Player Matchup

Cernunnos
Cernunnos
Silver II
Alexs1993s
Cernunnos
Silver II
Level 127
God Stats
3W - 3L
1,632 SR
Queue Stats
26W - 28L
1,195 MMR
Solo
Xing Tian
Xing Tian
Silver III
Dixie_Rect0_0
Xing Tian
Silver III
Level 140
God Stats
0W - 3L
1,429 SR
Queue Stats
82W - 90L
831 MMR
Solo
Ymir
Ymir
Silver II
JJFryinHard
Ymir
Silver II
Level 146
God Stats
40W - 52L
1,582 SR
Queue Stats
557W - 550L
1,146 MMR
Solo
Horus
Horus
Silver I
SonnyGunz27
Horus
Silver I
Level 126
God Stats
27W - 13L
1,723 SR
Queue Stats
424W - 430L
1,185 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
zv OMEGA VS
Zhong Kui
Silver II
Level 98
God Stats
7W - 7L
1,569 SR
Queue Stats
171W - 170L
935 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,587 SR
1,058 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,542 SR
1,059 MMR
Baba Yaga
Baba Yaga
Silver II
Bqua8
Baba Yaga
Silver II
Level 120
God Stats
25W - 14L
1,525 SR
Queue Stats
144W - 169L
978 MMR
Solo
Ares
Ares
Silver V
HeartlessSins
Ares
Silver V
Level 125
God Stats
11W - 15L
1,394 SR
Queue Stats
73W - 89L
630 MMR
Solo
Bastet
Bastet
Gold IV
Lfml
Bastet
Gold IV
Level 143
God Stats
76W - 43L
1,638 SR
Queue Stats
276W - 278L
1,244 MMR
Solo
Hercules
Hercules
Gold V
Reptuc
Hercules
Gold V
Level 89
God Stats
3W - 0L
1,643 SR
Queue Stats
48W - 49L
1,207 MMR
Solo
Danzaburou
Danzaburou
Gold V
bubba200
Danzaburou
Gold V
Level 120
God Stats
23W - 26L
1,510 SR
Queue Stats
186W - 186L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alexs1993s
Cernunnos
15
2 / 5 / 2
10,007
477
10,969
17,225
7,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Dixie_Rect0_0
Xing Tian
11
3 / 5 / 6
8,941
426
6,077
24,321
23,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 5 / 7
10,274
489
14,136
23,789
15,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 2 / 1
10,906
519
11,937
16,792
15,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
zv OMEGA VS
Zhong Kui
16
3 / 2 / 8
10,398
495
20,170
18,563
14,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ah Muzen CabArachneGuan YuKhepri

VS

Bans
HadesCliodhnaPoseidonArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bqua8
Baba Yaga
18
7 / 5 / 7
12,249
583
15,225
13,602
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 13
8,933
425
4,357
20,722
15,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Lfml
Bastet
18
4 / 1 / 12
11,409
543
25,877
15,789
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Reptuc
Hercules
17
2 / 2 / 5
11,338
540
11,212
20,272
16,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
bubba200
Danzaburou
17
5 / 5 / 9
11,284
537
14,375
19,045
7,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
19
Kills
19
19
Deaths
19
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alexs1993s
Cernunnos
2
5
2
0.6
W
Baba Yaga
Bqua8
Baba Yaga
7
5
7
2.1
L
Xing Tian
Dixie_Rect0_0
Xing Tian
3
5
6
1.2
W
1
6
13
1.25
L
6
5
7
1.9
W
Bastet
Lfml
Bastet
4
1
12
10
W
Hercules
Reptuc
Hercules
2
2
5
2.25
L
5
2
1
2.75
W
Danzaburou
bubba200
Danzaburou
5
5
9
1.9
L
Zhong Kui
zv OMEGA VS
Zhong Kui
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,289
Damage
71,046
100,690
Taken
89,430
75,471
Mitigated
54,917
30,213
Healing
30,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alexs1993s
Cernunnos
10,969
5,913
0
3,490
17,225
7,181
1,110
2,772
14,453
0
94,693
W
Baba Yaga
Bqua8
Baba Yaga
15,225
1,467
0
2,659
13,602
7,230
3,872
7,299
6,282
92,500
0
L
Xing Tian
Dixie_Rect0_0
Xing Tian
6,077
649
2,573
4,709
24,321
23,081
0
4,204
20,117
19,241
0
W
4,357
447
0
4,109
20,722
15,764
311
13,757
6,697
11,398
0
L
14,136
3,545
88
4,861
23,789
15,642
428
5,628
18,161
73,132
9,238
W
Bastet
Lfml
Bastet
25,877
7,638
0
8,780
15,789
7,157
1,034
5,669
10,120
0
106,062
W
Hercules
Reptuc
Hercules
11,212
3,086
0
8,381
20,272
16,773
455
6,450
12,810
0
90,605
L
11,937
4,512
1,594
6,847
16,792
15,057
474
1,691
15,101
72
82,131
W
Danzaburou
bubba200
Danzaburou
14,375
7,313
0
6,527
19,045
7,993
2,854
6,676
12,283
0
74,202
L
Zhong Kui
zv OMEGA VS
Zhong Kui
20,170
1,868
0
6,051
18,563
14,510
900
5,287
13,276
85,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
55,213
554
Minions Killed
525
0
Camps Cleared
0
1,825,076
Distance Traveled
1,951,383
15
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,007
477
162
8
0
370,018
4
W
Baba Yaga
12,249
583
134
6
0
380,941
13
L
Xing Tian
8,941
426
20
1
0
300,075
3
W
Ares
8,933
425
11
1
0
344,011
8
L
Ymir
10,274
489
103
5
0
343,462
0
W
Bastet
11,409
543
128
6
0
457,818
3
W
Hercules
11,338
540
162
8
0
392,288
8
L
Horus
10,906
519
132
6
0
431,368
8
W
Danzaburou
11,284
537
90
4
0
376,325
10
L
Zhong Kui
10,398
495
137
7
0
380,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role