Player Matchup

Cthulhu
Cthulhu
Caligrypha
Cthulhu
Level 148
God Stats
6W - 2L
1,505 SR
Queue Stats
99W - 100L
1,550 Elo+
Party 3
Bastet
Bastet
Factory-Settings
Bastet
Level 103
God Stats
3W - 2L
1,670 SR
Queue Stats
76W - 70L
1,560 Elo+
Party 2
Hades
Hades
RadxPhoenix
Hades
Level 116
God Stats
12W - 9L
1,391 SR
Queue Stats
68W - 62L
1,526 Elo+
Party 3
Achilles
Achilles
SonnySideUp72
Achilles
Level 81
God Stats
29W - 22L
1,529 SR
Queue Stats
103W - 106L
1,538 Elo+
Party 2
Ishtar
Ishtar
Tortollius
Ishtar
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 72L
1,573 Elo+
Solo
Team Averages
Level 113
1,519 SR
1,550 Elo+

VS

Team Averages
Level 126
1,577 SR
1,525 Elo+
Odin
Odin
Electroten
Odin
Level 131
God Stats
0W - 1L
1,780 SR
Queue Stats
14W - 8L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
Forlornjoy
Gilgamesh
Level 158
God Stats
14W - 14L
1,590 SR
Queue Stats
268W - 245L
1,522 Elo+
Party 1
Hel
Hel
Nxhko
Hel
Level 119
God Stats
5W - 8L
1,405 SR
Queue Stats
129W - 141L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skhadi
Tsukuyomi
Level 160
God Stats
3W - 5L
1,443 SR
Queue Stats
332W - 283L
1,565 Elo+
Party 1
Cupid
Cupid
Tennysunn
Cupid
Level 61
God Stats
2W - 2L
1,666 SR
Queue Stats
97W - 78L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caligrypha
Cthulhu
20
8 / 6 / 23
20,731
740
33,254
43,459
50,894
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 11 / 20
20,713
740
35,203
42,740
23,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
14 / 11 / 13
23,544
841
55,996
40,811
39,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SonnySideUp72
Achilles
20
8 / 9 / 22
21,150
755
35,869
41,863
74,917
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ishtar
Tortollius
Ishtar
20
8 / 17 / 10
22,194
793
32,123
44,563
19,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 25
19,437
694
23,197
41,707
46,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Forlornjoy
Gilgamesh
20
12 / 9 / 17
20,983
749
34,944
63,711
64,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hel
Nxhko
Hel
20
17 / 9 / 11
22,312
797
44,785
42,468
24,441
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Skhadi
Tsukuyomi
20
18 / 14 / 13
21,173
756
56,962
50,031
26,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cupid
Tennysunn
Cupid
20
3 / 9 / 18
19,228
687
21,143
36,450
16,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
137
49
Kills
53
54
Deaths
49
88
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Caligrypha
Cthulhu
8
6
23
3.25
L
3
8
25
1.94
W
11
11
20
1.91
L
Gilgamesh
Forlornjoy
Gilgamesh
12
9
17
2.28
L
Hel
Nxhko
Hel
17
9
11
2.5
W
14
11
13
1.86
L
Tsukuyomi
Skhadi
Tsukuyomi
18
14
13
1.75
W
Achilles
SonnySideUp72
Achilles
8
9
22
2.11
L
Cupid
Tennysunn
Cupid
3
9
18
1.33
W
Ishtar
Tortollius
Ishtar
8
17
10
0.76

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,445
Damage
181,031
213,436
Taken
234,367
208,485
Mitigated
178,323
46,481
Healing
58,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Caligrypha
Cthulhu
33,254
2,797
586
5,800
43,459
50,894
1,837
11,486
31,372
67,627
0
L
23,197
5,565
0
3,551
41,707
46,598
694
14,955
24,979
0
74,397
W
35,203
9,679
0
10,992
42,740
23,522
1,712
3,587
38,408
0
73,381
L
Gilgamesh
Forlornjoy
Gilgamesh
34,944
7,622
1,334
3,603
63,711
64,327
549
25,540
35,917
5,716
55,261
L
Hel
Nxhko
Hel
44,785
1,601
8,907
22,675
42,468
24,441
357
15,318
25,947
114,639
0
W
55,996
1,716
1,548
16,898
40,811
39,231
4,873
6,919
33,230
123,628
0
L
Tsukuyomi
Skhadi
Tsukuyomi
56,962
15,360
0
12,111
50,031
26,342
1,810
13,179
35,835
0
122,381
W
Achilles
SonnySideUp72
Achilles
35,869
10,097
0
3,975
41,863
74,917
1,448
11,637
29,251
0
67,235
L
Cupid
Tennysunn
Cupid
21,143
11,930
227
5,719
36,450
16,615
6,179
15,779
19,823
0
80,904
W
Ishtar
Tortollius
Ishtar
32,123
17,102
0
6,682
44,563
19,921
1,958
15,382
28,832
0
129,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,332
Gold Earned
103,133
454
Minions Killed
490
0
Camps Cleared
0
2,410,893
Distance Traveled
2,612,135
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
20,731
740
63
2
0
530,629
1
L
Odin
19,437
694
83
3
0
574,911
5
W
Bastet
20,713
740
51
2
0
506,407
1
L
Gilgamesh
20,983
749
58
2
0
544,227
3
L
Hel
22,312
797
121
4
0
514,078
0
W
Hades
23,544
841
137
5
0
449,074
3
L
Tsukuyomi
21,173
756
101
4
0
513,542
4
W
Achilles
21,150
755
46
2
0
524,338
3
L
Cupid
19,228
687
127
5
0
465,377
0
W
Ishtar
22,194
793
157
6
0
400,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role