Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AlissonZ51
Cernunnos
Level 86
God Stats
2W - 1L
1,594 SR
Queue Stats
79W - 73L
1,337 Elo+
Solo
Hel
Hel
CRIPTICxSURGEx
Hel
Level 149
God Stats
0W - 2L
1,784 SR
Queue Stats
32W - 43L
1,291 Elo+
Solo
Raijin
Raijin
MylesKincade
Raijin
Level 144
God Stats
0W - 3L
1,155 SR
Queue Stats
17W - 24L
1,378 Elo+
Solo
Achilles
Achilles
sickamore
Achilles
Level 127
God Stats
4W - 4L
1,578 SR
Queue Stats
618W - 661L
1,401 Elo+
Solo
Team Averages
Level 130
1,522 SR
1,382 Elo+

VS

Team Averages
Level 112
1,571 SR
1,386 Elo+
Hou Yi
Hou Yi
CoyoteS1807
Hou Yi
Level 143
God Stats
4W - 3L
1,430 SR
Queue Stats
185W - 217L
1,366 Elo+
Solo
Medusa
Medusa
K1llaC4m1610
Medusa
Level 123
God Stats
3W - 1L
1,456 SR
Queue Stats
263W - 278L
1,363 Elo+
Solo
Aphrodite
Aphrodite
NicoGRX01
Aphrodite
Level 102
God Stats
1W - 0L
1,741 SR
Queue Stats
17W - 10L
1,313 Elo+
Party 1
Chiron
Chiron
alegregenio027
Chiron
Level 99
God Stats
3W - 0L
1,749 SR
Queue Stats
123W - 119L
1,461 Elo+
Party 1
Zeus
Zeus
youtube6_5Bauti
Zeus
Level 93
God Stats
1W - 0L
1,478 SR
Queue Stats
21W - 26L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 8 / 4
11,018
612
14,658
18,300
8,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
AlissonZ51
Cernunnos
19
5 / 9 / 4
12,920
718
17,954
24,459
12,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 6
10,343
575
5,367
19,416
8,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
20
3 / 5 / 8
13,358
742
25,242
21,167
11,049
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
sickamore
Achilles
17
3 / 7 / 6
11,553
642
10,797
24,001
28,301
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
5 / 1 / 23
12,609
701
15,714
18,226
9,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
19
8 / 4 / 16
12,407
689
18,309
20,131
9,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
NicoGRX01
Aphrodite
19
5 / 4 / 19
12,791
711
9,842
20,257
16,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
7 / 3 / 19
12,735
708
22,811
17,619
8,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 3 / 21
12,687
705
31,285
13,545
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
130
15
Kills
32
33
Deaths
15
28
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
8
4
0.75
L
Cernunnos
AlissonZ51
Cernunnos
5
9
4
0.78
L
0
4
6
0.75
W
Hou Yi
5
1
23
16.5
W
Medusa
8
4
16
4
L
Raijin
3
5
8
1.4
W
Aphrodite
NicoGRX01
Aphrodite
5
4
19
3.63
W
7
3
19
5.5
L
Achilles
sickamore
Achilles
3
7
6
0.86
W
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,018
Damage
97,961
107,343
Taken
89,778
68,751
Mitigated
49,853
42,250
Healing
54,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,658
3,461
1,186
2,713
18,300
8,410
1,349
8,948
9,352
0
28,611
L
Cernunnos
AlissonZ51
Cernunnos
17,954
4,373
1,300
3,558
24,459
12,641
2,542
8,461
15,998
0
40,399
L
5,367
219
12,159
9,753
19,416
8,350
377
8,456
10,960
10,642
0
W
Hou Yi
15,714
6,444
1,551
4,341
18,226
9,330
2,223
7,680
10,546
0
36,046
W
Medusa
18,309
6,262
2,939
4,637
20,131
9,326
1,538
6,552
13,579
0
37,698
L
Raijin
25,242
1,190
1,802
4,306
21,167
11,049
1,542
6,716
14,451
62,218
0
W
Aphrodite
NicoGRX01
Aphrodite
9,842
3,096
12,232
11,805
20,257
16,522
1,012
7,855
12,402
25,839
0
W
22,811
4,442
6,728
5,212
17,619
8,212
2,669
5,973
11,646
0
39,658
L
Achilles
sickamore
Achilles
10,797
1,126
1,440
4,033
24,001
28,301
258
8,546
15,455
0
15,872
W
31,285
576
2,439
2,846
13,545
6,463
403
2,549
10,996
47,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,192
Gold Earned
63,229
171
Minions Killed
175
0
Camps Cleared
0
1,414,088
Distance Traveled
1,667,774
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,018
612
25
1
0
255,684
1
L
Cernunnos
12,920
718
42
2
0
242,413
0
L
Hel
10,343
575
15
1
0
310,746
0
W
Hou Yi
12,609
701
38
2
0
340,346
1
W
Medusa
12,407
689
30
2
0
361,427
2
L
Raijin
13,358
742
83
5
0
288,636
0
W
Aphrodite
12,791
711
37
2
0
280,504
1
W
Chiron
12,735
708
35
2
0
338,017
0
L
Achilles
11,553
642
6
0
0
316,609
1
W
Zeus
12,687
705
35
2
0
347,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role