Player Matchup

Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond III
FatRay
Camazotz
Diamond III
Level 148
God Stats
2W - 2L
1,528 SR
Queue Stats
195W - 186L
2,150 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
HBCentral
Ne Zha
Diamond III
Level 160
God Stats
2W - 6L
1,565 SR
Queue Stats
689W - 686L
2,157 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
RWkillz
Cabrakan
Diamond IV
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 179L
2,124 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
SacrificialPit
Ah Muzen Cab
Masters
Level 148
God Stats
80W - 53L
1,689 SR
Queue Stats
249W - 266L
2,169 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,556 SR
2,020 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,479 SR
1,988 MMR
Kukulkan
Kukulkan
Diamond V
 
Kukulkan
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Diamond V
DoctorCalm
Bellona
Diamond V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
2,046 MMR
Solo
Fenrir
Fenrir
Diamond II
Mattagross
Fenrir
Diamond II
Level 157
God Stats
1W - 5L
1,259 SR
Queue Stats
372W - 373L
2,120 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
NCAIndica
Kumbhakarna
Platinum II
Level 160
God Stats
2W - 1L
1,784 SR
Queue Stats
33W - 19L
2,207 MMR
Party 1
Achilles
Achilles
Diamond IV
Revelish
Achilles
Diamond IV
Level 110
God Stats
2W - 2L
1,354 SR
Queue Stats
261W - 254L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
1 / 1 / 3
11,006
500
9,046
7,737
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
FatRay
Camazotz
17
2 / 2 / 8
11,127
506
13,235
21,022
9,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
HBCentral
Ne Zha
20
5 / 2 / 7
12,874
585
17,469
23,951
18,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
RWkillz
Cabrakan
14
0 / 0 / 11
9,941
452
8,584
16,768
19,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
SacrificialPit
Ah Muzen Cab
20
6 / 0 / 5
12,982
590
21,417
12,180
6,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasSusanoHadesYu Huang

VS

Bans
LancelotAresThorMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
1 / 2 / 1
10,470
476
13,007
12,235
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DoctorCalm
Bellona
19
0 / 1 / 0
11,397
518
8,983
21,512
17,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Mattagross
Fenrir
15
2 / 4 / 1
9,614
437
8,743
25,108
13,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
NCAIndica
Kumbhakarna
13
0 / 3 / 2
8,988
409
5,082
22,973
23,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Revelish
Achilles
17
2 / 4 / 1
10,477
476
14,617
21,642
28,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
14
Kills
5
5
Deaths
14
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
3
2.5
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Bellona
DoctorCalm
Bellona
0
1
0
0
W
Camazotz
FatRay
Camazotz
2
2
8
3
W
Ne Zha
HBCentral
Ne Zha
5
2
7
4.25
L
Fenrir
Mattagross
Fenrir
2
4
1
0.63
L
Kumbhakarna
NCAIndica
Kumbhakarna
0
3
2
0.33
W
Cabrakan
RWkillz
Cabrakan
0
0
11
5.5
L
Achilles
Revelish
Achilles
2
4
1
0.63
W
Ah Muzen Cab
SacrificialPit
Ah Muzen Cab
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,751
Damage
50,432
81,658
Taken
103,470
56,621
Mitigated
89,662
45,498
Healing
28,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,046
480
0
1,728
7,737
3,054
0
771
6,878
85,110
290
L
Kukulkan
 
Kukulkan
13,007
339
0
654
12,235
6,907
0
2,573
9,502
126,985
0
L
Bellona
DoctorCalm
Bellona
8,983
2,765
0
11,963
21,512
17,592
152
6,493
15,019
0
116,326
W
Camazotz
FatRay
Camazotz
13,235
3,298
0
11,733
21,022
9,200
0
2,809
17,782
60
105,959
W
Ne Zha
HBCentral
Ne Zha
17,469
7,187
0
16,775
23,951
18,482
846
3,273
19,464
0
117,336
L
Fenrir
Mattagross
Fenrir
8,743
2,787
0
4,384
25,108
13,023
0
2,138
22,919
0
91,075
L
Kumbhakarna
NCAIndica
Kumbhakarna
5,082
1,447
572
5,145
22,973
23,878
0
5,790
17,126
13,209
0
W
Cabrakan
RWkillz
Cabrakan
8,584
1,839
212
6,788
16,768
19,461
76
6,651
10,117
30,346
0
L
Achilles
Revelish
Achilles
14,617
2,033
0
5,904
21,642
28,262
0
597
19,604
0
70,641
W
Ah Muzen Cab
SacrificialPit
Ah Muzen Cab
21,417
7,700
0
8,262
12,180
6,424
612
4,850
7,283
25
169,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,930
Gold Earned
50,946
752
Minions Killed
692
0
Camps Cleared
0
2,187,153
Distance Traveled
2,223,356
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,006
500
160
7
0
437,037
7
L
Kukulkan
10,470
476
235
11
0
423,102
10
L
Bellona
11,397
518
212
10
0
436,818
4
W
Camazotz
11,127
506
148
7
0
488,398
6
W
Ne Zha
12,874
585
168
8
0
449,505
4
L
Fenrir
9,614
437
113
5
0
494,198
6
L
Kumbhakarna
8,988
409
16
1
0
445,244
4
W
Cabrakan
9,941
452
20
1
0
380,947
11
L
Achilles
10,477
476
116
5
0
423,994
5
W
Ah Muzen Cab
12,982
590
256
12
0
431,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role