Player Matchup

Neith
Neith
Silver V
 
Neith
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze V
Omega Red 92
Hera
Bronze V
Level 138
God Stats
0W - 1L
1,335 SR
Queue Stats
8W - 49L
560 MMR
Solo
Atlas
Atlas
Silver V
Slowns60
Atlas
Silver V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 95L
648 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,445 SR
903 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,727 SR
1,763 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
KKDEYDEY
Morgan Le Fay
Gold V
Level 124
God Stats
6W - 0L
1,665 SR
Queue Stats
8W - 1L
1,800 MMR
Party 1
Medusa
Medusa
Gold IV
THE__CABROKEN
Medusa
Gold IV
Level 157
God Stats
1W - 0L
1,786 SR
Queue Stats
8W - 2L
1,712 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
pain_akatsuchi44
Gilgamesh
Gold V
Level 57
God Stats
4W - 0L
1,729 SR
Queue Stats
7W - 1L
1,777 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 0
5,686
569
6,132
8,382
3,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
5,491
549
4,285
8,483
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Slowns60
Atlas
10
0 / 4 / 0
6,313
631
6,553
13,717
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAchillesBastetThothDiscordia

VS

Bans
SobekHou YiPersephoneCupidAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KKDEYDEY
Morgan Le Fay
12
3 / 0 / 7
7,202
720
8,291
8,206
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 0 / 8
7,910
791
10,590
7,588
3,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
12
5 / 0 / 7
8,568
857
9,402
13,171
13,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Morgan Le Fay
KKDEYDEY
Morgan Le Fay
3
0
7
6.5
L
0
6
0
0
L
Atlas
Slowns60
Atlas
0
4
0
0
W
5
0
8
9
W
Gilgamesh
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,970
Damage
28,283
30,582
Taken
28,965
17,074
Mitigated
21,009
3,984
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,132
864
0
1,194
8,382
3,212
0
2,132
6,018
0
20,444
W
Morgan Le Fay
KKDEYDEY
Morgan Le Fay
8,291
1,833
50
2,657
8,206
4,077
291
3,923
4,283
20,185
0
L
4,285
1,926
384
1,022
8,483
3,141
0
2,144
6,085
7,182
0
L
Atlas
Slowns60
Atlas
6,553
3,001
0
1,384
13,717
10,721
0
3,145
10,188
16,854
0
W
10,590
4,002
0
1,361
7,588
3,653
279
3,328
4,260
0
39,673
W
Gilgamesh
9,402
2,747
2,044
4,610
13,171
13,279
28
4,200
8,971
0
17,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,490
Gold Earned
23,680
60
Minions Killed
117
1
Camps Cleared
8
471,642
Distance Traveled
562,191
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,686
569
34
3
0
169,419
2
W
Morgan Le Fay
7,202
720
31
3
3
194,644
2
L
Hera
5,491
549
12
1
1
133,130
0
L
Atlas
6,313
631
14
1
0
169,093
0
W
Medusa
7,910
791
65
7
3
182,651
1
W
Gilgamesh
8,568
857
21
2
2
184,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role