Player Matchup

Cernunnos
Cernunnos
CarterPC
Cernunnos
Level 127
God Stats
1W - 1L
1,256 SR
Queue Stats
7W - 5L
1,470 Elo+
Solo
Anubis
Anubis
Cookies4lyf
Anubis
Level 83
God Stats
1W - 0L
1,698 SR
Queue Stats
37W - 44L
1,391 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MassMutt
Kumbhakarna
Level 86
God Stats
10W - 7L
1,563 SR
Queue Stats
806W - 800L
1,487 Elo+
Solo
Chang'e
Chang'e
Valthroc
Chang'e
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,429 Elo+
Party 1
Izanami
Izanami
White_Raven1993
Izanami
Level 158
God Stats
1W - 2L
1,220 SR
Queue Stats
88W - 87L
1,436 Elo+
Solo
Team Averages
Level 109
1,447 SR
1,443 Elo+

VS

Team Averages
Level 121
1,430 SR
1,447 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JaySoCold25
Horus
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 253L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Mind-Slaver
Cthulhu
Level 145
God Stats
5W - 7L
1,350 SR
Queue Stats
547W - 575L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
Stanky Carson
Zhong Kui
Level 82
God Stats
5W - 4L
1,609 SR
Queue Stats
167W - 147L
1,476 Elo+
Solo
Geb
Geb
underbaby
Geb
Level 160
God Stats
3W - 9L
1,193 SR
Queue Stats
501W - 533L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarterPC
Cernunnos
17
7 / 4 / 18
10,805
900
24,261
15,759
8,767
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
17
3 / 5 / 21
10,126
844
10,882
12,554
7,281
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
MassMutt
Kumbhakarna
14
0 / 6 / 20
9,466
789
5,705
24,553
28,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Valthroc
Chang'e
15
2 / 3 / 22
9,408
784
14,898
17,741
11,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
15 / 2 / 11
11,816
985
29,431
16,317
9,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 3 / 13
9,803
817
6,941
15,717
15,798
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 6 / 12
8,944
745
9,623
21,215
23,274
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Mind-Slaver
Cthulhu
16
3 / 4 / 11
10,191
849
18,126
21,570
22,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Stanky Carson
Zhong Kui
17
8 / 6 / 6
11,097
925
22,267
19,795
13,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 9 / 11
8,804
734
10,607
23,517
21,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
72
27
Kills
19
20
Deaths
28
92
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
3
13
3.83
W
Cernunnos
CarterPC
Cernunnos
7
4
18
4
W
Anubis
3
5
21
2.7
L
2
6
12
1.33
W
Kumbhakarna
MassMutt
Kumbhakarna
0
6
20
1.67
L
Cthulhu
Mind-Slaver
Cthulhu
3
4
11
2.13
L
Zhong Kui
Stanky Carson
Zhong Kui
8
6
6
1.83
W
Chang'e
Valthroc
Chang'e
2
3
22
4.33
W
15
2
11
10.25
L
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,177
Damage
67,564
86,924
Taken
101,814
65,823
Mitigated
95,706
39,703
Healing
38,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,941
1,059
2,194
4,807
15,717
15,798
1,810
5,068
10,649
8,686
0
W
Cernunnos
CarterPC
Cernunnos
24,261
13,792
193
1,528
15,759
8,767
3,595
11,744
4,015
0
45,886
W
Anubis
10,882
585
1,065
605
12,554
7,281
994
8,205
4,349
26,763
0
L
9,623
4,308
5,707
6,514
21,215
23,274
356
6,711
14,504
209
10,621
W
Kumbhakarna
MassMutt
Kumbhakarna
5,705
541
2,576
4,973
24,553
28,773
168
14,934
9,619
8,306
0
L
Cthulhu
Mind-Slaver
Cthulhu
18,126
317
4,978
4,941
21,570
22,530
290
5,346
16,224
43,063
0
L
Zhong Kui
Stanky Carson
Zhong Kui
22,267
1,699
2,272
6,112
19,795
13,070
2,530
6,971
12,824
37,937
0
W
Chang'e
Valthroc
Chang'e
14,898
1,078
14,519
6,954
17,741
11,948
282
11,133
6,608
25,591
0
W
29,431
18,142
1,516
5,774
16,317
9,054
2,802
12,134
4,183
0
42,609
L
10,607
679
0
485
23,517
21,034
48
7,389
16,128
17,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,621
Gold Earned
48,839
122
Minions Killed
108
0
Camps Cleared
0
1,065,218
Distance Traveled
1,021,397
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,803
817
5
0
0
220,916
2
W
Cernunnos
10,805
900
42
4
0
216,516
0
W
Anubis
10,126
844
41
3
0
206,364
2
L
Horus
8,944
745
4
0
0
205,754
0
W
Kumbhakarna
9,466
789
1
0
0
200,931
3
L
Cthulhu
10,191
849
38
3
0
223,845
0
L
Zhong Kui
11,097
925
51
4
0
203,613
0
W
Chang'e
9,408
784
12
1
0
244,127
4
W
Izanami
11,816
985
26
2
0
197,280
4
L
Geb
8,804
734
10
1
0
167,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role