Player Matchup

Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
DolsonsMeatyLegs
Yu Huang
Level 117
God Stats
13W - 16L
1,407 SR
Queue Stats
324W - 303L
1,690 Elo+
Party 1
Ne Zha
Ne Zha
Linkzero
Ne Zha
Level 145
God Stats
1W - 0L
1,498 SR
Queue Stats
81W - 83L
1,589 Elo+
Solo
Chiron
Chiron
Tony0331
Chiron
Level 109
God Stats
3W - 2L
1,775 SR
Queue Stats
217W - 231L
1,585 Elo+
Solo
Team Averages
Level 125
1,536 SR
1,573 Elo+

VS

Team Averages
Level 135
1,631 SR
1,543 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Messytaco
Lancelot
Level 139
God Stats
2W - 2L
1,754 SR
Queue Stats
201W - 204L
1,578 Elo+
Solo
Vamana
Vamana
smallpeepeeboy
Vamana
Level 138
God Stats
27W - 11L
1,900 SR
Queue Stats
165W - 132L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
3 / 2 / 3
12,037
634
13,333
12,329
14,044
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
 
Ganesha
15
0 / 5 / 17
10,105
532
9,705
15,926
15,433
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 3 / 3
10,570
556
15,413
9,808
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Linkzero
Ne Zha
17
4 / 2 / 8
10,216
538
10,840
16,625
8,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Tony0331
Chiron
16
10 / 4 / 3
10,596
558
19,734
13,122
5,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 3 / 1
9,947
524
8,676
22,976
28,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
 
Chronos
15
4 / 6 / 7
9,455
498
11,200
20,392
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Scylla
 
Scylla
12
0 / 6 / 2
8,120
427
2,022
14,300
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Messytaco
Lancelot
15
2 / 3 / 2
9,140
481
7,838
16,759
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 6 / 5
10,677
562
14,987
22,465
12,482
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
24
Kills
16
16
Deaths
24
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
3
2.25
W
Ganesha
 
Ganesha
0
5
17
1.7
L
Tyr
 
Tyr
2
3
1
0.83
L
Chronos
 
Chronos
4
6
7
1.25
L
Scylla
 
Scylla
0
6
2
0.17
W
7
3
3
2.83
W
Ne Zha
Linkzero
Ne Zha
4
2
8
4
L
Lancelot
Messytaco
Lancelot
2
3
2
1
W
Chiron
Tony0331
Chiron
10
4
3
2.88
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,025
Damage
44,723
67,810
Taken
96,892
48,343
Mitigated
59,720
20,536
Healing
29,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,333
1,536
0
2,815
12,329
14,044
1,050
344
11,985
0
112,049
W
Ganesha
 
Ganesha
9,705
1,466
1,022
3,390
15,926
15,433
59
4,224
11,459
30,737
0
L
Tyr
 
Tyr
8,676
976
0
8,946
22,976
28,394
0
4,685
18,291
180
84,851
L
Chronos
 
Chronos
11,200
4,067
36
5,537
20,392
6,917
875
6,673
13,719
43,718
0
L
Scylla
 
Scylla
2,022
272
0
1,675
14,300
4,496
37
3,512
10,788
48,713
0
W
15,413
2,478
0
430
9,808
4,636
913
3,276
6,532
85,934
1,773
W
Ne Zha
Linkzero
Ne Zha
10,840
2,658
0
8,578
16,625
8,337
171
1,770
14,855
0
78,844
L
Lancelot
Messytaco
Lancelot
7,838
1,748
0
6,230
16,759
7,431
0
5,361
11,398
0
86,251
W
Chiron
Tony0331
Chiron
19,734
10,946
1,458
2,843
13,122
5,893
985
3,818
9,304
0
68,798
L
14,987
6,740
345
6,383
22,465
12,482
48
5,573
16,892
30
79,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
47,339
602
Minions Killed
519
0
Camps Cleared
0
1,893,433
Distance Traveled
1,897,029
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,037
634
208
11
0
381,002
0
W
Ganesha
10,105
532
8
0
0
349,350
8
L
Tyr
9,947
524
153
8
0
403,865
4
L
Chronos
9,455
498
57
3
0
358,881
4
L
Scylla
8,120
427
90
5
0
319,296
4
W
Yu Huang
10,570
556
158
8
0
366,464
2
W
Ne Zha
10,216
538
105
6
0
452,692
7
L
Lancelot
9,140
481
124
7
0
445,347
1
W
Chiron
10,596
558
123
6
0
343,925
2
L
Vamana
10,677
562
95
5
0
369,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role