Player Matchup

Izanami
Izanami
FilepOnTheBeat
Izanami
Level 30
God Stats
16W - 14L
1,469 SR
Queue Stats
18W - 18L
1,362 Elo+
Party 1
Bellona
Bellona
Jschembri02
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,215 Elo+
Party 1
Baron Samedi
Baron Samedi
anselmog28
Baron Samedi
Level 17
God Stats
17W - 28L
1,244 SR
Queue Stats
19W - 35L
1,167 Elo+
Party 1
Team Averages
Level 18
1,404 SR
1,248 Elo+

VS

Team Averages
Level 62
1,414 SR
1,319 Elo+
Jing Wei
Jing Wei
Bohica1995
Jing Wei
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 110L
1,333 Elo+
Solo
Hel
Hel
Cavstic
Hel
Level 7
God Stats
3W - 7L
1,381 SR
Queue Stats
5W - 8L
1,351 Elo+
Party 2
Hercules
Hercules
grimre4per1331
Hercules
Level 134
God Stats
4W - 5L
1,361 SR
Queue Stats
47W - 86L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
10,365
648
10,724
17,140
7,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Jschembri02
Bellona
14
1 / 5 / 3
10,722
670
13,254
21,494
23,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
anselmog28
Baron Samedi
13
2 / 9 / 2
9,459
591
14,813
15,803
9,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bohica1995
Jing Wei
19
12 / 0 / 9
13,024
814
23,640
11,924
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hel
15
1 / 2 / 13
10,321
645
2,918
7,830
2,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
17
8 / 2 / 13
12,225
764
18,471
26,058
20,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
21
21
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bohica1995
Jing Wei
12
0
9
16.5
W
Hel
1
2
13
3.75
L
1
7
2
0.29
L
Bellona
Jschembri02
Bellona
1
5
3
0.5
L
Baron Samedi
anselmog28
Baron Samedi
2
9
2
0.33
W
Hercules
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,791
Damage
45,029
54,437
Taken
45,812
39,401
Mitigated
27,705
9,825
Healing
18,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bohica1995
Jing Wei
23,640
21,238
0
3,729
11,924
4,881
2,430
4,164
7,760
0
68,379
W
Hel
2,918
1,110
4,006
3,176
7,830
2,508
302
2,594
5,236
11,367
0
L
10,724
8,710
176
2,082
17,140
7,176
124
868
15,818
0
39,136
L
Bellona
Jschembri02
Bellona
13,254
3,632
1,942
1,959
21,494
23,195
0
2,877
17,799
0
24,815
L
Baron Samedi
anselmog28
Baron Samedi
14,813
786
1,988
1,678
15,803
9,030
13
435
15,120
38,120
0
W
Hercules
18,471
3,315
0
7,383
26,058
20,316
281
8,450
17,608
1,730
45,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
35,570
151
Minions Killed
183
3
Camps Cleared
8
766,104
Distance Traveled
860,406
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,024
814
98
6
2
276,696
3
W
Hel
10,321
645
19
1
1
284,840
0
L
Izanami
10,365
648
75
5
3
218,671
0
L
Bellona
10,722
670
22
1
0
308,696
0
L
Baron Samedi
9,459
591
54
3
0
238,737
0
W
Hercules
12,225
764
66
4
5
298,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role