998
500
63
6
0
183,276
1
L
Sol
5,318
532
67
7
0
173,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role