Player Matchup

Achilles
Achilles
AlarmedLeader96
Achilles
Level 68
God Stats
0W - 5L
1,086 SR
Queue Stats
50W - 69L
1,202 Elo+
Solo
Zeus
Zeus
Flying_Dutcman_
Zeus
Level 80
God Stats
1W - 2L
1,528 SR
Queue Stats
7W - 12L
1,118 Elo+
Party 1
Arachne
Arachne
FullxC0UNT3R-
Arachne
Level 27
God Stats
3W - 5L
1,427 SR
Queue Stats
6W - 7L
1,236 Elo+
Party 1
Team Averages
Level 58
1,347 SR
1,185 Elo+

VS

Team Averages
Level 54
1,375 SR
1,245 Elo+
Danzaburou
Danzaburou
EMANN_3000
Danzaburou
Level 13
God Stats
3W - 7L
1,169 SR
Queue Stats
37W - 50L
1,072 Elo+
Party 2
Mercury
Mercury
k1Ngof97
Mercury
Level 21
God Stats
3W - 3L
1,448 SR
Queue Stats
19W - 24L
1,348 Elo+
Party 2
Zeus
Zeus
shawnsedor
Zeus
Level 128
God Stats
6W - 6L
1,506 SR
Queue Stats
157W - 203L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
0 / 3 / 5
10,425
549
5,707
23,266
32,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 3 / 3
10,930
575
19,191
12,925
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
16
3 / 3 / 1
10,747
566
4,863
15,476
7,907
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EMANN_3000
Danzaburou
16
0 / 3 / 6
11,491
605
10,552
17,935
8,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
k1Ngof97
Mercury
16
2 / 2 / 4
11,477
604
6,662
14,909
8,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 2
13,428
707
28,430
9,835
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
9
9
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
5
0.83
W
Danzaburou
EMANN_3000
Danzaburou
0
3
6
1
L
2
3
3
1.17
L
Arachne
3
3
1
1.17
W
Mercury
k1Ngof97
Mercury
2
2
4
2
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
45,644
51,667
Taken
42,679
44,925
Mitigated
21,340
13,114
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,707
1,643
893
3,832
23,266
32,176
0
9,388
12,954
20
34,341
W
Danzaburou
EMANN_3000
Danzaburou
10,552
3,086
0
1,638
17,935
8,296
1,794
6,882
11,053
0
47,530
L
19,191
645
891
3,631
12,925
4,842
0
7,999
4,410
56,934
0
L
Arachne
4,863
2,761
0
3,867
15,476
7,907
0
9,170
5,780
56
10,874
W
Mercury
k1Ngof97
Mercury
6,662
3,487
198
1,980
14,909
8,417
0
6,633
8,276
0
29,364
W
28,430
820
0
2,772
9,835
4,627
683
6,430
3,405
65,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
36,396
153
Minions Killed
217
4
Camps Cleared
7
950,562
Distance Traveled
1,024,381
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,425
549
36
2
1
331,581
6
W
Danzaburou
11,491
605
73
4
0
296,787
0
L
Zeus
10,930
575
97
5
2
308,318
4
L
Arachne
10,747
566
20
1
1
310,663
0
W
Mercury
11,477
604
28
1
2
388,893
0
W
Zeus
13,428
707
116
6
5
338,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role