Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Mr FredWrecks42
Achilles
Level 80
God Stats
6W - 6L
1,538 SR
Queue Stats
85W - 89L
1,451 Elo+
Solo
Susano
Susano
XxJET04xX
Susano
Level 94
God Stats
4W - 3L
1,386 SR
Queue Stats
336W - 346L
1,373 Elo+
Solo
Atlas
Atlas
arrkaygee
Atlas
Level 48
God Stats
5W - 7L
1,414 SR
Queue Stats
18W - 26L
1,284 Elo+
Party 1
Neith
Neith
lX Drexm lX
Neith
Level 66
God Stats
5W - 3L
1,486 SR
Queue Stats
61W - 54L
1,449 Elo+
Solo
Team Averages
Level 70
1,465 SR
1,412 Elo+

VS

Team Averages
Level 101
1,380 SR
1,359 Elo+
Chaac
Chaac
EpicAlbatrozz
Chaac
Level 85
God Stats
4W - 2L
1,645 SR
Queue Stats
47W - 54L
1,451 Elo+
Solo
Artemis
Artemis
Spectacle_Demon
Artemis
Level 45
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 2L
1,154 Elo+
Solo
Bacchus
Bacchus
WienerClouse
Bacchus
Level 96
God Stats
4W - 7L
1,271 SR
Queue Stats
113W - 145L
1,358 Elo+
Solo
Lancelot
Lancelot
dowyale
Lancelot
Level 155
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
esokrtama
Merlin
Level 122
God Stats
7W - 13L
1,397 SR
Queue Stats
610W - 661L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 1 / 3
8,215
548
7,070
7,886
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
10
3 / 1 / 2
6,964
464
6,225
11,041
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
XxJET04xX
Susano
11
4 / 0 / 3
7,720
515
6,334
10,077
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
arrkaygee
Atlas
10
1 / 1 / 1
6,752
450
4,398
8,632
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 1
8,016
534
7,425
5,152
2,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,187
412
3,664
10,789
6,344
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 3 / 1
5,640
376
4,275
7,953
2,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
WienerClouse
Bacchus
12
0 / 1 / 0
7,073
472
1,833
10,212
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
dowyale
Lancelot
11
0 / 1 / 1
6,643
443
2,158
11,928
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
esokrtama
Merlin
10
1 / 6 / 0
6,863
458
6,678
11,514
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
3
5.5
L
1
3
0
0.33
W
Achilles
3
1
2
4
L
0
3
1
0.17
L
Bacchus
WienerClouse
Bacchus
0
1
0
0
W
Susano
XxJET04xX
Susano
4
0
3
5.5
W
Atlas
arrkaygee
Atlas
1
1
1
1.5
L
Lancelot
dowyale
Lancelot
0
1
1
0.5
L
Merlin
esokrtama
Merlin
1
6
0
0.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,452
Damage
18,608
42,788
Taken
52,396
23,963
Mitigated
23,988
12,334
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,070
931
0
741
7,886
3,043
981
5,450
1,888
58,344
0
L
3,664
814
0
3,515
10,789
6,344
459
972
9,603
0
30,937
W
Achilles
6,225
1,873
0
4,812
11,041
8,482
326
0
11,041
0
26,256
L
4,275
2,309
96
1,813
7,953
2,684
189
2,362
5,155
0
25,426
L
Bacchus
WienerClouse
Bacchus
1,833
44
0
1,310
10,212
7,019
75
1,517
7,396
39,230
0
W
Susano
XxJET04xX
Susano
6,334
1,161
0
4,196
10,077
3,555
0
892
9,129
0
45,927
W
Atlas
arrkaygee
Atlas
4,398
1,674
0
1,194
8,632
6,800
412
176
8,456
20,764
0
L
Lancelot
dowyale
Lancelot
2,158
547
0
2,220
11,928
4,203
0
958
10,808
0
51,502
L
Merlin
esokrtama
Merlin
6,678
350
0
1,306
11,514
3,738
796
5,659
5,855
38,905
0
W
7,425
3,086
0
1,391
5,152
2,083
609
1,389
3,763
0
62,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
32,406
352
Minions Killed
306
0
Camps Cleared
0
1,361,929
Distance Traveled
1,228,346
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,215
548
98
7
0
248,957
0
L
Chaac
6,187
412
41
3
0
238,385
0
W
Achilles
6,964
464
49
3
0
269,072
4
L
Artemis
5,640
376
32
2
0
207,893
2
L
Bacchus
7,073
472
73
5
0
253,483
0
W
Susano
7,720
515
75
5
0
326,710
1
W
Atlas
6,752
450
19
1
0
249,956
0
L
Lancelot
6,643
443
80
5
0
303,967
0
L
Merlin
6,863
458
80
5
0
224,618
2
W
Neith
8,016
534
111
7
0
267,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role