Player Matchup

Thoth
Thoth
JayUpNxxt
Thoth
Level 85
God Stats
3W - 3L
1,463 SR
Queue Stats
362W - 320L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
TwanUpNxxt
Sun Wukong
Level 16
God Stats
2W - 3L
1,293 SR
Queue Stats
20W - 27L
1,368 Elo+
Party 1
Xbalanque
Xbalanque
korupt-ad
Xbalanque
Level 105
God Stats
5W - 4L
1,453 SR
Queue Stats
322W - 339L
1,485 Elo+
Party 1
Team Averages
Level 69
1,403 SR
1,467 Elo+

VS

Team Averages
Level 60
1,333 SR
1,232 Elo+
Ah Muzen Cab
Ah Muzen Cab
Abraxis64
Ah Muzen Cab
Level 45
God Stats
0W - 4L
1,255 SR
Queue Stats
2W - 9L
941 Elo+
Solo
Bakasura
Bakasura
ImGeeked-_-reKt
Bakasura
Level 103
God Stats
0W - 2L
1,332 SR
Queue Stats
100W - 117L
1,383 Elo+
Party 2
Anubis
Anubis
unholyseggs
Anubis
Level 33
God Stats
4W - 8L
1,413 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JayUpNxxt
Thoth
20
7 / 4 / 2
14,200
747
17,808
13,113
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
TwanUpNxxt
Sun Wukong
16
2 / 4 / 5
11,708
616
4,477
15,163
6,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xbalanque
korupt-ad
Xbalanque
19
4 / 4 / 8
13,519
712
28,283
23,138
9,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abraxis64
Ah Muzen Cab
15
2 / 3 / 8
12,021
633
14,222
19,186
5,170
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
18
6 / 4 / 5
12,693
668
10,557
18,158
7,608
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
4 / 6 / 6
12,378
651
19,680
21,888
8,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
13
Kills
12
12
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Abraxis64
Ah Muzen Cab
2
3
8
2
L
Bakasura
6
4
5
2.13
W
Thoth
JayUpNxxt
Thoth
7
4
2
2
W
Sun Wukong
TwanUpNxxt
Sun Wukong
2
4
5
1.13
W
Xbalanque
korupt-ad
Xbalanque
4
4
8
2
L
Anubis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,568
Damage
44,459
51,414
Taken
59,232
20,962
Mitigated
20,831
5,882
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Abraxis64
Ah Muzen Cab
14,222
7,975
0
6,640
19,186
5,170
1,453
4,992
14,194
0
42,690
L
Bakasura
10,557
7,801
0
2,551
18,158
7,608
576
7,532
10,626
0
23,264
W
Thoth
JayUpNxxt
Thoth
17,808
666
0
500
13,113
4,512
524
6,242
6,467
91,207
0
W
Sun Wukong
TwanUpNxxt
Sun Wukong
4,477
212
0
710
15,163
6,870
165
7,225
7,410
0
17,862
W
Xbalanque
korupt-ad
Xbalanque
28,283
4,600
0
4,672
23,138
9,580
1,819
6,857
15,734
0
74,090
L
Anubis
19,680
358
0
5,226
21,888
8,053
597
5,594
16,294
51,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
37,092
278
Minions Killed
178
14
Camps Cleared
3
1,042,006
Distance Traveled
965,511
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,021
633
77
4
0
327,777
0
L
Bakasura
12,693
668
45
2
3
377,110
1
W
Thoth
14,200
747
147
8
8
345,189
6
W
Sun Wukong
11,708
616
45
2
0
352,176
0
W
Xbalanque
13,519
712
86
5
6
344,641
5
L
Anubis
12,378
651
56
3
0
260,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role