Player Matchup

Shiva
Shiva
Br0k3nPiA0
Shiva
Level 16
God Stats
4W - 0L
1,795 SR
Queue Stats
30W - 4L
1,810 Elo+
Party 2
Persephone
Persephone
M-Assassin14
Persephone
Level 136
God Stats
121W - 85L
1,699 SR
Queue Stats
392W - 293L
1,712 Elo+
Party 2
Ne Zha
Ne Zha
ShinNeoWolf
Ne Zha
Level 109
God Stats
28W - 12L
1,727 SR
Queue Stats
163W - 89L
1,729 Elo+
Party 2
Team Averages
Level 87
1,740 SR
1,750 Elo+

VS

Team Averages
Level 110
1,298 SR
1,445 Elo+
Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KiraVektor
Achilles
Level 97
God Stats
16W - 31L
1,296 SR
Queue Stats
302W - 339L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
OSASED
Ne Zha
Level 85
God Stats
10W - 17L
1,099 SR
Queue Stats
163W - 177L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
4 / 3 / 6
10,731
671
9,898
15,035
13,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
M-Assassin14
Persephone
17
4 / 0 / 5
11,642
728
30,798
5,993
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
15
2 / 1 / 7
10,217
639
10,963
9,946
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 2 / 3
10,571
661
6,163
23,424
24,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
KiraVektor
Achilles
15
4 / 2 / 0
10,382
649
12,385
24,566
30,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
OSASED
Ne Zha
14
0 / 6 / 3
9,441
590
7,163
17,554
8,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
W
Shiva
4
3
6
2.33
L
Achilles
KiraVektor
Achilles
4
2
0
2
W
Persephone
M-Assassin14
Persephone
4
0
5
6.5
L
Ne Zha
OSASED
Ne Zha
0
6
3
0.25
W
Ne Zha
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,659
Damage
25,711
30,974
Taken
65,544
21,207
Mitigated
64,086
4,132
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,163
282
8,376
7,892
23,424
24,429
51
11,382
12,042
27,181
0
W
Shiva
9,898
1,772
132
1,166
15,035
13,913
0
2,700
12,335
0
17,824
L
Achilles
KiraVektor
Achilles
12,385
1,965
0
1,599
24,566
30,746
130
12,023
12,543
0
36,237
W
Persephone
M-Assassin14
Persephone
30,798
780
0
1,891
5,993
2,679
469
1,352
4,641
77,725
0
L
Ne Zha
OSASED
Ne Zha
7,163
688
0
947
17,554
8,911
0
8,142
9,412
0
46,440
W
Ne Zha
10,963
2,049
0
943
9,946
4,615
704
2,551
7,395
0
29,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
30,394
165
Minions Killed
188
5
Camps Cleared
10
979,293
Distance Traveled
897,834
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,571
661
64
4
3
302,023
14
W
Shiva
10,731
671
19
1
1
295,037
0
L
Achilles
10,382
649
61
4
0
315,402
3
W
Persephone
11,642
728
101
6
1
346,764
4
L
Ne Zha
9,441
590
63
4
7
280,409
1
W
Ne Zha
10,217
639
45
3
3
337,492
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role